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New Level - J'S14 - Squiggle Jigsaw
Posted: Mon Jul 06, 2015 3:35 am
by Jutomi
The names just get more bizarre.
I'm back, and with a much more
relaxing adventure than the last one.
It's far from the easiest, in my opinion,
but it's much closer to that than the hardest; that's for sure.
I hope you enjoy this little breather of mine!
Here's my video solution. 
Posted: Mon Jul 06, 2015 4:19 am
by Amnon
Hey Jutomi,
We have already done this one before - perhaps you wanted to publish "JUTSPEHERES14", but instead you published "JUTSJUMPS14" again!
Woops
Posted: Tue Jul 07, 2015 4:36 am
by Jutomi
... woops.
Thanks for telling me on Embracion;
I would have never noticed this post.
Should be fixed shortly after this post,
and sincere apologies for uploading Jut's Jumps instead of Jut's Spheres.

Posted: Tue Jul 07, 2015 7:04 am
by Amnon
Thanks, this was hard, but Peegue got out with the gold.
I expected the chomper to have a role, but he didn't so I just killed it - hope it's OK...
Completely Safe
Posted: Tue Jul 07, 2015 2:53 pm
by Jutomi
Yeah, totally.
I had trouble figuring out my own solution to this one,
but fortunately after messing around I found what appears to be the same solution.
Also, given you said this one was "hard",
as opposed to my easy-then-moderate adventures which
I thought were more difficult, leads me to
ponder if I should just make no mention of any difficulty relevance in the future.

Posted: Tue Jul 07, 2015 4:04 pm
by Amnon
Hi Jutomi,
I should just make no mention of any difficulty relevance in the future
But you didn't!
What you wrote was:
with a much more relaxing adventure than the last one
And indeed this one was much more relaxing.
"Hard" need not be "stressful" just as "easy" need not be relaxing, so I think you are safer on this relaxing-stressful scale...
Posted: Tue Jul 07, 2015 11:04 pm
by Chip
Hi Jutomi
Peegue squiggled and jiggled and wiggled and wriggled... But finally he made it.
Thanks for another fine installment of your great series.
PS:
I strictly avoid own statements about the difficulty or the refinement of my levels.
The players see my work through different eyes than I, so it's up to them to decide.
Compilation
Posted: Sat Jul 11, 2015 4:29 pm
by Jutomi
I've uploaded my video solution!
I hope you've enjoyed.
https://www.youtube.com/watch?v=BwTMUuRJ_Rs