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AI Generated Levels
Posted: Sun Mar 19, 2023 10:44 pm
by nasko222
I started teaching OpenAI to generate me random WA levels 14x14 and 20x20.
Here are few attempts and progress of them
One:
Two:
Three:

Re: AI Generated Levels
Posted: Tue Mar 21, 2023 7:55 pm
by ab-47
While this is impressive, I would love to see a more detailed breakdown of how you got the AI to improve it's understanding into WAE3, perhaps include some mishaps or errors that can't be valid or possible for the game as well. Very interesting usage of the bot!
This is kinda scary nonetheless...

Re: AI Generated Levels
Posted: Tue Mar 21, 2023 8:06 pm
by nasko222
I'm trying it in Super Granny. Apparently its much easier because the maps are 16x16 and only one tile can occupy a block and there are only like 30 tiles.
Re: AI Generated Levels
Posted: Sun Mar 26, 2023 4:52 am
by Jutomi
Well, while it certainly still has a way to go before it makes anything on the level of Wonderland Endeavors or Hidden Archive, this is still pretty impressive.

At the very least in its current iteration this could be a nice way of creating some basic templates for folks to expand upon or constrain themselves to, although I'm sure how scary some of AI's increasingly impressive accomplishments have been and how likely improvement trends will to continue into the future, it won't be long until we have a fully automated member on the forum that'll slowly grow and build their level-building capacities much as we have.
Edit: And yeah I can definitely imagine AI having an easier time with Super Granny. Honestly I bet it can already make content on par with Super Granny Winter Wonderland. Or some of my really old kid levels.

Re: AI Generated Levels
Posted: Thu Apr 06, 2023 5:10 pm
by Wonderman109
I think it's pretty cool