Page 1 of 1

New Level - White Noise *

Posted: Wed Feb 18, 2015 1:03 am
by Mark
 
This one's for Chip!

Have Fun! :)


MARK329

Posted: Wed Feb 18, 2015 4:14 am
by Amnon
Amazing.... as usual, Mark!

Thanks!!!

Posted: Wed Feb 18, 2015 10:48 am
by Chip
Hi Mark
Thank you very much for this beautiful present. :D
If smart Qookie will find an onion ring in it? Off to play now... :lol:

Posted: Wed Feb 18, 2015 4:45 pm
by bob roest
It's too bad the prism generator is one of the last things I needed to set in motion because my timing was off a few times and that meant having to start all over again. Man, I wish there was a save feature. :evil:

Still, good fun figuring out how to make the 'Chiperoo 2000' work and all the rest of this level. :D

Thanks Mark,

Posted: Wed Feb 18, 2015 9:35 pm
by Mark
bob roest wrote:It's too bad the prism generator is one of the last things I needed to set in motion because my timing was off a few times
Sorry Bob, :(

Unfortunately I needed to increase the speed of the cannon to keep Qookie from being pinched in the yellow gate.
But if you slide the lower prism all the way to the left, it will provide a fraction of extra time to dodge the fireball. :wink:

Posted: Wed Feb 18, 2015 9:52 pm
by bob roest
Mark wrote:if you slide the lower prism all the way to the left, it will provide a fraction of extra time to dodge the fireball.
I did do that but I still had timing issues. Put it down to aging. :wink:

Video Solution for "White Noise"

Posted: Mon Feb 23, 2015 12:00 am
by Mark