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New Level - Groundhog Day

Posted: Thu Feb 02, 2006 12:46 pm
by Amadeus!
Groundhog Day

I did this level back in November.
I kept it until now, since today is "Groundhog Day".
It was designed in my old Brentnor style.
So, it will require time and patience.

Enjoy!
Mark
Image

Posted: Fri Feb 03, 2006 8:28 am
by kiki
:D :D :D Hello Amadeus. I'm proud to say that I solved this stinker, It was so confusing at times with all the switching back and forth, I kept doing something that I wasn't meant to, I wont say anymore I don't want to give anything away. Brilliant use of TPs. I give this one a high stinker rating. Thanks for the ace level. :D :D :D

Posted: Mon Feb 06, 2006 5:14 am
by drushing
No joy for me on this one! How about some help, Mark!

Posted: Mon Feb 06, 2006 7:26 am
by Amadeus!
Here's a big hint:
You will need to trap both Chompers in the top left room with the Green Teleporter.
This will block the other Green Teleporter, so that you can roll the boulders across it.

Posted: Mon Feb 06, 2006 6:59 pm
by drushing
Wow, this was a brain teaser! I would never have got started without your hint although I had figured out where some of the boulders needed to go! The first time I got Loof to the exit, I left Peegue stranded (figured he would magically escape)! Had to re-think my strategy one more time. Finally got both fellas to the exit and collected my gold star! Thanks Mark, I couldn't have done it without your help!

Posted: Tue Feb 07, 2006 3:40 am
by wonderlandlover
I'll say, that was a monstrous hint! Not too much trouble, to figure out, once I knew that!

I'm kicking myself for not sticking it out a little more! Me thinks I've had to work too hard on so many levels (not just yours :lol: )!

Thanks, for the fun!

Posted: Thu Mar 19, 2015 3:02 am
by Amnon
Very nice, thanks!