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New Level (advanced) - Coin Quest 73

Posted: Sun Jul 16, 2006 12:37 pm
by Liz Mayhew
Mount Doom. (Two more levels after this one).

At last our valiant Hobbits have reached their goal. Loofro must throw the Coin into the fires of Mount Doom to destroy it's evil influence.

Please allow Peegue (alias Glum) to follow his predestined path to his final Fate.

I'm using Popo's brilliant firenbrimstone texture. Background and model pictures definitely add to the atmosphere and story. Please download.

Posted: Sun Jul 16, 2006 3:06 pm
by bob roest
Peegalf was right all along, Glum did have an important role to play!

Good fun Liz, waiting to see if the boys make it back to Wonderlandshire. Oh and BTW, I loved the look of this level!

Thanks ever so much,

Posted: Sun Jul 16, 2006 3:48 pm
by kiki
Liz wrote: (Two more levels after this one).
It's like the movie! You never wanted it to end, But! all good things come to an end, This was a fantabulous looking level Liz, Glum finally fulfilled his destiny in grand fashion, And the duo have done a outstanding job and were rescued by the eagles. :D Just loved it and am looking forward to the final two journeys. Thanks so much. :D :D :D

PS- The signs and models were awesome. :D :D :D

Posted: Sun Jul 16, 2006 5:02 pm
by Lutz
The ring is destroyed, Wonderland is safe again. Excellent ending of this great adventure, Liz. Thanks :D

Posted: Sun Jul 16, 2006 5:55 pm
by popo
'Scuse me!!! Firenbrimstone is my texture!! :P :P :P :wink: :lol: :lol: :lol:

Posted: Sun Jul 16, 2006 7:20 pm
by drushing
Fantastic looking level! This played out to perfection! The design was awesome and created a feeling of being there with the heroes! Each character completed their part and allowed destiny to be fulfilled. Thanks for a grand level as the saga draws to a close!

Posted: Sun Jul 16, 2006 9:20 pm
by Lillie
Fab look Lizzie - the texture and the models were fantastic and made it all very atmospheric. Your pictures of evil characters crack me up :lol: :lol: :lol:

Great level - each stinker did it's bit. I messed up the sphere's quite a bit and had a bit of trouble jumping onto the flat fire model thingy - but eventually made it out alive :D

Looking forward to the next :D but not to the end of the series :(

Posted: Sun Jul 16, 2006 9:40 pm
by Liz Mayhew
popo wrote:'Scuse me!!! Firenbrimstone is my texture!! :P :P :P :wink: :lol: :lol: :lol:
Sorry mate! I should have double-checked my sources.
The firenbrimstone was so perfect for Mount Doom.
Thanks for yet another brilliant addition to the Coin Quest series.

Posted: Sun Jul 16, 2006 10:26 pm
by Loirae
Well, that was exciting! For a long time, I didn't know how to get loofro over to help stinky sam, but I finally found a way and they both rode off into the sunset. One more? The big wrap up? Aw, I'll be so sad to see this series end. Hope your next series a big one, too. Like Star Wars trilogy, Matrix trilogy, Superman, Rocky...

tell us another story, Liz! :D

Posted: Sun Jul 16, 2006 10:31 pm
by Duiveltje
Great level Liz
I had some problem with one coin, but it is gold for me now

Thanks

Coin Quest 73

Posted: Mon Jul 17, 2006 6:17 pm
by jcvalcar2
Fabulous looking level and fun to figure out. :D I too had a problem with that one coin :( . I'm still working on several of your others :oops: but I don't give up :D

Posted: Sun Aug 06, 2006 8:18 pm
by wonderlandlover
The end of the battle, and good has conquered evil!! A great ending to the war, the firworks were really awesome.

A very well thought out series! Bravo!

Posted: Tue Sep 07, 2010 3:42 pm
by dylan1298
I think I got eveyone close to where they should be, but stuck at the red boulders and how to get in the middle to collect the coins. Help?

Posted: Tue Sep 07, 2010 6:09 pm
by Marinus
If you shift the level (moving the characters, or using the shift-arrow keys) you can see that the middle area is not part of the background. It's a model which is hiding the icetiles/icecurves there. You can see it by looking in the editor (or probably by renaming the custom-model). There is more then one way to jump there, but I guess the intended jump is (coming from the red button) DDU DDU

About the red spheres: I used the steelboxes to get red spheres in the water to the lower exit (below exit-gate). Then steelboxes in lava below blue sphere. Blue sphere U in water to get bonuscoins.
I hope this helps. :)

Posted: Tue Sep 07, 2010 8:36 pm
by dylan1298
Thanks Marinus, got it done :wink:

Posted: Wed Sep 08, 2010 7:27 am
by Liz Mayhew
Thanks for helping out Marinus! :D

Posted: Wed Sep 08, 2010 9:28 am
by Marinus
You're welcome, Lisa and Liz. I enjoyed to play, so (as I forgot to say the first time) thanks for the level! :D

Posted: Thu Sep 09, 2010 10:03 am
by Amnon
Thanks for the fun!