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New Level (Advanced) Prism Break XVI

Posted: Thu May 04, 2006 3:45 am
by kiki
:D :D :D I had an idea for a level, :shock: Imagine that! :shock:
It could be a stinker. :D :D :D Using "House2" texture, Thanks Kazza. :D

Chickie found a short cut, I think I got it plugged now, :oops: :oops: :oops:

Posted: Thu May 04, 2006 4:53 am
by drushing
Enjoyed working through this one, Kiki! I made it through fairly quick although you had some tricky parts in it! Thanks!

Posted: Thu May 04, 2006 10:57 am
by TheoX
I can't seem to figure out where to go on after the part with the green scouge.
Could somebody push me in the right direction please? :wink:

Posted: Thu May 04, 2006 3:53 pm
by Lillie
Not too hard Mr Prism Skism, although I messed up the jumps at the beginning quite a bit :lol: I loved the cannon puzzle Keekster - very clever 8)

Next per-lease Bud - these are great :D :D :D

Posted: Thu May 04, 2006 4:38 pm
by Chickie
Fairly easy - but I am not sure I did it the way you intended. I am going to send you a PM about it. If I did do it right then I found it to be one of the easier one's in this series and I enjoyed it very much. Keep them coming

Posted: Thu May 04, 2006 6:02 pm
by wonderlandlover
Very tricky jumping, although there were only a few places to go. I liked the cannon bit, too. I made numerous mistakes, like pushing an item through the TP the wrong way, but go my gold star!

Thanks, Keeks!!

Posted: Thu May 04, 2006 6:55 pm
by kiki
:D :D :D Green cannon hint--

Spoiler---When the cannon fires the second time, Good timing is needed, When the fire goes by step up to avoid the prism blast.

Posted: Thu May 04, 2006 8:43 pm
by Lutz
The cannon hasn't been a problem for me. But I would like to know how to get the metal box onto the yellow button. I don't see any possible way :(

Posted: Thu May 04, 2006 9:40 pm
by Lutz
Another stinker done. Thanks for the hint :D

Posted: Thu May 04, 2006 10:30 pm
by Loirae
I almost missed this one. that will teach me to watch LOST instead of visiting the forum! Exellent puzzle, here. Tricky TP action. Got the cannon on my first try, but I had a suspicion based on what I saw happening. :D

Prism Break XVI

Posted: Sat May 06, 2006 4:14 pm
by jcvalcar2
Will you please post #3001 and help me with this stinker. :lol: No matter what I do I can't get past the cannon room - died a 1000 times :oops: :cry:

Posted: Sat May 06, 2006 4:40 pm
by kiki
:D :D :D Cathy did you see the spoiler in this thread about the cannon room, and the cannon is also the cannon is to be used for a stopper at the bottom of the ice to make that jump to the red TP, SO push it to the left of the ice before you leave the area. :D :D :D

Posted: Sat May 06, 2006 6:09 pm
by bob roest
Prism break 16 is now officially in my books!

Discovered a certain item quite by accident and that certainly helped clear things up!

Thanks bud,

Prism Break XVI

Posted: Sat May 06, 2006 6:20 pm
by jcvalcar2
Yes, I saw that about the cannon and was able to get that part :D but didn't think to use him for the jump :evil: so I'll try this now.

Edit: Jeepers creepers, what a stinker this was. :evil: :evil: :evil: Once I got the Image right was able to get my gold star :D :D :D :D :D You sure had me Image

Posted: Sat May 06, 2006 7:16 pm
by TASHA
Happy to report that I finally completed this level. Think I have been working on it since the day you posted. Had the beginning down "pat" with the cannon & the jumps to the red teleporter but from there I went braindead. Tried again today & EUREKA!!! You won't believe what I was trying to do after landing on the red teleporter. Methinks there were a few red herrings in this puzzle which really threw me. Now up to date with all the prism levels & gold stars in hand.

Thanks, Kiki, for another great one :!: :stinkylol: :stinkylol: :stinkylol:

Posted: Wed May 10, 2006 6:06 pm
by bern
Well, I've solved all the prism break series but this one. The frustration is that I've solved the parts that have hints here without reading the hints.

It seems apparent that somehow one must leave something on the button in the scooge room to stop the moving floor in the yellow button room so that the coin can be gotten and the metal box moved. Even if the box is used somehow else, it can't be moved as long as the floor is still moving. And I can't jump there either. So, do I somehow preserve a wooden box or prism in the scooge room, or what? Helllppp!

Posted: Thu Sep 25, 2014 1:36 pm
by Amnon
Thanks for the fun, Kiki!