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Tri-Tennis Wack: I Was A Barrel Murderer Once, Part 3

Posted: Sun Jun 29, 2014 11:35 pm
by Jutomi
Return to archives :?:
Inaccurate Level Description wrote:Difficulty: Hard
Type: Puzzle, Storyline, Action, Glitch*, Invent, Linear*, Caution, Luck*, Multi-Floored
Feel: Varies
Family: Tennis
Reward: Great
Well, at long last, I've finally made my swing at this tennis! :mrgreen:

I hope you enjoy; I more than certainly hope it was at least close to worth the wait. :D

Members of the IWABMO series:
Wonderman109's Part 1
llarson's Part 2
Jutomi's Part 3
Wonderman109's Part 4

My video solutions:
xThe Trouble in Callesus
xEscape from Callesus
+The Spike Puzzle
+The Zap Puzzle
+The Magical Puzzle
-Part 1
-Part 2
*The Grass Puzzle and End
Legend: x=storyline, +=puzzles, -=sections of puzzles, *=semi-puzzle and storyline.

Posted: Mon Jun 30, 2014 12:41 am
by Jutomi
Spoiler warning!

Here's a collage I made of all of the ingame charactors, including all of their names. :mrgreen:

And, err, sorry about the low graphics - I had to shrink this a LOT in order to get it to actually load, on here. :shock:

P.S. IIoll is actually Holl, and the guy with the glasses, next to him, is Holly-Zoof-Sals.

All so, the tiny, pink letters say "Medicandre"

Posted: Tue Jul 08, 2014 5:34 pm
by Wonderman109
:shock:

Making Part 4's going to be hard for me.

Posted: Tue Jul 08, 2014 6:30 pm
by Jutomi
Sorry. :lol:

Posted: Thu Jul 10, 2014 3:35 pm
by Wonderman109
You also forgot the orange trolls who are against the Supreme Master. I forget their name.

Posted: Mon Jul 14, 2014 7:08 pm
by Jutomi
Just read this...

yes, I did, but...

perhaps they'll make an appearance later? ;)

Posted: Tue Jul 15, 2014 2:01 am
by Wonderman109
I'm a good way through the level. It's very well done, and I'm thinking out the second puzzle now.

Posted: Tue Jul 15, 2014 2:05 am
by Jutomi
The third one gets most difficult of the four. :?

The fourth one's not much of a puzzle, though... :D

Glad you're enjoying it. :mrgreen:

Also, contrary to what llarson thought...
that is not a mystical land of where wonderland toilets(used for recycling hats, I presume) collect scritter fluff.

If it were, I would have used the star world texture. :lol:

I assure you, that is purely my design for a rather dirty and mossy cavern. :D

Posted: Tue Jul 15, 2014 2:11 am
by Wonderman109
I'm stuck on the second. Not enough Flashes to manipulate that Zap-bot. :(

Posted: Mon Jul 21, 2014 8:38 pm
by Jutomi
Some of the video solutions are now posted.

I hope this helps, if any of you have been stuck. :mrgreen:

Posted: Mon Jul 21, 2014 10:01 pm
by Wonderman109
I mistook the brown diamond button for a diamond-once. *facepalm*
That's why I couldn't solve the second puzzle.

Posted: Mon Jul 21, 2014 10:03 pm
by Jutomi
Aw. :lol:

Good luck with the third puzzle... :shock:

Posted: Mon Jul 21, 2014 10:06 pm
by Wonderman109
I'm a little worried about how long this could take me, given that I'm supposed to be making Part 4 after I finish...

Posted: Tue Jul 22, 2014 1:57 pm
by Wonderman109
Jutomi wrote:Aw. :lol:

Good luck with the third puzzle... :shock:
I'm stuck on the third puzzle.

Posted: Tue Jul 22, 2014 4:17 pm
by Jutomi
Is it the part where you bring magic over to near the spikey?

If so, there is a way to do it.

I'd say it's kind of glitchy...
and not exactly easy to pull off...

but I wouldn't actually call it a glitch, myself; just not sure what you'd think of it.

Posted: Wed Jul 23, 2014 12:26 am
by Wonderman109
I'm just stuck in general. :|

Posted: Wed Jul 23, 2014 12:31 am
by Jutomi
I'm uploading the other three videos tomorrow, if you need them. :D

Posted: Wed Jul 23, 2014 9:09 pm
by Jutomi
And now, the other three videos are posted and linked.

I hope this helps with any trouble you may have had. :mrgreen:

Note: The third one has the ending.

Posted: Thu Jul 24, 2014 2:59 am
by Wonderman109
*starts watching first video of new ones*
Ah, I was thinking of using Grow ice trees to reflect Blink spellballs. :P

EDIT: Finished rest on my own. I couldn't find one gem. I looked everywhere in my saves and even in the editor, but I can only find 15 out of 16 required. :? I got two in the house, one in the town hall, two in the sewage hub, three in Puzzle 1, six in the grass puzzle, and one in the camp. That adds to 15. :|

The level was very nicely done, and I now think I have a more solid base to start Part 4 on than when I was stuck. :P

Posted: Thu Jul 24, 2014 6:10 am
by Jutomi
Jutomi, the sneaky z - I mean, stinker, wrote:There's a second one, hiding in a lamp in that same room with the other gem, in the town hall. ;)
It was a very, very sneaky one, much like the almost-invisible one in the house.

I probably won't hide them that horrifically, next time. :D

Posted: Thu Jul 24, 2014 2:15 pm
by Wonderman109
AH, yes, I never would have noticed that myself.

SPOILERS! For Part 4, there's going to be an intro about the differences and social issues between barrels of different kinds. :lol:

Posted: Thu Jul 24, 2014 4:47 pm
by Jutomi
Wonderman109 wrote:For Part 4, there's going to be an intro about the differences and social issues between barrels of different kinds. :lol:
:lol:

All the more looking forward to it. :D

Posted: Sat Aug 09, 2014 2:05 pm
by samuelthx
Well, I was thinking about staying away from Wonderland for awhile due to schoolwork etc., but this came up! Needless to say, I just had to play this.

The Spike Puzzle: A short timing-based puzzle! This was quite easy.
The Zap Puzzle: I stupidly went and used the Burstflower instead of the method shown in your video, making the level just a bit more tedious for myself. This was a nice one! :)
Magic Puzzle: AAAAAAAAA! I took some time to think of how to bring the Spikeyball over. I was deciding between freezing myself, and Q-Spell. I eventually used the latter, but looking at your video now, I would never have thought of doing that! :shock: How did you even do that, though?
Grass "Puzzle": I didn't really like this one. The crabgrass was annoying, and I don't really like playing hide-and-seek.

Now for the plot!
I liked how the pro--... I mean, antagonist's personal voice and attitude was introduced in this level. Not being confined to say polite words is a refreshing change. Also, nice work adding in other teams!
Wonderman109 wrote:For Part 4, there's going to be an intro about the differences and social issues between barrels of different kinds. :lol:
That will be an interesting take! I'll be looking forward to it (not sure if I can play it before November, though).

All in all, a nice and challenging adventure. Thanks!

Posted: Sun Jul 26, 2015 1:35 pm
by MyNameIsKooky
Fun adventure, thanks! Also, the scenery was super great! :D

The dialogue was fun, too. It's always nice to play as a renegade every once in a while. :lol:

That Blink-step trick, though! Harsh! :twisted: