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New Level - Margin of Error

Posted: Sun Jun 22, 2025 5:41 pm
by Jutomi
Hello again! I didn't expect to be making this, but of all things I decided to rewatch Chip's old RTW videos and they inspired me to create this little number. I'm not actually sure why, given it's not a mechanism in any way shape or form... but uh. Nonetheless, I hope you enjoy :lol:

(I'd recommend playing this in untimed mode first; it's a bit of a challenge! There's a small but existent margin for error ;))

Edit: Just finished watching Chip's 600 series... it's amazing how many of my recent ideas (no less than 5 including this one) were indeed covered in that set xD good grief what a legendary puzzle designer. :lol:

Edit2: Updated the level. See posts below for details ;p

Edit3: Aight updated it for the third and HOPEFULLY final time... sometimes aesthetic symmetry must be sacrificed. (ngl I forgot about that solution when I added those trampolines to the bottom.) SHOULD be good now. :oops:

Edit4: And here is my video solution, in case you're interested. Hope you enjoy :)
Edit5: And here is Amnon's video solution as well :lol:

Re: New Level - Margin of Error

Posted: Mon Jun 23, 2025 4:38 am
by Amnon
I probably did it the "wrong" way because the boulders were not activated.

Re: New Level - Margin of Error

Posted: Mon Jun 23, 2025 2:59 pm
by Jutomi
Oh no... :lol: I somehow didn't think of that... :oops: I guess it's only fitting one of my levels with a name like "margin of error" would have an error in it :P

Hopefully increasing the length of the exit hall is sufficient... :lol: (even if it makes the timer that much stricter :oops:)

Updated the original post with the new file. For those who'd like the old (breakable) file for... archiving purposes or whatever :P Here y'go~

(Edit: Can confirm it resolved a second alternate route I had not accounted for [if barely]. Go figure I'd have already ruled out all the complicated ones but only the most obvious of simple ones.)

Edit2: Well, I did manage to find one alternative solution... can't do it in timed mode, but it's still a sticky thorn in the side. Alas, now I'll have to get ride of that one notably silly bonus coin... and in order to keep it possible in timed mode, I'll go ahead and unload all of them ;P (I could also just add 10 seconds but... :3)

As such I've added _V2 as well. I'd recommend not playing this one either lol

Edit again: One sec, there's still a sticky alternate solution I'm not sure I can fix xD it's close enough to the intended one that if I can't I'll cut my losses, but uh... we'll see :P

Edit3: Aaaight aight aight, I knew adding those bottom two trampolines to make the thing hexagonally symmetrical was a bad idea. (Although ironically enough two of the alternative solutions were still viable.) I won't include that last version in this post lol.

Re: New Level - Margin of Error

Posted: Sun Jun 29, 2025 2:46 pm
by Jutomi
Hey, there's one thing I may've forgotten to mention about this level... :oops:

So, it's almost entirely logical. Almost. I should note, however (and I'll spoiler this) that There is indeed a small visual bug. Something will appear as though it doesn't exist. And, it partly doesn't, but for the purposes of this level, it very much does.

Lemme know if anyone needs any hints with this one. Will be uploading a video solution later today, but might wait a couple of days to link it here. :P

Re: New Level - Margin of Error

Posted: Mon Jun 30, 2025 8:34 pm
by Jutomi
Posted my video solution in the OP, in case anyone needs it / just wants to watch it. :)

Re: New Level - Margin of Error

Posted: Thu Jul 17, 2025 1:36 am
by Amnon
There are heaps of solutions in untimed mode, but I finally managed to do it timed, and well, having then looked at the video, my solution is quite different and uses only three of the four pinkies.

Re: New Level - Margin of Error

Posted: Thu Jul 17, 2025 4:31 pm
by Jutomi
Oh dear... and here I thought I stamped them all out in the last version. :oops:

Alas. Curious what your final solution was though :)

Re: New Level - Margin of Error

Posted: Thu Jul 17, 2025 9:04 pm
by Amnon

Re: New Level - Margin of Error

Posted: Thu Jul 17, 2025 10:17 pm
by Jutomi
Aight, that's a cool solution :') Thanks for sharing; will put it somewhere permanent for you in due time :)

Re: New Level - Margin of Error

Posted: Wed Aug 13, 2025 4:40 am
by Jutomi
The due time has arrived. Actually about a week ago - whoopsie :oops:

Posted it in the OP. Thanks, Amnon. ;)