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Adventure #12: Transcendence, Part 3: Twilight's Gleam

Posted: Fri Oct 20, 2017 2:22 pm
by PhoenixBlaze
And now we are BACK with our regular adventure uploading schedule!

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You will need to play the previous parts in order for the story to make sense, and you must download everything to get the full experience!!!!!!!!!!!!!!!!!! also i finally figured out how to apply objecttextures Otherwise, it'll all look pretty boring!

You'll need My Music Pack AT VERSION 8 and Finn's Music Pack at V5.

You'll need My Teleporter Spectrum as well.

You'll also need the Wonderplus mod.

Put the wdf file in waeditor300/Data/Leveltextures. Make sure you do this because the shadow stinkers won't look the right way!

Put the cpez files in waeditor300/Data/Models/Stinker.

Transcendence, Part 3: Twilight's Gleam

Re: Adventure #12: Transcendence, Part 3: Twilight's Gleam

Posted: Sat Oct 21, 2017 11:03 am
by ab-47
Heyo! I'm just posting this here to remind myself that I have to play this (as well as the first two parts). :)
PhoenixBlaze wrote:You will need to play the previous parts in order for the story to make sense, and you must download everything to get the full experience!!!!!!!!!!!!!!!!!! also i finally figured out how to apply objecttextures Otherwise, it'll all look pretty boring!

You'll need My Music Pack AT VERSION 8 and Finn's Music Pack at V5.

You'll need My Teleporter Spectrum as well.

You'll also need the Wonderplus mod.
Why.... :cry:

Re: Adventure #12: Transcendence, Part 3: Twilight's Gleam

Posted: Sat Oct 21, 2017 12:20 pm
by FinnThor
ab-47 wrote:Heyo! I'm just posting this here to remind myself that I have to play this (as well as the first two parts). :)
PhoenixBlaze wrote:You will need to play the previous parts in order for the story to make sense, and you must download everything to get the full experience!!!!!!!!!!!!!!!!!! also i finally figured out how to apply objecttextures Otherwise, it'll all look pretty boring!

You'll need My Music Pack AT VERSION 8 and Finn's Music Pack at V5.

You'll need My Teleporter Spectrum as well.

You'll also need the Wonderplus mod.
Why.... :cry:
IIRC you don't actually need the Wonderplus mod for null chargers to work. I'll play through it again to check to see if it is only Null Chargers.

Edit: Actually, there's nothing using the mod in here. :|

Therefore, the mod is unnecessary.

Posted: Sat Oct 21, 2017 1:43 pm
by PhoenixBlaze
Oh, hush, it's just command 119s to ensure that you won't cheat during the last section.

Posted: Sat Oct 21, 2017 9:30 pm
by Timecrokba
It was a decent adventure. This one feels a little, short, compared to some of your other adventures (New Voyage, Oblivermillion, ect.)

That being said, the story does have an interesting pick up here, and I do like your acknowledgment of cliches in your adventures.

Video Link for everyone other than Pheonix, who was in the stream: https://www.youtube.com/watch?v=89z9G6y10BQ

A Gleam of Hope

Posted: Sat Dec 02, 2017 9:05 pm
by Jutomi
I loved this - even if it did take me forever to find the problem.
It also helped me find the problem in the Obsidian Trials. :P

I hope you enjoy! I know I certainly did. :D

Part 1

Part 2

Re: Adventure #12: Transcendence, Part 3: Twilight's Gleam

Posted: Thu Aug 23, 2018 1:36 pm
by Lazy Loof
The link is not working. Please fix the link.