Fiftieth Adventure: Stinky, Loof, Qookie, and Peegue
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- Rainbow AllStar
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Fiftieth Adventure: Stinky, Loof, Qookie, and Peegue
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Last edited by Emerald141 on Fri Sep 02, 2022 2:07 pm, edited 6 times in total.
- TheThaumaturge
- Rainbow Master
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- boywhoflies
- Rainbow Spirit Chaser
- Posts: 5510
- Joined: Thu Jun 26, 2008 3:16 pm
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
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Last edited by Emerald141 on Fri Sep 02, 2022 2:03 pm, edited 2 times in total.
Time to go play!
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
YESSS!!!!!I"VE BEEN WAITING FOR THIS!!!!!!
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
- TheThaumaturge
- Rainbow Master
- Posts: 760
- Joined: Fri Dec 17, 2010 1:56 am
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
You do not have the required permissions to view the files attached to this post.
Last edited by Emerald141 on Fri Sep 02, 2022 2:01 pm, edited 1 time in total.
- TheThaumaturge
- Rainbow Master
- Posts: 760
- Joined: Fri Dec 17, 2010 1:56 am
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
I beat it after several hours! Now I feel intimidated to make my 50th adventure.
Phase 1 Red: Pretty easy if you've learned about nodes.
Phase 1 Orange: Some clever ice puzzles!
Phase 1 Yellow: The timing for stepping out of the teleports was a tiny bit annoying, but I guess that's my fault for playing badly, haha~
Phase 1 Green: A nicely made transporter puzzle, although I got through with 1 Pop to spare.
Phase 1 Cutscene: Very nicely made!
Phase 2 Red: Teleporters are very intimidating towards Chompers.
Phase 2 Orange: Nicely crafted turtle guiding puzzles! Not easy, but not frustrating either.
Phase 2 Yellow: Nobody's Scritter obsession has trained me well.
Phase 2 Green: Whoa, I didn't think I'd ever see anything about my old adventure "The Water Spikeyball" again. Thanks for the reference! It was an easy puzzle, though.
Phase 2 Cutscene: Very nicely made!
Midboss: Yawn. These fireball/ice wall bosses have been overdone to death.
Phase 3 Red: Ugh. This one took me at least 30 minutes, mainly because I have a slow reaction time. And I was greedy for the gems.
Phase 3 Orange: Flying Stinkers are still fun! Hopefully they won't become as overused as bridge chains...
Phase 3 Yellow: Spikeyball redirection puzzles with keys and gates? Been there, done that.
Phase 3 Green: AHHH!
Phase 3 Cutscene: Very nicely made!
Phase 4 Red: Yay, Spring Exploit! I'm loving how you're labelling all of the springs, teleporter locations, and other things.
Phase 4 Orange: WOW! I was scratching my head over this one for a while!
Phase 4 Yellow: AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!
Phase 4 Green: Yay, free keys!
Phase 4 Blue: Yay, stackable time!
Phase 4 Indigo: I just so conveniently stepped on a button when the last gate I had left was the one at the very top. Hooray!
Phase 4 Cutscene: *head explodes*
Final Boss: I'm bad at dodging fire. Really. I also like the way the buttons activate!
As for my totals...
Coins: 62 of 62
Gems: 14 of 15
GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!!!
Phase 1 Red: Pretty easy if you've learned about nodes.
Phase 1 Orange: Some clever ice puzzles!
Phase 1 Yellow: The timing for stepping out of the teleports was a tiny bit annoying, but I guess that's my fault for playing badly, haha~
Phase 1 Green: A nicely made transporter puzzle, although I got through with 1 Pop to spare.
Phase 1 Cutscene: Very nicely made!
Phase 2 Red: Teleporters are very intimidating towards Chompers.
Phase 2 Orange: Nicely crafted turtle guiding puzzles! Not easy, but not frustrating either.
Phase 2 Yellow: Nobody's Scritter obsession has trained me well.
Phase 2 Green: Whoa, I didn't think I'd ever see anything about my old adventure "The Water Spikeyball" again. Thanks for the reference! It was an easy puzzle, though.
Phase 2 Cutscene: Very nicely made!
Midboss: Yawn. These fireball/ice wall bosses have been overdone to death.
Phase 3 Red: Ugh. This one took me at least 30 minutes, mainly because I have a slow reaction time. And I was greedy for the gems.
Phase 3 Orange: Flying Stinkers are still fun! Hopefully they won't become as overused as bridge chains...
Phase 3 Yellow: Spikeyball redirection puzzles with keys and gates? Been there, done that.
Phase 3 Green: AHHH!
Phase 3 Cutscene: Very nicely made!
Phase 4 Red: Yay, Spring Exploit! I'm loving how you're labelling all of the springs, teleporter locations, and other things.
Phase 4 Orange: WOW! I was scratching my head over this one for a while!
Phase 4 Yellow: AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!
Phase 4 Green: Yay, free keys!
Phase 4 Blue: Yay, stackable time!
Phase 4 Indigo: I just so conveniently stepped on a button when the last gate I had left was the one at the very top. Hooray!
Phase 4 Cutscene: *head explodes*
Final Boss: I'm bad at dodging fire. Really. I also like the way the buttons activate!
As for my totals...
Coins: 62 of 62
Gems: 14 of 15
GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!!!
- TheThaumaturge
- Rainbow Master
- Posts: 760
- Joined: Fri Dec 17, 2010 1:56 am
WHEW. After several hours I finally beat this! I'll try to summarize:
Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.
Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!
Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o
Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. I actually died more due to the firetraps than from anything else. Just kept wandering onto them.
Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure!
Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.
Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!
Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o
Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. I actually died more due to the firetraps than from anything else. Just kept wandering onto them.
Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure!
Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
I'm stuck in the third turtle room in the seconds part of the adventure.Can you help me please?
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
I just noticed the secret message at the bottom of this post.TheThaumaturge wrote:WHEW. After several hours I finally beat this! I'll try to summarize:
Cutscenes: These were very good cutscenes! The storyline was mind-blowing too. After the fourth one I had my jaw drop onto my keyboard.
Puzzles: ALL of them were excellent! Some were hard, some were somewhat easier, and some right in the middle. For me, it was a really well balanced adventure!
Midboss: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It actually took me longer to finish this fight than the final one. Maybe because I'm so bad at keeping track of multiple objects on the screen. o.o
Final Boss: This one had very cool mechanics! Though, throwing in those fireflowers at the end was just cruel. I actually died more due to the firetraps than from anything else. Just kept wandering onto them.
Overall, one of the best adventures published here, along with Mr. Zurkon's Retarded Holiday 2! Kudos to you for producing such an entertaining adventure!
Also, one part of the story just seems to fit PERFECTLY in my plot. Would it be ok if I included a small part? :3
If you want to ask for something, write it in full size.
I finally won this level, here's my opinions
chapter1
puzzle A: yes, I loved it
Puzzle B: cool ice puzzles!
Puzzle C: as I said before, I hate action stuff, they are quite hard in WA, unless it's a boss
Puzzle D:this was tricky, but I found my own solution that ended up with one POP charge in hand
cutscene 1: yes, very interesting
chapter2
puzzle A: yes, very good in this tele-chompers thing
puzzle B: This was evil! I hate turtles!
puzzle C: fun scritter puzzle
puzzle D: this was very awesome!
mid-boss: I thought of something other than ice walls... but blargh
chapter 3
Puzzle A: this is very annoying! sorry about this...
Puzzle B: "when stinkers fly"
Puzzle C: if I had known that the button toggles both the gates outside and the spikeyball I wouldn't ahve used the solution, still I took some hints from it, Very awesome
Puzzle D: what was this again?
chapter 4
Puzzle A: explosive barrels? springs? it's like my puzzle I made in "infiltration", but this was EPIC!
Puzzle B: I only used the red and yellow teleporters
Puzzle C: Cool!
Puzzle D: hmmm...... chompers with gates? I don't what to say in here...
Puzzle E: what was this one again?
Puzzle F:it's empty...
cutscene: It's a very heart-touching scene....
final boss: very nice but very hard.... I liked it!
overall: I just wanted to say: NOW THIS LEVEL IS WHAT I CALL A LONG-HARD BUT A VERY MAGNIFICENT LEVEL THAT HAS BEEN DONE! *claps*
It reminds me of old, hard, levels... But excellent job emerald141!
chapter1
puzzle A: yes, I loved it
Puzzle B: cool ice puzzles!
Puzzle C: as I said before, I hate action stuff, they are quite hard in WA, unless it's a boss
Puzzle D:this was tricky, but I found my own solution that ended up with one POP charge in hand
cutscene 1: yes, very interesting
chapter2
puzzle A: yes, very good in this tele-chompers thing
puzzle B: This was evil! I hate turtles!
puzzle C: fun scritter puzzle
puzzle D: this was very awesome!
mid-boss: I thought of something other than ice walls... but blargh
chapter 3
Puzzle A: this is very annoying! sorry about this...
Puzzle B: "when stinkers fly"
Puzzle C: if I had known that the button toggles both the gates outside and the spikeyball I wouldn't ahve used the solution, still I took some hints from it, Very awesome
Puzzle D: what was this again?
chapter 4
Puzzle A: explosive barrels? springs? it's like my puzzle I made in "infiltration", but this was EPIC!
Puzzle B: I only used the red and yellow teleporters
Puzzle C: Cool!
Puzzle D: hmmm...... chompers with gates? I don't what to say in here...
Puzzle E: what was this one again?
Puzzle F:it's empty...
cutscene: It's a very heart-touching scene....
final boss: very nice but very hard.... I liked it!
overall: I just wanted to say: NOW THIS LEVEL IS WHAT I CALL A LONG-HARD BUT A VERY MAGNIFICENT LEVEL THAT HAS BEEN DONE! *claps*
It reminds me of old, hard, levels... But excellent job emerald141!
Last edited by ab-47 on Sat Jun 23, 2012 7:44 am, edited 1 time in total.
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
- Master Wonder Mage
- Rainbow SuperStar
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- Joined: Sat Jan 08, 2011 5:26 pm
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- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
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Last edited by Emerald141 on Fri Sep 02, 2022 1:59 pm, edited 1 time in total.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
I actually did the same thing as ab-47. What you need to do is turn off all the teleporters except the red one and rotate the springs so you bounce back and forth after getting the key. As you're bouncing, you can pop the yellow button to get sent back.Emerald141 wrote:How?! I've looked through the puzzle and there's pretty much no way that could happen, not even if you were able to choose the direction you could fly out of the teleporters.ab-47 wrote:Puzzle B: I only used the red and yellow teleporters
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- Rainbow AllStar
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Thanks I'll try that now.
EDIT:I'm past it.Now I'm working on the mid-boss.
EXTRA EDIT:I keep killing the mid-boss Does the new version have that fixed?
EDIT:I'm past it.Now I'm working on the mid-boss.
EXTRA EDIT:I keep killing the mid-boss Does the new version have that fixed?
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List