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On Top of the Voidmouth Part 2: The Fireshadow Army

Posted: Thu Mar 05, 2015 7:16 pm
by Jutomi
Return to archives :?:
Inaccurate Level Description wrote:Type: Storyline-Tennis
Difficulty: Moderate
Puzzle Difficulty: Slightly Hard
Action Difficulty: Very Easy
Length: Moderately Short
Settings: Cave (Mechanical/Natural), The Void Mouth
Synopsis: You face off with the fireshadow sentinals, only to find that they've come with half-different intentions.
One significant tragedy occurs to prevent another significant tragedy of similar stature to occure.
Well, I figured I'd use tags alike to MWM's for this tennis. ;)

It probably could have been better, but,
this is indeed what I have come up with. :)

I do hope you enjoy. :mrgreen:

Please download MWM's and MNIK's music packs if you want to hear music in this series. :)

Members of the OT²VM series:
Master Wonder Mage's Part 1 - Thwarting the Siege
Jutomi's Part 2 - Fireshadow Army
Master Wonder Mage's Part 3 - Voidspawn

Note: Reward is Reasonable

Video Solutions:
The first half of mine!
The second half of mine!

Posted: Thu Mar 05, 2015 8:32 pm
by anklejbiter
I probably will like thais one, since i liked the last one...

Tessting...

Posted: Thu Mar 05, 2015 8:54 pm
by anklejbiter
Yep! loved it!!
i really want to see how this story turns out, and it's doin'g well so far.

Keep it up!

Posted: Thu Mar 05, 2015 11:50 pm
by Master Wonder Mage
Solved the transporter puzzle without using him to step on the button.

Posted: Fri Mar 06, 2015 12:12 am
by Master Wonder Mage
DP, just wanted to clarify some plot things.
ALL of the spoilers wrote:So, the explosion on the voidmouth caused the two thwarts in there to turn evil, but not the flameshadow sentinel, and the two now-evil void-thwarts captured the remaining thwarts and the flameshadow sentinel. You and redcap escape, while linear heroicsacrifices to buy you time.

Condolence

Posted: Fri Mar 06, 2015 1:39 am
by Jutomi
Essentially, yeah.

Albeit, you never actually see what happens to Linear nor the other sentinals.

Posted: Fri Mar 06, 2015 2:37 am
by garirry
Damn that was hard! I'm very very bad at puzzles, but I finally did it, after I understood that you need to use the guy to press the button at the correct time. Good job on that adventure! :)

Musical Relief

Posted: Fri Mar 06, 2015 3:24 am
by Jutomi
I added links to the music packs up top, since MWM uses custom music,
and I in turn reuse them in my swings. :)

Sorry about forgetting to add such earlier. :roll:

Posted: Sun Mar 08, 2015 10:50 am
by samuelthx
The story's taking a few twist and turns! :shock:
This was a pretty good swing, with a clever transporter puzzle. Can't wait to see what's next!

Essentinal

Posted: Fri Mar 13, 2015 5:47 am
by Jutomi
I've uploaded my solution to this adventure.

I hope you enjoy; it comes in two parts. :)

Reconquest

Posted: Sat May 09, 2015 5:58 pm
by Jutomi
I reuploaded the adventure with a new filename. :)

As MWM has mentioned in OT²VM part 1,
you do not have to redownload this,
and this is presumably merely to help people
whom want to edit the files find it easier(I guess). :P

Plus I guess it kind of helps in the alphabetical ordering.

Note: I will be renaming the # as well within a minute or two of this post. :P

Another note: Previous to this update, there were 13 downloads.

Posted: Mon Aug 17, 2015 5:19 am
by Nobody
I think I like where this story is going.

Posted: Mon Aug 17, 2015 5:24 am
by MyNameIsKooky
That transporter puzzle had such a simple design but it was tricky! It was fun to solve it. :twisted:

For all the boasting the Fire Shadow Stinkers did about their power, they can't automatically solve puzzles for me! Talk about some nerve!

Posted: Mon Aug 17, 2015 10:46 am
by Yzfm
That was a pretty clever puzzle! Looking forward to what comes next!

Posted: Tue Aug 18, 2015 7:12 pm
by ab-47
Wow, this was intense! You and Master Wonder Mage sure know how to manipulate this story! :shock:

Also, nice transporter flo puzzle. :)

Posted: Tue Aug 16, 2016 5:54 pm
by FinnThor
HUGE Bump.

This glitch might not be worth bumping this, but I'll show it off anyway.
:oops:

So, after the void accident with the thwarts and the fireshadow captain, I walked back to the place where Redcap and Linear are. But before i pressed the button that activates the bridge, i accidentally went back to the hallway that had the tons of gates. I went back to the other area where Redcap and Linear were, but this time the fireshadow captain was also there and i spawned inside the indigo thwart. I went back into the hallway with the gates and all the other thwarts were there. So that was the experience that i had with, not really a glitch, but an error in the level or something like that.

I'm not 100% Sure if this was worth bumping, considering it's a year old, but I felt like i needed to say something about this, although i doubt it'll be fixed.

The adventure, however, was really good nonetheless, and i really enjoyed it. :D

Here's a screenshot of the glitch.

Posted: Wed Aug 17, 2016 7:26 pm
by Jutomi
Oh.. whoops. :lol: