My Farewell For Now Adventure: Fire in Ice
Posted: Thu Jun 12, 2014 2:41 am
This is the completed experiment requested by SFR, showing that brring a flying, hovering, or transporter-using object over water smashes it instead of freezing it.
Two interesting glitches related that I foudn while making this are:
1. With lava, it works as normal. Hoverers freeze on the spot while transporter-using and flying objects continue moving to their goal.
2. Frozen objects' (creatures') effect on the player reflects their effect when unfrozen. A frozen scritter is like a barrel when sprung, a frozen chomper is like a static spikeyball.
This glitch and the second variant were both known before WAE3. But the applications extend with the addition of lava, UFOs, and Zapbots to the editor.
And on the note of me leaving:
Yes, I AM leaving the forums, and Wonderland, completely. It will be only a month. I plan to finish Dream Cave just before getting back so I can release it then. The Glitch Archives III is also coming up afterwards.
Two interesting glitches related that I foudn while making this are:
1. With lava, it works as normal. Hoverers freeze on the spot while transporter-using and flying objects continue moving to their goal.
2. Frozen objects' (creatures') effect on the player reflects their effect when unfrozen. A frozen scritter is like a barrel when sprung, a frozen chomper is like a static spikeyball.
This glitch and the second variant were both known before WAE3. But the applications extend with the addition of lava, UFOs, and Zapbots to the editor.
And on the note of me leaving:
Yes, I AM leaving the forums, and Wonderland, completely. It will be only a month. I plan to finish Dream Cave just before getting back so I can release it then. The Glitch Archives III is also coming up afterwards.