WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

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StinkyFTW
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HONHON!

Post by StinkyFTW » Fri Jun 10, 2016 2:52 pm

Could you possibly remaster Stinky and Loof together again?
I'm not gonna count on ohers
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epicdude15
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Post by epicdude15 » Sat Jun 11, 2016 3:52 am

Possibly, only problem is that you won't be able to swap characters. I also feel like 4 retro levels are enough, the rainbow level being the last. But it is subject to change.
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StinkyFTW
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Ok!

Post by StinkyFTW » Sat Jun 11, 2016 3:57 am

You could just use flash or magic
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epicdude15
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Post by epicdude15 » Sat Jun 11, 2016 4:05 am

I probably won't since I have to start getting a move on with other levels in order for the demo to be released.
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epicdude15
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Post by epicdude15 » Mon Jun 13, 2016 3:26 am

I could possibly be releasing the demo at 20 levels.
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epicdude15
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Post by epicdude15 » Mon Jun 13, 2016 6:36 am

The only custom retro level. This is not a classic, it's made by me c:
Hopefully I make difficult levels now, lel.

Image
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epicdude15
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Post by epicdude15 » Mon Jun 13, 2016 9:23 am

Image
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loofisawesome
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Post by loofisawesome » Mon Jun 13, 2016 1:46 pm

Beautiful.
You posed dramatically.
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epicdude15
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Post by epicdude15 » Mon Jun 13, 2016 11:53 pm

Why thank you!
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Wonderman109
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Post by Wonderman109 » Mon Jun 27, 2016 2:01 am

Looks cool.
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StinkyFTW
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Post by StinkyFTW » Mon Jun 27, 2016 2:53 pm

Are there gonna be any coustom textures?
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epicdude15
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Post by epicdude15 » Tue Jun 28, 2016 9:59 am

Not planning on it. I also took a little break on this to work on school.
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epicdude15
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Post by epicdude15 » Wed Aug 10, 2016 9:32 pm

I will continue on this, I just need to find some motivation.
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epicdude15
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Post by epicdude15 » Thu Aug 11, 2016 8:55 pm

So I have decided to just release a demo of what I currently have, so here it is!

Instructions -
Place "The Rune Dimension" inside Userdata\Custom\Hubs.

BAM, you're done.

I believe there are only 15 levels.
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Last edited by epicdude15 on Thu Aug 11, 2016 9:01 pm, edited 1 time in total.
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loofisawesome
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Post by loofisawesome » Thu Aug 11, 2016 8:56 pm

Where's the download?
You posed dramatically.
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epicdude15
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Post by epicdude15 » Thu Aug 11, 2016 9:02 pm

You'll never believe this but, I didn't press 'Add Attachment'.
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epicdude15
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Post by epicdude15 » Thu Aug 18, 2016 9:37 pm

Any feedback?
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Timecrokba
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Feedback Thursday

Post by Timecrokba » Fri Aug 19, 2016 12:20 am

I played this a little while ago, so I can't give specific examples, but I have a few suggestions.

The backstory may be good to expand, say what happened to [insert name of main stinker], who is Sa-wonder, what's their motivation, what made stinkers think kabooms when extinct, ect. I expect that it'd be expanded later, but needs to be said.

Perhaps go back and iron out any errors that you may find.

So far I did really enjoy what the hub demo had to offer, and I can't wait to see what you have planned for it.
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epicdude15
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Post by epicdude15 » Mon Aug 22, 2016 5:15 am

Thanks! How were the retro levels? I spent a lot of my time making those levels lol.
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epicdude15
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Post by epicdude15 » Thu Aug 25, 2016 9:43 pm

bump
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Timecrokba
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Feedback Thursday 2: Eletric Memealoo

Post by Timecrokba » Thu Aug 25, 2016 10:50 pm

The Retro Levels were fun (From what I remember 2 weeks later), though having them that early on, when there is no need for a change of pace, may make them feel like they are just THERE more than an extremely welcome and different set of levels when there are tons more "Adventures" levels (this may just be me though), and adding too many more may drag them down, unless retro is the main kind of level of the hub.
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Wonderland King
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Post by Wonderland King » Fri Aug 26, 2016 1:37 am

I'm enjoying it so far - I have yet to finish all of them, but the retro levels are really good! I like your sense of design. :)

I just have a couple pieces of advice so far: first of all, a Spy-Eye early in the game would be nice. Second of all, there are several places in the hub where you can get stuck - while this is okay in adventures, it's generally better to avoid in the overworld. But those are just details - overall, it's pretty well done, and I look forward to seeing the future versions.
ab-47
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Post by ab-47 » Sun Aug 28, 2016 6:42 pm

I have my eye on this project. May I know how many levels does the demo have? (forgive me as I couldn't keep up with the recent posts you've made.) :)
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epicdude15
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Post by epicdude15 » Tue Aug 30, 2016 7:50 am

There are about 15 levels in this demo.
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epicdude15
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Post by epicdude15 » Tue Jan 17, 2017 4:24 am

Might pick up on this later on in the year. But still, feel free to post your reviews or feedback, it'll really help in future development. Thanks!
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epicdude15
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Post by epicdude15 » Mon Jul 03, 2017 12:14 pm

Been almost a year since this came out lol.
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ab-47
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Re: WA : The Rune Dimension [Hub] (EARLY DEMO OUT NOW!)

Post by ab-47 » Wed Apr 15, 2020 11:34 pm

I just got to play this and wow, it's quite polished!

Very good difficulty curve and adaptation to the original Wonderland levels, it's a shame that I never got to play this earlier.

Thank you. :)
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