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New Level (Adv) - Boulderesque... 2!
Posted: Sat Jul 26, 2014 11:06 pm
by TheoX
This one's a sequel to
"Boulderesque". That level was really fun to make so I thought I'd do another one. This sequel is just as crazy!
You'll need my "GoldGreen" texture.

Have fun!

Posted: Sun Jul 27, 2014 1:51 am
by Amnon
I like boulders - especially when they are at rest...
Loof is out with gold, thanks!
Posted: Sun Jul 27, 2014 3:22 am
by Mark
Posted: Sun Jul 27, 2014 5:11 am
by Blazeknight
Amazing level! I solved it in third try... Boulders... it was fun playing with them and I haven't seen the graphics before... They are so cool!

Posted: Sun Jul 27, 2014 5:35 am
by Jutomi
This one was just as beautiful as your first one, Theox.
Loof managed to survive the impaling colourful boulders of death and magic, and
still got
gold.
To be honest, I found it easier doing it the
golden way than the c
he
ck
er
bo
ar
d way.
Thank you very much!

Posted: Sun Jul 27, 2014 1:50 pm
by Chip
Posted: Sun Jul 27, 2014 3:13 pm
by bob roest
Wow, this must have taken some serious testing time.
Lots of restarts at the beginning but eventually success and then the gold star.
Great stuff, thanks Theo.
Posted: Sun Jul 27, 2014 3:19 pm
by TheoX
Wow!
I didn't expect quite the exuberant reaction to this! I'm glad you all appreciated the various gimmicks I used! Thanks for all the positive feedback everyone!
Jutomi wrote:To be honest, I found it easier doing it the
golden way than the c
he
ck
er
bo
ar
d way.

You're totally right, it's easier to go back for the coin than to weave through the boulders at the end. But I wanted to give the player another option in case the boulders were coming on too thick. Plus you can still get smushed by a boulder if you don't jump on the bonus tramp at the right time.
EDIT:
bob roest wrote:this must have taken some serious testing time.
You're right! I had to re-do a lot of parts of this level over and over again to get the timing correct!

The part with the colored boulders in particular took forever... Glad you had fun in this crazy gauntlet!
Posted: Sun Jul 27, 2014 3:29 pm
by TheoX
I think the next couple of levels I make will be puzzlers to compensate for this.
