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New Level (Adv) Peegue's Perilous Predicament

Posted: Wed Apr 16, 2014 4:29 pm
by bob roest
I seem to be having a case of Editoritis. :)

This shouldn't be too hard, I hope.

Using Janet's 'Fenced' texture, thank-you J.G.

Re: New Level (Adv) Peegue's Perilous Predicament

Posted: Wed Apr 16, 2014 4:40 pm
by Mark
bob roest wrote:I seem to be having a case of Editoritis.
Let's hope there's no cure for that malady. :lol:
I see you're still on the letter "P". :wink:

EDIT:
I was awarded a gold star for saving Peegue from his Perilous Predicament. :)
Though Loof did not require one reflector on his travels.

Thanks again Bob, for all your elaborate devices and intricate mechanics! 8)

Posted: Thu Apr 17, 2014 1:26 pm
by Amnon
My Loof also found it difficult - but it was great fun. Thanks!!!

Posted: Thu Apr 17, 2014 6:44 pm
by Mark
I think that I'm not solving the intended way. :roll:

Just sent you a private message.

Posted: Thu Apr 17, 2014 7:00 pm
by Chip
Hi Bob
Yeah, Peegue is out of the mess! :D
The proper number of the needed shots gave me the most problems, but examining the obstacles exactly was helpful.
Just three more P-levels and you can call them GLI CINQUE PI. :lol:
Thanks again.

Posted: Thu Apr 17, 2014 10:41 pm
by Amnon
I think that I'm not solving the intended way.
It's more likely that you did solve it in the intended way, Mark, while I didn't. My solution was a bit longer, but at least I got my revenge on that red guy (another 250 points).

Posted: Thu Apr 17, 2014 11:35 pm
by Mark
Amnon wrote:I got my revenge on that red guy (another 250 points).
I did not think that was possible! :shock:
Tell me how you did that Amnon?

Posted: Fri Apr 18, 2014 12:24 am
by Amnon
Nothing could be easier, Mark - just tramp a reflector on top of his head!

Posted: Fri Apr 18, 2014 12:39 am
by Mark
Amnon wrote:Nothing could be easier, Mark - just tramp a reflector on top of his head!
I was thinking you placed two reflectors side-by-side and wiggled Loof.
I just figured out the reflector tramp move just before you posted. :roll:
And then I also found a way to dispatch that other red guy too. :wink:

Posted: Fri Apr 18, 2014 12:51 am
by Amnon
And then I also found a way to dispatch that other red guy too.
Oh HIM, yes he got shot as soon as he was no longer needed.

Posted: Fri Apr 18, 2014 1:24 am
by Mark
Amnon wrote:
And then I also found a way to dispatch that other red guy too.
Oh HIM, yes he got shot as soon as he was no longer needed.
On my new solution, I shot him at the very start.
I figured Mister Chomps was never really needed. :lol:

Posted: Fri Apr 18, 2014 1:41 am
by Amnon
On my new solution, I shot him at the very start.
I figured Mister Chomps was never really needed.
I just did the same - so much easier indeed and also a New Level Record!

Posted: Fri Apr 18, 2014 2:48 pm
by bob roest
You really only need one reflector and the chomper is there more for effect than any real use. :D

Personally I use two reflectors and leave the red guy alive but I like the idea of dropping one on his head, hadn't thought of that, I think I'll try it.

Posted: Wed Apr 23, 2014 5:42 pm
by annedanner
Hey Guys,

May I have some help with the first reflector? I need to know the timing to get it to blow up the last barrel.

Posted: Wed Apr 23, 2014 6:02 pm
by bob roest
The reflector on the top right goes down below the red dude. Once in place stand on the breaktile for a moment then move off. The other reflector goes on the white button.

Posted: Thu Apr 24, 2014 3:29 pm
by Liz Mayhew
At last I did it!

I've been trying over and over, and it wasn't until I saw your hint that I was able to do it.

The only way I could get Loof out was for him to go back to the white button and dump the reflector onto the red dude.

My chomper never got shot in spite of all my efforts :twisted:

Excellent fun Bob, thanks. :piratesmile:

Posted: Sat May 10, 2014 10:44 am
by annedanner
Hey Bob,

Will you be posting a video solution or a walk through for this level? I'm just not seeing the solution - alas, old age strikes again.

Posted: Sat May 10, 2014 3:01 pm
by bob roest
There are a number of ways to do this but I think this is the easiest:

-Loof steps left into black tp twice then box right into waterhole Loof walks up and over the tramp and quickly pushes the right reflector up one.
-step up into right tp, chomper is shot
-take coin from false wall and white button and push reflector left below tp
-slide up into left tp, wait for the firing to stop then up again and cover white button with the reflector
-take the bonus coin and push the left reflector down and right above the coin on the breaktile
-stand on the breaktile for a few beats then off
-switch to Peegue, when the commotion has died down Peegue rafts down, takes the coin and he and Loof cover the green button with the last reflector and leave

Hope that helps. :D

Posted: Sun May 11, 2014 12:40 pm
by annedanner
Thanks, Bob. Boy, you would not believe what I was trying to do with this level. :oops: :oops: And then, finally, I realized that I had to count. :oops: :oops:

Clever level. Thanks, again.