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Modifications Please!

Posted: Sun Mar 19, 2006 3:07 am
by John925
I made this model and I really wan't to use it in a level but it is HUGE, it's tilted and it is moved backwards! Could someone please correct this, make it the hight of Peegue and post the revised version as a reply.

I have not added a texture for it yet (I'm still making it) so don't complain that it doesn't have color.

:!: In 3ds format the object is tilted too (I originally intended this to be a milkshape project but to attach that it would exeed the limit of 800kb) :!:

PS: If you could make a couple of JPEGs that I could texture the file with that would be great!

Posted: Sun Mar 19, 2006 9:30 am
by popo
This model has way too many surfaces, almost 50,000. That's why the file size is so big, it could cause problems in the game. I have optimised the vertices to remove unnecessary ones and that has brought the file size down a bit. I've resized it and turned it round the right way.

Later on today I will make another one for you that is lowpoly so that the file size is a lot smaller.

Here's your resized one.

Posted: Sun Mar 19, 2006 1:37 pm
by John925
Thanks a bunch popo! :D

Posted: Sun Mar 19, 2006 2:25 pm
by popo
Here's the lowpoly version of your model. Less than 3500 surfaces now and the file size is tiny. :D

Posted: Thu Apr 06, 2006 1:22 pm
by John925
Could you also create rotated directions so I could make something like a hall and there are those things instead of walls looking at the stinkers the whole time?