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On Top of the Voidmouth Part 2: The Fireshadow Army
Posted: Thu Mar 05, 2015 7:16 pm
by Jutomi
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Inaccurate Level Description wrote:Type: Storyline-Tennis
Difficulty: Moderate
Puzzle Difficulty: Slightly Hard
Action Difficulty: Very Easy
Length: Moderately Short
Settings: Cave (Mechanical/Natural), The Void Mouth
Synopsis: You face off with the fireshadow sentinals, only to find that they've come with half-different intentions.
One significant tragedy occurs to prevent another significant tragedy of similar stature to occure.
Well, I figured I'd use tags alike to MWM's for this tennis.
It probably
could have been better, but,
this is indeed what I have come up with.
I do hope you enjoy.
Please download
MWM's and
MNIK's music packs if you want to hear music in this series.
Members of the OT²VM series:
Master Wonder Mage's Part 1 - Thwarting the Siege
Jutomi's Part 2 - Fireshadow Army
Master Wonder Mage's Part 3 - Voidspawn
Note: Reward is
Reasonable
Video Solutions:
The first half of mine!
The second half of mine!
Posted: Thu Mar 05, 2015 8:32 pm
by anklejbiter
I probably will like thais one, since i liked the last one...
Tessting...
Posted: Thu Mar 05, 2015 8:54 pm
by anklejbiter
Yep! loved it!!
i really want to see how this story turns out, and it's doin'g well so far.
Keep it up!
Posted: Thu Mar 05, 2015 11:50 pm
by Master Wonder Mage
Solved the transporter puzzle without using him to step on the button.
Posted: Fri Mar 06, 2015 12:12 am
by Master Wonder Mage
DP, just wanted to clarify some plot things.
ALL of the spoilers wrote:So, the explosion on the voidmouth caused the two thwarts in there to turn evil, but not the flameshadow sentinel, and the two now-evil void-thwarts captured the remaining thwarts and the flameshadow sentinel. You and redcap escape, while linear heroicsacrifices to buy you time.
Condolence
Posted: Fri Mar 06, 2015 1:39 am
by Jutomi
Essentially, yeah.
Albeit, you never actually see what happens to Linear nor the other sentinals.
Posted: Fri Mar 06, 2015 2:37 am
by garirry
Damn that was hard! I'm very very bad at puzzles, but I finally did it, after I understood that you need to use the guy to press the button at the correct time. Good job on that adventure!

Musical Relief
Posted: Fri Mar 06, 2015 3:24 am
by Jutomi
I added links to the music packs up top, since MWM uses custom music,
and I in turn reuse them in my swings.
Sorry about forgetting to add such earlier.

Posted: Sun Mar 08, 2015 10:50 am
by samuelthx
The story's taking a few twist and turns!
This was a pretty good swing, with a clever transporter puzzle. Can't wait to see what's next!
Essentinal
Posted: Fri Mar 13, 2015 5:47 am
by Jutomi
I've uploaded my solution to this adventure.
I hope you enjoy; it comes in two parts.

Reconquest
Posted: Sat May 09, 2015 5:58 pm
by Jutomi
I reuploaded the adventure with a new filename.
As MWM has mentioned in OT²VM part 1,
you do
not have to redownload this,
and this is presumably merely to help people
whom want to edit the files find it easier(I guess).
Plus I guess it kind of helps in the alphabetical ordering.
Note: I will be renaming the # as well within a minute or two of this post.
Another note: Previous to this update, there were 13 downloads.
Posted: Mon Aug 17, 2015 5:19 am
by Nobody
I think I like where this story is going.
Posted: Mon Aug 17, 2015 5:24 am
by MyNameIsKooky
That transporter puzzle had such a simple design but it was tricky! It was fun to solve it.
For all the boasting the Fire Shadow Stinkers did about their power, they can't automatically solve puzzles for me! Talk about some nerve!
Posted: Mon Aug 17, 2015 10:46 am
by Yzfm
That was a pretty clever puzzle! Looking forward to what comes next!
Posted: Tue Aug 18, 2015 7:12 pm
by ab-47
Wow, this was intense! You and Master Wonder Mage sure know how to manipulate this story!
Also, nice transporter flo puzzle.

Posted: Tue Aug 16, 2016 5:54 pm
by FinnThor
HUGE Bump.
This glitch might not be worth bumping this, but I'll show it off anyway.
So, after the void accident with the thwarts and the fireshadow captain, I walked back to the place where Redcap and Linear are. But before i pressed the button that activates the bridge, i accidentally went back to the hallway that had the tons of gates. I went back to the other area where Redcap and Linear were, but this time the fireshadow captain was also there and i spawned inside the indigo thwart. I went back into the hallway with the gates and all the other thwarts were there. So that was the experience that i had with, not really a glitch, but an error in the level or something like that.
I'm not 100% Sure if this was worth bumping, considering it's a year old, but I felt like i needed to say something about this, although i doubt it'll be fixed.
The adventure, however, was really good nonetheless, and i really enjoyed it.
Here's a screenshot of the glitch.
Posted: Wed Aug 17, 2016 7:26 pm
by Jutomi
Oh.. whoops.
