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New Level [ADV] - Checking Out of Reality

Posted: Thu Jun 29, 2023 5:40 pm
by Jutomi
Hello, everyone! I know it's only been a week since my last bombardment of two ridiculous levels and three weird tool theory idea things... :lol: But I also have two more levels lined up and want to get my video solutions posted between the end of one series and beginning of another so... here we go :P

This level is a bit similar to JUTOMI071 (which I apologize for :lol:). However, while this level is still *ahem* "advanced", I think it should at least be remotely more approachable, and may even give a bit of a hint as to how 071 works.

Let me know if you need any hints... this one's also a doozy :lol: (I can see why Stinky would want to get out of there...)

Commentated Guide to Glitched Transporters

My video solution~

Re: New Level [ADV] - Checking Out of Reality

Posted: Tue Aug 15, 2023 5:16 pm
by Jutomi
Alrighty, my video solution for this one is now finally up! (This one was on page 2... :oops:)

The main crux / joke of this level:
Spoiler wrote:Glitched transporters can move out of the level (and not modify tile logic, since that's impossible) and back in again and continue working just fine.
Hope you've enjoyed... :lol: