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New Level - Boxes n' Bots

Posted: Sat Jan 07, 2006 11:18 pm
by bob roest
This is no. 10 for me, a small anniversary issue. There's nothing ground breaking here (frustration level should be within acceptable limits). You will need the bluecopper texture and I'll try to add it as an extra attachment.

Posted: Sat Jan 07, 2006 11:34 pm
by bob roest
I wasn't sure who to credit for the texture but I believe my thanks should go out to Janet! I really like the look of it.

Posted: Sun Jan 08, 2006 5:51 am
by drushing
Nice looking level, Bob! I like that texture too. This one took several tries before I could work it all out. Finally cleared enough of the way so I could collect the goodies and exit. Thanks for the fun!

Posted: Sun Jan 08, 2006 6:07 am
by wonderlandlover
Glad to see you figured out the textures; it looks great!

Nice little challenge. This took me several tries, but then the z-bots behaved. Thanks for the fun!

Posted: Mon Jan 09, 2006 9:14 am
by Loirae
I only used two of the z-bots. I thought it better to leave the rest of them penned up. Great looking level!

Posted: Mon Jan 09, 2006 11:38 am
by Lillian
Tricky one Bobster with all the hidden stuff and the X tiles :twisted: It took me a while but I got there in the end! 8)

Many thanks for this teaser :P :D :P

Posted: Fri Jan 13, 2006 1:04 pm
by Liz Mayhew
Just found this one Bob - I've been so busy this week I've had very little time to play.

Very nice fun, and full of red herrings. Took a while to find everything, and like Loirae I only used 2 of the z-bots (and I didn't really use them, just got rid of them).

Lovely use of Janet's bluecopper texture. :D