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New Level - VirtLand's Tower (Advanced)

Posted: Fri Jun 16, 2006 12:36 pm
by Mark
VirtLand's Tower

This is for my California Buddy, Andy! :D

I'm using Theo's Tiles Texture.

Enjoy!

Posted: Fri Jun 16, 2006 5:56 pm
by kiki
:D :D :D Hi Mark. Ah Haaaaaaaaa! You are amazing, All I'm gonna say is that, This was tricky, Very Tricky, and in such a small area, Mr Minimalist strikes again. Nice tribute to another very clever level maker. Glad to be the first to post on the little gem. :D :D :D

Posted: Sat Jun 17, 2006 12:24 am
by Loirae
Sometimes too fast, sometimes too slow. One time just right and now another gold star. thanks!

Thanks for the surprise

Posted: Sat Jun 17, 2006 12:44 am
by VirtLands
Hi Mark, Thanks for this nice surprise, shall try it tonight. :D

Posted: Sat Jun 17, 2006 5:48 am
by drushing
Didn't think it would work but of course it did! Nice challenge, thanks Mark!

Posted: Sun Jun 18, 2006 12:27 am
by bob roest
That was interesting, some quick moves needed.

Thanks for the fun, Mark!

Posted: Sun Jun 18, 2006 8:10 pm
by dunc
can't do it :stinkysad:

for once i'm pretty sure i've got the right plan, just not the fingers :x :x

plus, and ok this is a lame but partially true excuse, excessive wonderlanding means my arrow keys aren't quite what they used to be, i either end up with a dead stinker or no boxes :stinkyneutral:

Posted: Mon Jun 19, 2006 7:11 pm
by Lillie
Thanks for the help Mark - I just couldn't get this one :roll:

Tricky and clever - thanks Buddy 8)

Posted: Mon Jun 19, 2006 7:33 pm
by Mark
dunc wrote:can't do it :stinkysad:
Solution for "VirtLand's Tower":
Have Loof push right box up and step left pushing left box one tile left.
Have Stinky push right box up and step right and push right box left one tile.
Here is the quick move:
Have Stinky slide up and switch to Loof and have him slide right one tile.
If you time it correctly, Stinky will boomerang back and push the box down one tile.
Then have Stinky push the box down one more tile so Loof can slide it over to the green button.
Do this trick with the other box and have Loof stand on the right side of it before Stinky pushes it down another tile so that Loof can slide it onto the blue button.
Now they can both hop to their destiny!

Posted: Mon Jun 19, 2006 10:45 pm
by dunc
cheers mark.

i replied once and had to edit it once i saw i'd not read your reply properly.

the plan i had was a lot more difficult, and probably impossible! i won't hide this because a) it probably doesn't work and b) i don't know how to hide it anyway :oops: ......

so, i had loof pushing the right box up and step to the left, then push the left box to the left, run round and push it back to the right up to the other box, then i was trying to have stinky push the right box up, step to the right and switch to loof and have him push the left box to the right (in one incredible swift and impressive manouvre :shock: 8) :lol: ) and have the rebounding box push the left box down one tile, making it simple to push one box out of the way and then use the other box for one of the buttons. the first trouble i had was that i'd tried it a few times and either stinky died or the boxes blew up, or both! maybe i was just plain unlucky on that very early on i got the boxes to do their trick but stinky died. you should give it a try :twisted:

i then looked on the thread to see if i could glean some hints and saw the comments about quick fingers and realised that my plan was right! the second trouble i had and what really convinced me i was on the right track was that i'd (really!) realised you only needed one box for the buttons, so i had it in my head that the other box was only there to push the other box into a usable position (because it's so unlike you to have an unnecessary item :P ). in my intended solution i'd do my quick finger thing and then one stinker would stand on one of the buttons while the other one exited and then the other stinker would use the only available box on the other button. after another 7000 attempts i then accepted it was my dodgy arrow keys that were the problem, and honestly, they are a bit dodgy :roll: :D

so the funny thing is that you only need one box which is something just maybe you missed (i wouldn't put any misdirection past you :twisted: ), but in having 2 boxes and seeing the quick finger responses it put me on a one track road to failure!

anyway, it was another superb level, i'm just not sure what hurt my fingers the most, completing this level or typing all this waffle! :lol: :lol:

Posted: Mon Jun 19, 2006 10:59 pm
by TheoX
I got it, but I had to use your hint Mark :wink:
Very tricky :twisted:
I liked it nevertheless :D

V-Tower

Posted: Tue Jun 20, 2006 2:07 am
by VirtLands
Hi Mark, this is so complex for me,
I haven't been able to solve my own Tower, not evem with the clues.
HELP...someone... is anybody out there?
Image
"In space, no one can hear you scream." :shock:

Posted: Wed Jun 21, 2006 3:20 pm
by Chickie
Having the two boxes there made it that much more difficult because you don't usually put in extra material, but eventually I made my way home with gold. Great level, very very tricky.

Posted: Wed Jun 21, 2006 3:42 pm
by Mark
Chickie wrote:Having the two boxes there made it that much more difficult because you don't usually put in extra material.
Hi Chickie,
You are correct! I didn't realize that extra box wasn't needed until later. :oops:
I solved it by placing the boxes on the two buttons. :roll:
DOH! Should have place a flame on each button.

Posted: Wed Jun 28, 2006 5:16 pm
by wonderlandlover
I'm on a roll, Mark!! :D Another minimalist ace puzzle. I figured it out without your hints. I wasn't sure if I did it the intended way, but after seeing your solution, it was correct! Yay!

Thanks for the fun!

Posted: Tue Feb 27, 2007 4:17 pm
by Muzozavr
The solution was so simple and I spent so many days trying to figure it out! :twisted:
Gosh Mark -- nobody can hear me scream! :lol: