Wonderland Adventures: Quantum Tunnel - Update Topic
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- Rainbow AllStar
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- CatHat5678
- Rainbow Wonderlander
- Posts: 185
- Joined: Sat Nov 29, 2008 2:57 am
B:because in the huge adventures based around the editor I often
forget to save regulary so if i get hit by a fire flower i go
"oh well i'll just load my game" then "OMG I have to go back that far"
with a hub you can just say "oh well i'll just restart"and only go back
2 chambers
forget to save regulary so if i get hit by a fire flower i go
"oh well i'll just load my game" then "OMG I have to go back that far"
with a hub you can just say "oh well i'll just restart"and only go back
2 chambers
Why did the chicken cross the road?
Because if the road crossed the chicken the old lady's would trip over the bump!
(no offence to anyone who thinks of themselves as "old")
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- Rainbow AllStar
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- Joined: Fri Dec 26, 2008 4:56 pm
It does, though - if you die in an adventure on the hub, you only have to replay that one adventure. No worrying about the last time you saved.Emerald141 wrote:Forgetfulness to save has no impact on the quality of an adventure.
If you die in a really long adventure, then it impacts your patience for the adventure in its entirety.
Sure, with a hub you can get tired as well, but it wouldn't take as long.
D-P
Okay, updated Poll:
A) Huge Adventure in Editor -- 0 Votes
B) Hub Project in Official game -- 3 Votes
Anyone who's voting for B, there's one thing I have to clarify.
As opposed to using the MoFI hub, the game would have to use the original WA hub, because the missile magic is vital to some parts of the game.
Also, I can have an awesome intro video too.
Okay, updated Poll:
A) Huge Adventure in Editor -- 0 Votes
B) Hub Project in Official game -- 3 Votes
Anyone who's voting for B, there's one thing I have to clarify.
As opposed to using the MoFI hub, the game would have to use the original WA hub, because the missile magic is vital to some parts of the game.
Also, I can have an awesome intro video too.
Last edited by Qloof234 on Mon Aug 31, 2009 12:40 am, edited 1 time in total.
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
It still doesn't work!!!
I have made a folder called custom in user data and extracted the files there, and there IS a file called glass.bmp and it still says the same message.
Help!
I have made a folder called custom in user data and extracted the files there, and there IS a file called glass.bmp and it still says the same message.
Help!
Generation 59: Community experiment. The first time you see this, take the generation # and add 1. Put in your signature.
D-P
Thanks to ~xpr'd~, if you hadn't suggested that, I probably would have waited to see how the poll would've ended. Thanks again!
I've decided that this is the way to go for this project, because then people who don't have the full version of WA can play it, and people who don't want to play it as a huge adventure can play it too.Skype wrote:[10:53:16 AM] Qtheman: what do u guys think, should I A) keep it in the WA Editor, or B) use WA to make it into a hub project?
[10:53:24 AM] ~xpr'd~: A+B
[10:53:33 AM] Qtheman: lolwut
[10:53:41 AM] ~xpr'd~: I think two versions should be playable
Thanks to ~xpr'd~, if you hadn't suggested that, I probably would have waited to see how the poll would've ended. Thanks again!
- DEEMAN223344
- Rainbow MegaStar
- Posts: 3145
- Joined: Tue Dec 04, 2007 8:07 pm
True.Qloof234 wrote:I would, but I'm pretty sure that it's illegal to do that because wg.exe is all of the game's coding.
No piracy.
We don't want you (or us D: ) to get in a heck of a lot of legal trouble.
So, DEEMAN223344, you'll HAVE to play the editor, or buy the original, or just get arrested. Hopefully NOT the latter.
she/her | Sayori#2285
- DEEMAN223344
- Rainbow MegaStar
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- DEEMAN223344
- Rainbow MegaStar
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- Joined: Tue Dec 04, 2007 8:07 pm
DP, In theroy, The bigfish games copy shouldnt work anyway because there is no coding.
I wrote:Me: Call support!
*calls*
Other line: what is ur problem?
Me: my copy of WA1 works!
Other line: why is that a problem?
Me: there is no code!
Other line: LOL WUT *hangs up*
Last edited by DEEMAN223344 on Tue Sep 01, 2009 10:00 pm, edited 1 time in total.
- gameboy991
- Rainbow Master
- Posts: 710
- Joined: Thu Apr 09, 2009 2:44 am
DEEMAN223344 wrote:DP, In theroy, The bigfish games copy shouldnt work anyway because there is no coding.
I wrote:Me: Call support!
*calls*
Other line: what is ur problem?
Me: my copy of WA1 works!
Other line: why is that a problem?
Me: there is no code!
Other line: LOL WUT *hangs up*
Well, if it runs fine without wg.exe, then in theory, the hub version of QT should work without it, right?
Why doesn't it load custom adventures?gameboy991 wrote:Quantum tunnel sounds fun. If only my computer could read downloaded adventures.
- gameboy991
- Rainbow Master
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- gameboy991
- Rainbow Master
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