Page 1 of 1

New Level (Adv) - Catching Fire

Posted: Fri Jul 25, 2014 8:12 am
by TheoX
This one's inspired by a (somewhat tricky) idea I had, and the most recent "Hunger Games" movie. You'll need my "RedBlackBlob" texture for maximum enjoyment!

Have fun! :)

Posted: Fri Jul 25, 2014 1:42 pm
by Chip
Hi Theo
Qookie kept the fire on a simmer. :D
Thanks for another exciting adventure.

Posted: Fri Jul 25, 2014 4:47 pm
by Mark
Silly me, I was actually trying to cover the blue and green buttons after the exits were both open. :roll:

Thank you Theo, for an entertaining theatrical experience! 8)
I like your title and texture, they were both perfect for this. :)

BTW, we have EPIX and they just added "Catching Fire" to their schedule this week. So you know what I'll be watching. :wink:

Posted: Fri Jul 25, 2014 5:02 pm
by TheoX
I'm glad you guys liked it! I wondered if there were any loopholes though - Mark, you mentioned trying to cover the green and blue buttons. Did you use that in your solution? The intention was to have Qookie bounce fire in a circle and gradually expand its range. I hope my strategy was clear. :wink:

Posted: Fri Jul 25, 2014 6:26 pm
by Mark
TheoX wrote:I'm glad you guys liked it! I wondered if there were any loopholes though - Mark, you mentioned trying to cover the green and blue buttons. Did you use that in your solution? The intention was to have Qookie bounce fire in a circle and gradually expand its range. I hope my strategy was clear. :wink:
Hi Theo,

Your intention was clear, but I have a bad habit of trying to cover every button. When I saw that I had two reflectors left over and two uncovered buttons, I attempted to cover them. Of course that was impossible in you layout. So when I looked up, I realized that I already had all of the rainbow coins, and that those two buttons were there to establish your solitairy fire.

I encountered no loopholes here. That would be my trademark. :wink:

Posted: Fri Jul 25, 2014 6:46 pm
by TheoX
Thanks for verifying. :) The reflectors can be pushed all sorts of ways but it looks like my overall intended solution stayed intact.
Mark wrote:I have a bad habit of trying to cover every button.
I bet if you lost your memory, you'd have a hard time with your last two levels "Secrets of Atlantis" and "X-Ray Vision" ! The button trickery was intense on those two! :lol:

Reply to thau level

Posted: Fri Jul 25, 2014 7:03 pm
by Jutomi
Ah, I've managed to solve it! :mrgreen:

I failed the first time or two, on account of that I was reading the text before pushing the mirrors, though... :oops:

Thanks for this nice level, Theo! :mrgreen:
Mark wrote:Silly me, I was actually trying to cover the blue and green buttons after the exits were both open.
Yes, me too, at first, and I thought I failed after I pushed a mirror into the corner, already. :lol:
I think it's partially because I've been playing your levels. :P
By the way... I still haven't solved Amadeus!'s latest level, yet. :oops:

Re: Reply to thau level

Posted: Fri Jul 25, 2014 10:59 pm
by Mark
Jutomi wrote:By the way... I still haven't solved Amadeus!'s latest level, yet. :oops:
Don't worry, Jutomi.
I still haven't solved "A Threatening Welcome Party" or "Ready to Run!" yet. :wink:

Posted: Sat Jul 26, 2014 9:39 am
by Amnon
I did it as intended and didn't attempt to cover unnecessary buttons. The whole thing took 45 seconds.

Posted: Sat Jul 26, 2014 4:55 pm
by TheoX
Thanks for playing, Jutomi and Amnon! :)

It wasn't intended to be a hard level. I wonder what the fastest completion time could be? :wink:

Posted: Sat Jul 26, 2014 5:04 pm
by Amnon
Just got it done in 42 seconds.

Posted: Sat Jul 26, 2014 5:07 pm
by Amnon
Just got it done in 38 seconds.

Posted: Sat Jul 26, 2014 5:14 pm
by TheoX
Wow that was quick!

I decided I had to try for myself, and also got 38 seconds. 8)

Posted: Sat Jul 26, 2014 6:26 pm
by bob roest
Interesting concept and good fun to set up. :D

Thanks Theo.