I still need help with Custom Level Textures in W.A.

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Qloof234
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I still need help with Custom Level Textures in W.A.

Post by Qloof234 » Thu Dec 24, 2009 10:13 pm

Exactly what the title says. And no, I don't mean the WA Editor.

Whenever I convert levels for Quantum Tunnel's hub version, any level using the "portal" custom texture gives me an instant Memory Access Violation. All the files for said level texture are in the game's data, except it's not picking up on them and just dying instead.

I tried replacing the Abstract texture's data files with the ones for the portal texture, and the level worked ingame, but, strangely enough, it was still using the abstract texture.

Can anyone help? I'm really running out of ideas here, and I can't release the hub version until I have this issue sorted out.

Thanks in advance.
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Emerald141
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Post by Emerald141 » Thu Dec 24, 2009 11:45 pm

Last edited by Emerald141 on Thu Sep 01, 2022 11:21 pm, edited 1 time in total.
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Qloof234
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Post by Qloof234 » Thu Dec 24, 2009 11:58 pm

Yeah, unless I've encrypted them wrong.

"Portal" would become "Qpsubm" when encrypted properly, right?
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jdl
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Post by jdl » Fri Dec 25, 2009 1:17 am

When Cbloopy was still active he PM'd me this little tool....
Here is what he said:

"Ok, I'm seeing that this might happen a few more times in the future. So I quickly whip up a program that hopefully lets you do this yourself. It's not very user-friendly but functional enough I hope, and then maybe some later time I can write a more proper program for it.

Unzip and run the attached program, it'll ask you to type in the path to the source folder where the unencrypted files are located, and then the destination folder where you want to copy and encrypt the files to. It will then look for all BMP, JPG and PNG files in the source folder, and copy them to the destination folder using encrypted filenames."

I hope this helps you, Qloof! :D

jdl
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tyteen4a03
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Post by tyteen4a03 » Fri Dec 25, 2009 1:27 am

Now Q and I need to find a way to make waencrypt encrypt AND decrypt in a folder not in a remote destination, since it will be easier for someone to do it in a folder (at least he knows what he is doing)
and the duck went moo

Beep bloop
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Qloof234
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Post by Qloof234 » Fri Dec 25, 2009 1:48 am

Or, like, get it to work properly on Windows 7. All I'm getting is the same error.

I've got two options here, either A) continue working at this problem until I figure it out or give up, or B) fix adventures using Missile Magic so that it can be done in MoFI.
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Joy
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Post by Joy » Fri Dec 25, 2009 8:00 am

I thinks I can't help you out because I do not have Windows 7.

Ask MS.
I didn't live ANYWHERE in the world!
~Anonymous.

Wait, It isn't possible!
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Qloof234
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Post by Qloof234 » Fri Dec 25, 2009 8:11 pm

Except this isn't supported by MS, hence why I'm asking here.
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Emerald141
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Post by Emerald141 » Sun Feb 21, 2010 10:37 pm

Last edited by Emerald141 on Thu Sep 01, 2022 11:38 pm, edited 2 times in total.
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Qloof234
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Post by Qloof234 » Mon Feb 22, 2010 4:04 am

I should've updated on this - I tried that exact thing, trying to replace "abstract" with the portal texture.

The end result was the strangest thing I've ever come across in a video game - the texture was still the regular abstract graphics, even though the files had been swapped.
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DEEMAN223344
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Post by DEEMAN223344 » Tue Feb 23, 2010 10:12 pm

Qloof234 wrote:I should've updated on this - I tried that exact thing, trying to replace "abstract" with the portal texture.

The end result was the strangest thing I've ever come across in a video game - the texture was still the regular abstract graphics, even though the files had been swapped.
the above post should not be possible.
However, I have a similar problem with my game made with game maker.
When a certain boss is defeated, the game shows the high score table , and when closed, the high score table ends the game.The problem is, though, the game is given NO instructions to do that when THAT boss is defeated, or ANY boss, for that matter.
What have I dome wrong?
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Nobody
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Post by Nobody » Tue Feb 23, 2010 10:20 pm

What you have done wrong is posting off topic stuff. Post in the topic for your game.
i should change my signature to be rude to people who hate pictures of valves
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cbloopy
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Post by cbloopy » Thu Mar 04, 2010 10:11 pm

Wow, it's been a long time since I've stepped foot on the board......

I don't think I'll get back into much of this until summer, but trying to fix Qloof234's problem I probably have some time for at the moment. PM me with a download link of all your files and I'll work from there.
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Post by maxnick » Thu Mar 04, 2010 10:26 pm

It's the return of cbloopy! :shock:

:lol:
Uijt jt nz tjhobuvsf.
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jdl
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Post by jdl » Thu Mar 04, 2010 10:29 pm

maxnick wrote:It's the return of cbloopy! :shock:

:lol:
:o :o :o :o :o :o :o :o :o :o :o :o :o :D

Welcome back to the forum! :mrgreen:

[Sorry for smiley spamming I couldn't help it! :lol: ]
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DEEMAN223344
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Post by DEEMAN223344 » Thu Mar 04, 2010 11:18 pm

YAY!
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Qloof234
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Post by Qloof234 » Fri Mar 05, 2010 2:30 am

THE GOD OF WA HACKING HIMSELF HAS SPOKEN


GLORIOUS DAY

[/worship]
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