New Coop Challenge Adventure(s) - Barrel Peril, Uphill Footslog
Posted: Thu Mar 27, 2025 3:59 am
On January 26th I received a private message from LemonPants332 containing 3 disjointed wlv files and 5 dialog files. Each wlv depicted a different area from Wonderland, Sundog Island, and Uo respectively. Trying to open the dialog files in the editor resulted in a MAV. However, accessing the dialogs from within an adventure displayed incomprehensible text and letters that do not exist within the game's fonts.
The following adventures have nothing to do with the content of the aforementioned wlv and dialog files.
So I suddenly felt the urge to play this game again and decided to do a 1-hour WA challenge with Joseppey where each of us creates a layout for the other person to make a coherent adventure out of. The time given was 15 minutes for making the layout (including wall height/certain objects of choice), and 45 minutes for turning it into something coherent. The results were... well, you'll see.
Barrel Peril's initial layout was designed by me, and continued by Joseppey
Uphill Footslog's initial layout was designed by Joseppy, and continued by me.
No tiles were altered during the continuation process.
The following adventures have nothing to do with the content of the aforementioned wlv and dialog files.
So I suddenly felt the urge to play this game again and decided to do a 1-hour WA challenge with Joseppey where each of us creates a layout for the other person to make a coherent adventure out of. The time given was 15 minutes for making the layout (including wall height/certain objects of choice), and 45 minutes for turning it into something coherent. The results were... well, you'll see.
Barrel Peril's initial layout was designed by me, and continued by Joseppey
Uphill Footslog's initial layout was designed by Joseppy, and continued by me.
No tiles were altered during the continuation process.