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New Level - It's all a matter of timing
Posted: Sat Feb 11, 2006 10:27 pm
by lizwiz
I wrote this level some time ago - just to see if I could do one

. It's very simple but someone might enjoy it. It's an LV5 level so don't expect anything fancy.
Posted: Sat Feb 11, 2006 10:47 pm
by Gen
A very good first level, Liz! It definitely was a matter of timing. Poor Stinky got shot at several times. When he finally made it through, he helped Loof gathering the coins and making their way to the exit. Thanks for all that fun!

Posted: Sat Feb 11, 2006 10:47 pm
by amy25
That as definitely a great first level! Also a matter of timing! Done very well so thanks for a great level and great fun! More Please!
Posted: Sat Feb 11, 2006 11:10 pm
by Lutz
Classic wonderlanding

Needed a few attempts until my timing was right
Posted: Sat Feb 11, 2006 11:12 pm
by kiki
Posted: Sun Feb 12, 2006 12:03 am
by Loirae
I'll third that. Classic!
Posted: Sun Feb 12, 2006 12:42 am
by drushing
Great first level, Lizwiz!! It took several tries for me because of the cannons and poor timing! Finally found the hidden coins and got both guys out safe! Thanks for the fun!
Posted: Sun Feb 12, 2006 9:49 am
by Liz Mayhew
Hi Liz and Welcome to Level Making
It's nice to see another Londoner on the Forum. I've seen your name around a few times (being another Liz

).
This is a great first level and definitely needs good timing. I really enjoyed it.
Thanks for the fun, and please make more!

Posted: Sun Feb 12, 2006 4:05 pm
by Lillian
Posted: Sun Feb 12, 2006 5:49 pm
by lizwiz
I'm glad you all liked it. Thanks for all your good wishes. I have a couple more I will put on later. Can someone tell me the rules about custom textures? I am useless at making them myself but you guys have produced some really fantastic ones.
I'd like to use some of them but I don't want to just take them.
Posted: Sun Feb 12, 2006 6:19 pm
by wonderlandlover
Hi Liz,
I look forward to many more levels from you. Stinky got stuck in the gate the first time, then was more careful, and both friends made it home.
As far as custom textures: If it's posted in the Custom Content forum, it is free to use for anyone, just make sure to credit the person who created it. If it's from a level that you liked, but not in Custom Content, then it's best to PM the person and ask for permission. At least that is what I do.
Have fun!
Posted: Sun Feb 12, 2006 9:26 pm
by Lucky-Luc
Nice Level! Although Loof could build a much larger bridge...
Anyway, thanks for the fun!

Posted: Mon Feb 13, 2006 5:56 am
by lizwiz
Lucky-Luc wrote:Nice Level! Although Loof could build a much larger bridge...
Anyway, thanks for the fun!

Ah yes! Originally he was going to do two bridges, and the puzzle was larger, but it didn't work and I never got round to moving the boxes.
Posted: Mon Feb 13, 2006 8:29 am
by Liz Mayhew
lizwiz wrote:Can someone tell me the rules about custom textures? I am useless at making them myself but you guys have produced some really fantastic ones.
I'd like to use some of them but I don't want to just take them.
Liz - once a texture is on the Custom Content forum anyone can use it. Some people prefer to make textures or models than to make levels, so they are happy for other people to use them. If you know whose texture you've used it's nice to acknowledge this when you post the level.