Adventure #61: The End (uploaded fixed version)

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MyNameIsKooky
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Adventure #61: The End (uploaded fixed version)

Post by MyNameIsKooky » Sun Mar 16, 2014 11:41 pm

What originally started out as a goofy experiment turned into some high-octane form of potential nightmare fuel. Enjoy! :twisted:
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Last edited by MyNameIsKooky on Mon Mar 17, 2014 7:08 pm, edited 1 time in total.
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StinkerSquad01
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Post by StinkerSquad01 » Mon Mar 17, 2014 12:08 am

There is no end.
Wonderman109
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Post by Wonderman109 » Mon Mar 17, 2014 12:12 am

This makes Gem Chompers look like Wondertown in terms of scariness. :shock:
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Master Wonder Mage
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Post by Master Wonder Mage » Mon Mar 17, 2014 12:29 am

Wonderman109 wrote:This makes Gem Chompers look like Wondertown in terms of scariness. :shock:
Who says Wondertown isn't scary?
Wonderman109
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Post by Wonderman109 » Mon Mar 17, 2014 12:31 am

I do.
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Master Wonder Mage
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Post by Master Wonder Mage » Mon Mar 17, 2014 12:36 am

Have you ever been out in Wondertown at night?
Wonderman109
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Post by Wonderman109 » Mon Mar 17, 2014 12:45 am

Yes, I've played all of TMD (old version). It's not that scary. This, on the other hand... <:O
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llarson
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Post by llarson » Mon Mar 17, 2014 12:59 am

That was pretty normal actually, my favorite part was the show. It's also one of my favorites of MNIK's adventures. Thanks!
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Post by Master Wonder Mage » Mon Mar 17, 2014 1:03 am

Wonderman109 wrote:Yes, I've played all of TMD (old version). It's not that scary. This, on the other hand... <:O
TMD is the wrong era.
MyNameIsKooky
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Post by MyNameIsKooky » Mon Mar 17, 2014 1:06 am

Wonderman109 wrote:This makes Gem Chompers look like Wondertown in terms of scariness. :shock:
GOOD. :twisted:
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Nobody
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Post by Nobody » Mon Mar 17, 2014 1:29 am

Just when I was expecting the goal not to be a star, I collected a star and won. This adventure really knows how to... uh...

nightmares
i should change my signature to not be rude to pcpuzzle
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Jutomi
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Post by Jutomi » Mon Mar 17, 2014 1:51 am

Same... :cry:

I'm horrified!

I want to go to Wondertown! I'd rather be eaten by a gem chomper!

Oh...

and, yes, I am happy, thank you for asking! :mrgreen:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

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dig 222
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Post by dig 222 » Mon Mar 17, 2014 8:08 am

After a long journey of many save/loads through the coilies, I thought I had finally reached my destination. Then I was killed by a cleverly disguised burstflower. :lol:
This was certainly... an adventure.
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Post by Muzozavr » Mon Mar 17, 2014 6:03 pm

Got 1 coin, got sprung... how do I kill the turtle? :?

EDIT: It should say "when it drowns", not "when it dies". OK otherwise. Moving on now.

EDIT 2: How do I get out of the earthquake section?
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Blast!10
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Post by Blast!10 » Mon Mar 17, 2014 6:24 pm

This adventure :shock:

I actually gave up in the coily area, that part was a bit annoying. But other than that, very impressive. Great work.

I hope to get past the coilies later – it doesn't actually look that hard, but my patience was quickly running out when I first tried it.
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Post by Muzozavr » Mon Mar 17, 2014 6:28 pm

Blast!10 wrote:This adventure :shock:

I actually gave up in the coily area, that part was a bit annoying. But other than that, very impressive. Great work.

I hope to get past the coilies later – it doesn't actually look that hard, but my patience was quickly running out when I first tried it.
The coilies are rude, but with save/load and patience you can get past them. The bad thing is that you have to do it twice and there's a surprise designed to "get" you right after that.
Last edited by Muzozavr on Mon Mar 17, 2014 6:28 pm, edited 1 time in total.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Jutomi
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Post by Jutomi » Mon Mar 17, 2014 6:28 pm

Just so you know... that's not the end. :lol:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
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Post by Muzozavr » Mon Mar 17, 2014 6:28 pm

Jutomi wrote:Just so you know... that's not the end. :lol:
Is the earthquake part the end? I hope there's a way to win that.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
MyNameIsKooky
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Post by MyNameIsKooky » Mon Mar 17, 2014 6:36 pm

Sorry about the coilies. I was going to remove half of them but I forgot to do that before I released the adventure. :oops:

Apparently there's also a bug in the earthquake section that causes a transition to not activate if you step on a red arrow at a certain time. I didn't know of its existence until after the adventure was released. So yes, that section is beatable.
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Post by Muzozavr » Mon Mar 17, 2014 6:39 pm

OK.... what do I do after the chomper appears? I can't escape in any direction...

I really hope I don't have to start again, the coilies were brutal.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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StinkerSquad01
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Post by StinkerSquad01 » Mon Mar 17, 2014 6:41 pm

MNIK, you need to stop making such rude adventures! :o
OK.... what do I do after the chomper appears? I can't escape in any direction...
Or can you? :wink:
I really hope I don't have to start again, the coilies were brutal.
Well, saves exist for a reason. *hides*
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Post by Muzozavr » Mon Mar 17, 2014 6:48 pm

Nope, I can't. I did try running around and following the same arrow several times, but I keep ending up in the same place.

If there's a secret exit, I can't find it.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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|Cookie|
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Post by |Cookie| » Mon Mar 17, 2014 6:53 pm

This adventure will visit my dreams, I am pretty sure..
Also, I thought that the last room would be evil, luckly it's not!!!!! :D :D :D :D :D :D
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Mar 17, 2014 6:56 pm

Will be uploading a new version of the adventure shortly that fixes a few issues:

- The "coily" section is no longer stupidly difficult.
- Clarified the hint on the sign.
- Fixed a bug that caused the "earthquake room" to never end.
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Jutomi
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Post by Jutomi » Mon Mar 17, 2014 6:56 pm

There is an exit, but...
it might not be either of the four you think it might be.
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
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Qloof234
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Post by Qloof234 » Mon Mar 17, 2014 6:56 pm

Well, that was... Interesting.

Also that coily part was bad and you should feel bad Image

EDIT: MNIK posted while i was writing this post, cool
Image
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Post by Muzozavr » Mon Mar 17, 2014 6:58 pm

Jutomi wrote:There is an exit, but...
it might not be either of the four you think it might be.
Or do you mean two? The first "earthquake" chomper room simply loops over and over. Although I'll wait for the new version now. If the coilies are toned down, I'll be able (probably) to finish it again.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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jdl
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Post by jdl » Mon Mar 17, 2014 7:03 pm

>This adventure.
>All of my what.
Image
MyNameIsKooky
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Post by MyNameIsKooky » Mon Mar 17, 2014 7:10 pm

The fixed version is up.

There are now two Coilies instead of ten. I still have no idea why I thought it was a good idea to have ten.
Qloof234 wrote:Also that coily part was bad and you should feel bad Image
I do feel bad! My fellow Wonderlanders shouldn't have had to go through something so terrible!
jdl wrote:>This adventure.
>All of my what.
This is my most normal adventure yet! :D
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Post by Muzozavr » Mon Mar 17, 2014 7:26 pm

OK, now the "exit" works properly. I tried that in the old version, too, but I triggered the bug, so it wouldn't work back then.

That was fantastic, thanks! 8)
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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