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New Level (Adv) - Boulderesque... 2!

Posted: Sat Jul 26, 2014 11:06 pm
by TheoX
This one's a sequel to "Boulderesque". That level was really fun to make so I thought I'd do another one. This sequel is just as crazy!
You'll need my "GoldGreen" texture.

:D Have fun! :D

Posted: Sun Jul 27, 2014 1:51 am
by Amnon
I like boulders - especially when they are at rest...

Loof is out with gold, thanks!

Posted: Sun Jul 27, 2014 3:22 am
by Mark
:shock: :shock: :shock: Postively Incredible!!! :shock: :shock: :shock:
What an amazing imagination you possess! 8)
The vibrant colors! The frenetic pace! It's like a psychedelic trip without the narcotics! :lol:
I hope Zynga has you employed as a creative developer. :wink:

Thank you, my friend. :)

Another outstanding texture I will most certainly borrow! :wink:

Posted: Sun Jul 27, 2014 5:11 am
by Blazeknight
Amazing level! I solved it in third try... Boulders... it was fun playing with them and I haven't seen the graphics before... They are so cool! :D

Posted: Sun Jul 27, 2014 5:35 am
by Jutomi
This one was just as beautiful as your first one, Theox. :D

Loof managed to survive the impaling colourful boulders of death and magic, and still got gold. :mrgreen:

To be honest, I found it easier doing it the golden way than the checkerboard way. :lol:

Thank you very much! :D

Posted: Sun Jul 27, 2014 1:50 pm
by Chip
Hi Theo
I thoroughly enjoyed the thrilling ride.
Each section was a new challenge, and I especially loved how most of the boulders landed up in a final loop (giving me the time to spot the secret of the bonus coin).

Thanks for this
:idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:
:idea: masterpiece of engineering wizardry. :idea:
:idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea: :idea:

Posted: Sun Jul 27, 2014 3:13 pm
by bob roest
Wow, this must have taken some serious testing time. :shock:

Lots of restarts at the beginning but eventually success and then the gold star.

Great stuff, thanks Theo.

Posted: Sun Jul 27, 2014 3:19 pm
by TheoX
Wow! :shock:

I didn't expect quite the exuberant reaction to this! I'm glad you all appreciated the various gimmicks I used! Thanks for all the positive feedback everyone! :D
Jutomi wrote:To be honest, I found it easier doing it the golden way than the checkerboard way. :lol:
You're totally right, it's easier to go back for the coin than to weave through the boulders at the end. But I wanted to give the player another option in case the boulders were coming on too thick. Plus you can still get smushed by a boulder if you don't jump on the bonus tramp at the right time. :wink:

EDIT:
bob roest wrote:this must have taken some serious testing time. :shock:
You're right! I had to re-do a lot of parts of this level over and over again to get the timing correct! :lol: The part with the colored boulders in particular took forever... Glad you had fun in this crazy gauntlet!

Posted: Sun Jul 27, 2014 3:29 pm
by TheoX
I think the next couple of levels I make will be puzzlers to compensate for this. :lol: