Fiftieth Adventure: Stinky, Loof, Qookie, and Peegue

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Emerald141
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Fiftieth Adventure: Stinky, Loof, Qookie, and Peegue

Post by Emerald141 » Fri Jun 22, 2012 12:00 am

You'll need my music pack and Kooky's Music Pack to hear all the music in this adventure. You'll also need to place the texture included in the zip in your Custom folder.

Link to my level list so that you can get to everything more easily.

-=-LOOF'S KEY SEPTOLOGY-=-
Part 1: Disappearance at the Peaks
Part 2: Colour-Coded Caverns
Part 3: The Databank Combination
Part 4: The Pentagon Array
Part 5: Rainbow Coin Hunt
Part 6: The Forest of Eternity
Part 7: Stinky, Loof, Qookie, and Peegue

At the close of The Forest of Eternity, you ventured into the lair of the Wonderland Literalness Society, an organization devoted to making every location in Wonderland live up to its name. Currently, they are trying to make the Forever Forest engulf the entire universe, using the power of Loof's Key.

Getting the key won't be at all easy: the entire lair is riddled with malevolent architecture, and you'll need to collect a lot of keys to advance through it. You need to make your way through the lair and defeat the three bowler-hatted villains, and also uncover a secret that stretches all the way back to Chomper Cave...

While all this is happening, you catch glimpses of a time long ago, where four heroes embarked on a final fateful - and, indeed, fatal - journey. What really became of Stinky, Loof, Qookie, and Peegue?

This is my largest adventure yet, weighing in at 2.96 MB, 35 .wlv's, and 18 .dia's. It's also probably the best in my opinion (and it's DEFINITELY the most epic!) I hope you enjoy playing it. :D
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Last edited by Emerald141 on Wed Jan 02, 2013 1:13 am, edited 5 times in total.
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Nobody
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Post by Nobody » Fri Jun 22, 2012 12:16 am

Playing this. Of course.
i should change my signature to not be rude to pcpuzzle
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TheThaumaturge
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Post by TheThaumaturge » Fri Jun 22, 2012 12:19 am

YUS. Perfect time to release it! I shall try this right now. :D
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Nobody
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Post by Nobody » Fri Jun 22, 2012 12:50 am

argledy bargledy transporter puzzle D:
i should change my signature to not be rude to pcpuzzle
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boywhoflies
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Post by boywhoflies » Fri Jun 22, 2012 12:54 am

I've downloaded this 6 times. Download right, roar
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Emerald141
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Post by Emerald141 » Fri Jun 22, 2012 1:02 am

Nobody wrote:argledy bargledy transporter puzzle D:
Need me to post a screenshot?
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Post by Nobody » Fri Jun 22, 2012 1:07 am

Emerald141 wrote:
Nobody wrote:argledy bargledy transporter puzzle D:
Need me to post a screenshot?
Sure.
i should change my signature to not be rude to pcpuzzle
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Emerald141
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Post by Emerald141 » Fri Jun 22, 2012 1:15 am

Alright, here you go.

STEPS:
Pop transporters 1 and 2 at roughly the same time.
Pop 3, then ride 1 up into it.
Ride A over to 4, then pop 4 so that it turns right.
Pop transporter 5,6 once, then pop it again. Quickly ride 4 into it.
Pop 7 and then crash into it when riding B.
Ride C and D.
Pop 8 and 9 roughly at the same time, then ride E down into them.
Ride 9 right to get the key.
Ride 9 and 8 left and take the bridges back out.
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Last edited by Emerald141 on Tue Jul 03, 2012 6:44 pm, edited 1 time in total.
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ab-47
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Post by ab-47 » Fri Jun 22, 2012 1:32 am

Time to go play! :D
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llarson
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Post by llarson » Fri Jun 22, 2012 1:42 am

YESSS!!!!!I"VE BEEN WAITING FOR THIS!!!!!! :D :D :D :D :D :D :D :D
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TheThaumaturge
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Post by TheThaumaturge » Fri Jun 22, 2012 2:58 am

I'm liking this one, Emerald! I have been able to solve all of the puzzles, but now I have come to the spikeyball-wooden key-timed button-puzzle. And I'm stumped. D:
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Emerald141
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Post by Emerald141 » Fri Jun 22, 2012 3:05 am

TheThaumaturge wrote:I'm liking this one, Emerald! I have been able to solve all of the puzzles, but now I have come to the spikeyball-wooden key-timed button-puzzle. And I'm stumped. D:
I figured that that would get some people. Here's a screenshot if you really need help.
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TheThaumaturge
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Post by TheThaumaturge » Fri Jun 22, 2012 3:07 am

OOOOOOH. I see what you did there, you devious person. :twisted:

Thank you, I doubt I would've figured that out on my own. :lol:
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jun 22, 2012 3:19 am

I beat it after several hours! Now I feel intimidated to make my 50th adventure. :lol:

Phase 1 Red: Pretty easy if you've learned about nodes.
Phase 1 Orange: Some clever ice puzzles!
Phase 1 Yellow: The timing for stepping out of the teleports was a tiny bit annoying, but I guess that's my fault for playing badly, haha~
Phase 1 Green: A nicely made transporter puzzle, although I got through with 1 Pop to spare.
Phase 1 Cutscene: Very nicely made!
Phase 2 Red: Teleporters are very intimidating towards Chompers.
Phase 2 Orange: Nicely crafted turtle guiding puzzles! Not easy, but not frustrating either.
Phase 2 Yellow: Nobody's Scritter obsession has trained me well.
Phase 2 Green: Whoa, I didn't think I'd ever see anything about my old adventure "The Water Spikeyball" again. Thanks for the reference! It was an easy puzzle, though.
Phase 2 Cutscene: Very nicely made!
Midboss: Yawn. These fireball/ice wall bosses have been overdone to death.
Phase 3 Red: Ugh. This one took me at least 30 minutes, mainly because I have a slow reaction time. And I was greedy for the gems.
Phase 3 Orange: Flying Stinkers are still fun! Hopefully they won't become as overused as bridge chains...
Phase 3 Yellow: Spikeyball redirection puzzles with keys and gates? Been there, done that.
Phase 3 Green: AHHH!
Phase 3 Cutscene: Very nicely made!
Phase 4 Red: Yay, Spring Exploit! I'm loving how you're labelling all of the springs, teleporter locations, and other things.
Phase 4 Orange: WOW! I was scratching my head over this one for a while!
Phase 4 Yellow: AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!
Phase 4 Green: Yay, free keys!
Phase 4 Blue: Yay, stackable time!
Phase 4 Indigo: I just so conveniently stepped on a button when the last gate I had left was the one at the very top. Hooray!
Phase 4 Cutscene: *head explodes*
Final Boss: I'm bad at dodging fire. Really. I also like the way the buttons activate!


As for my totals...
Coins: 62 of 62
Gems: 14 of 15
GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!!!
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TheThaumaturge
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Post by TheThaumaturge » Fri Jun 22, 2012 5:27 am

WHEW. After several hours I finally beat this! I'll try to summarize:

Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.

Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!

Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o

Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. :lol: I actually died more due to the firetraps than from anything else. Just kept wandering onto them. :lol:

Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure! 8)

Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
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llarson
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Post by llarson » Fri Jun 22, 2012 6:41 am

I'm stuck in the third turtle room in the seconds part of the adventure.Can you help me please?
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yot yot5
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Post by yot yot5 » Fri Jun 22, 2012 12:08 pm

How the heck do you do the spring puzzle in the top-right corner of phase 4?
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Post by yot yot5 » Fri Jun 22, 2012 12:52 pm

No worries, I cracked it!

Working on the boss now!
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Post by yot yot5 » Fri Jun 22, 2012 1:21 pm

AWESOME, but there were a few problems.

1: I managed to kill the red one during the mid-boss.
2: Final boss lagged a bit in the first few stages.
3: Will we ever see Stinky, Loof, Qookie, or Peegue again (they are the most amazing adventurers on the internet)?
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Nobody
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Post by Nobody » Fri Jun 22, 2012 5:08 pm

Currently on Stage 5 getting burned a bunch of times.
i should change my signature to not be rude to pcpuzzle
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yot yot5
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Post by yot yot5 » Fri Jun 22, 2012 5:34 pm

TheThaumaturge wrote:WHEW. After several hours I finally beat this! I'll try to summarize:

Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.

Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!

Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o

Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. :lol: I actually died more due to the firetraps than from anything else. Just kept wandering onto them. :lol:

Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure! 8)

Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
I just noticed the secret message at the bottom of this post.

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Post by ab-47 » Fri Jun 22, 2012 5:52 pm

I finally won this level, here's my opinions
chapter1
puzzle A: yes, I loved it
Puzzle B: cool ice puzzles!
Puzzle C: as I said before, I hate action stuff, they are quite hard in WA, unless it's a boss
Puzzle D:this was tricky, but I found my own solution that ended up with one POP charge in hand
cutscene 1: yes, very interesting

chapter2
puzzle A: yes, very good in this tele-chompers thing
puzzle B: This was evil! I hate turtles!
puzzle C: fun scritter puzzle
puzzle D: this was very awesome!

mid-boss: I thought of something other than ice walls... but blargh

chapter 3
Puzzle A: this is very annoying! sorry about this...
Puzzle B: "when stinkers fly"
Puzzle C: if I had known that the button toggles both the gates outside and the spikeyball I wouldn't ahve used the solution, still I took some hints from it, Very awesome
Puzzle D: what was this again?

chapter 4
Puzzle A: explosive barrels? springs? it's like my puzzle I made in "infiltration", but this was EPIC!
Puzzle B: I only used the red and yellow teleporters :lol:
Puzzle C: Cool!
Puzzle D: hmmm...... chompers with gates? I don't what to say in here...
Puzzle E: what was this one again?
Puzzle F:it's empty...

cutscene: It's a very heart-touching scene.... :cry:

final boss: very nice but very hard.... I liked it!

overall: I just wanted to say: NOW THIS LEVEL IS WHAT I CALL A LONG-HARD BUT A VERY MAGNIFICENT LEVEL THAT HAS BEEN DONE! *claps* :)
It reminds me of old, hard, levels... But excellent job emerald141! :D
Last edited by ab-47 on Sat Jun 23, 2012 7:44 am, edited 1 time in total.
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Post by Sammy_P » Fri Jun 22, 2012 5:53 pm

Finally! And it just took exactly 11 months to finish this septology!

I'll try this soon.
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Nobody
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Post by Nobody » Fri Jun 22, 2012 7:06 pm

I beat Stage 5. It turns out I just needed to get closer to the walls.
i should change my signature to not be rude to pcpuzzle
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Master Wonder Mage
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Post by Master Wonder Mage » Fri Jun 22, 2012 8:42 pm

How do you do the last turtle puzzle on phase 2 orange?
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Emerald141
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Post by Emerald141 » Fri Jun 22, 2012 11:13 pm

Glad to know you guys are liking this so much! :D
yot yot5 wrote:I managed to kill the red one during the mid-boss.
Final boss lagged a bit in the first few stages.
Huh, none of that stuff happened to me while testing.
yot yot5 wrote:Will we ever see Stinky, Loof, Qookie, or Peegue again (they are the most amazing adventurers on the internet)?
Individually? No, I'm pretty much done telling their story. I'm not exactly sure how I would fit them into the plot in the future, anyways.
ab-47 wrote:Puzzle B: I only used the red and yellow teleporters :lol:
How?! I've looked through the puzzle and there's pretty much no way that could happen, not even if you were able to choose the direction you could fly out of the teleporters.
llarson wrote:I'm stuck in the third turtle room in the seconds part of the adventure.Can you help me please?
Master Wonder Mage wrote:How do you do the last turtle puzzle on phase 2 orange?
Here's a screenshot of the path the turtle's supposed to take.
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Post by MyNameIsKooky » Fri Jun 22, 2012 11:51 pm

Emerald141 wrote:
ab-47 wrote:Puzzle B: I only used the red and yellow teleporters :lol:
How?! I've looked through the puzzle and there's pretty much no way that could happen, not even if you were able to choose the direction you could fly out of the teleporters.
I actually did the same thing as ab-47. What you need to do is turn off all the teleporters except the red one and rotate the springs so you bounce back and forth after getting the key. As you're bouncing, you can pop the yellow button to get sent back.
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Post by Nobody » Sat Jun 23, 2012 12:00 am

I STILL don't understand. I had to use a bunch of teleporters.
i should change my signature to not be rude to pcpuzzle
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Emerald141
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Post by Emerald141 » Sat Jun 23, 2012 12:03 am

Reuploaded, fixing that glitch and the transporter one. Try solving it now!
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Post by llarson » Sat Jun 23, 2012 12:11 am

Thanks :) I'll try that now.
EDIT:I'm past it.Now I'm working on the mid-boss.
EXTRA EDIT:I keep killing the mid-boss :? Does the new version have that fixed?
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