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16th Adventure: Underabundance

Posted: Tue Feb 09, 2021 9:19 pm
by Sammy_P
Made with v10.3.1 of the editor.

Rarely do I ever come up with a puzzle idea-- primarily when it comes to level design I get a layout first and try to figure out something cool and/or clever (or maybe neither) to fit into said layout. The first puzzle in this adventure is probably my first "puzzle idea" in a long time. That said, the rest of this level is either really cool or it just plain sucks, depending on your taste.

I think a fair, unspoilery hint for this one is to think like it's a Muzozavr level. Nothing hidden in this one, just good luck figuring out how to get to the finish. I'll probably do a video solution for this one eventually.

Anyways please enjoy my yearly level. Cheers!

EDIT: As usual here's an updated version because clearly I know not how to test. Your version is the current version if you see two signs in the level.

samuel#samuel-016

Re: 16th Adventure: Underabundance

Posted: Tue Feb 09, 2021 9:43 pm
by Sammy_P
Ha, oops. Updated version is up.

Re: 16th Adventure: Underabundance

Posted: Tue Feb 09, 2021 11:01 pm
by |Cookie|
Thanks for the fun!

Re: 16th Adventure: Underabundance

Posted: Tue Feb 09, 2021 11:07 pm
by Jutomi
Fair warning to all users: This adventure is very dastardly. Not even from a logical sense but from an illogical one.

If you do intend on playing this, make sure you've got plenty - plenty of free time and a Billy-Bob level of patience and repetition. :P

I'll say this, there's a very beautiful and intricate solution, but it's almost impossible to execute and even more impossible to find without hints.

You've been warned. :P

- Much love <3

Re: 16th Adventure: Underabundance

Posted: Mon Feb 15, 2021 8:01 pm
by ab-47
Wow that was crazy, thank you for the level! :)