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New Adventure - GROW Wraiths

Posted: Sat Sep 08, 2018 7:15 am
by Lazy Loof
This adventure is from my unreleased stuff. You can have alternate solutions for this one.
Hope you all enjoy! :)

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 2:53 pm
by Lazy Loof
DP, but I see no one replying to this one... I actually want to know if there are alternative solutions to this one or not.

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 3:03 pm
by PhoenixBlaze
I haven't played this yet. :oops:

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 3:22 pm
by PhoenixBlaze
I've finished it and I liked the puzzles, but the second one was boring, making bridges to the keys, and it was really tedious trying to make a path for the turtles without accidentally planting a growflower on a spot that shouldn't be there.

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 3:25 pm
by Lazy Loof
Phoenix wrote: Thu Dec 06, 2018 3:22 pm I've finished it and I liked the puzzles, but the second one was boring, making bridges to the keys, and it was really tedious trying to make a path for the turtles without accidentally planting a growflower on a spot that shouldn't be there.
Yeah, it was for me too during testing. That is why I made the second wraith slower than normal.

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 4:30 pm
by Wonderman109
I'll try it in an hour or so. Just need to finish up something else first.

Re: New Adventure - GROW Wraiths

Posted: Thu Dec 06, 2018 8:49 pm
by Wonderman109
I'm not hugely impressed with this level. Sure, it showcases an unused feature pretty well, but it's very, very slow.

Re: New Adventure - GROW Wraiths

Posted: Fri Dec 07, 2018 11:55 am
by Lazy Loof
Wonderman109 wrote: Thu Dec 06, 2018 8:49 pm I'm not hugely impressed with this level. Sure, it showcases an unused feature pretty well, but it's very, very slow.
Okay, I understand.
If this is the first time you're trying my adventure, then I suggest you should also try this one: viewtopic.php?f=35&t=27632
It's my first adventure, although it might not be too nice since I'm still new to level making... But since you all are experienced (I think!) so I want you'll to try it and find some defects so I can improve my level making. :)

Re: New Adventure - GROW Wraiths

Posted: Fri Dec 07, 2018 2:20 pm
by Wonderman109
Aryan wrote: Fri Dec 07, 2018 11:55 am
Wonderman109 wrote: Thu Dec 06, 2018 8:49 pm I'm not hugely impressed with this level. Sure, it showcases an unused feature pretty well, but it's very, very slow.
Okay, I understand.
If this is the first time you're trying my adventure, then I suggest you should also try this one: viewtopic.php?f=35&t=27632
It's my first adventure, although it might not be too nice since I'm still new to level making... But since you all are experienced (I think!) so I want you'll to try it and find some defects so I can improve my level making. :)
There's no defects, it's still a pretty good level - especially for your second one. Grow Wraiths themselves are just annoying, that can't be helped and it's why they didn't show up in PotZ, much like missile-flowers in WA. Nothing's wrong with slow levels or with small loopholes in levels, it's just not the types of levels I'm used to. I've always been a sucker for hub-type levels and very short but hard puzzles, but tastes will vary and I'm sure I will come to like your levels more as you make more, and likewise you will inevitably start making a variety of levels as you progress. When I started here, I only ever made massive hub-type levels and people told me to slow down. I got upset, but I did slow down, and my levels improved very slowly after that.

Re: New Adventure - GROW Wraiths

Posted: Mon Jul 21, 2025 12:32 am
by C.L.TheStinker
That was pretty cool! The fire wraiths and ice wraiths in POTZ made some good levels, but this was… something new entirely. I probably never would’ve known this had been programmed if it hadn’t been for your level, so thank you for sharing!

The first part was easy once I took a few seconds to wrap my head around how the Grow wraith worked. The second part took me longer because I had to think for a bit about where all the turtles had to go – plus, I didn’t know there was a portal at first, so I accidentally stepped on it without a turtle being below the purple button and got stranded and had to restart. Some of the parts were also a bit tedious, though it was still neat. But I finished the level with GOLD! :stinkyhappy: