WA Tile Data code help
Posted: Mon Aug 18, 2014 8:08 am
when It read each tiles setting from wlv file.
but It does it for all the tiles.
please help with code.
Oh here what the game looks like so far
just a update.
but It does it for all the tiles.
please help with code.
Code: Select all
For x=0 To 2
For y=0 To 2
For Tiles.WlvTile = Each WlvTile
Tiles\TileMesh=CreateCube()
Tiles\TileTexture=LoadAnimTexture("Data\LevelTextures\"+"leveltex abstract"+".bmp",0,64,64,0,1)
MoveEntity Tiles\TileMesh,xx,-0.2,-yy
ScaleEntity Tiles\TileMesh,0.6,Tiles\Xtrude,0.6
EntityTexture Tiles\TileMesh,Tiles\TileTexture
Tiles\WaterMesh=CreateCube()
Tiles\WaterTexture=LoadAnimTexture("Data\LevelTextures\"+"watertex 1"+".jpg",0,128,107,0,1)
MoveEntity Tiles\WaterMesh,x,-0.6,-y
ScaleEntity Tiles\WaterMesh,0.6,0.01,0.6
EntityTexture Tiles\WaterMesh,Tiles\WaterTexture
Next
Next
Next just a update.