Mystery Malfunction III

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Wonderman109
Rainbow MegaStar
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Mystery Malfunction III

Post by Wonderman109 » Mon Apr 21, 2014 11:58 pm

This time, the level has multiple wlvs and a bit more background to it. It's not really scary for me after all the testing it took to make this, but some of you might be a little disturbed! :o

Click here for Mystery Malfunction II
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yarjor
Silver Wonderlander
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Post by yarjor » Tue Apr 22, 2014 8:10 am

Just started it, but this one is more confusing in the means of having a lot of choices and not a straight path so I need to keep a lot of saves in case I made a bad descision... (which I also did on the previous one, but it was just my stupidity, not the level. :lol: )
Anyway, how did you do the trick with the blue key? it's awesome :D

EDIT: Oh. OHOHOHO. That was pretty clever.

EDIT 2: This is so much more difficult than MM II, I'm completely stuck and gonna take a break.
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MyNameIsKooky
Rainbow Spirit Master
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Post by MyNameIsKooky » Tue Apr 22, 2014 6:11 pm

Stopped playing after the indigo gate. Completely undetectable hazards are never fun.

Also, nice tiles ripped directly from The End. :|
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Jutomi
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Post by Jutomi » Tue Apr 22, 2014 7:04 pm

I stopped there, too; I couldn't figure any thing out, after that. :lol:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Tue Apr 22, 2014 9:39 pm

I have to write more spoilers? I'm in for a tough day.

MNIK: Well, you can't claim you own the tiles just because you accessed them first, and I don't know how to find them on my own. :|

Area 1 Spoilers:
Small Spoiler wrote: Make sure you save in multiple slots. Anything that moves in this level will change behavior. Things that don't move at all, like gates, tolls, and hidden golden spikeys will not generally change.
Small Spoiler wrote: The secret to the suction rock area is to Flash the rock right after you Blink there.
Medium Spoiler wrote: The invisible scritter can be ran into the top-left corner, and can then be detected by the number of movement sounds it makes.
Medium Spoiler wrote: You need to change the type of magic charger you have in this level more than once. Many will change or vanish after a point.
Big Spoiler wrote: The undetectable object that attacks you in the black ice zone below the lava pools has a specific movement pattern you can test by moving in one direction without going on any black ice. It's also much faster than you.
Big Spoiler wrote: You have to re-Brr the strange water tile in the scritter area either three or four times. You can freeze the scritter once it's visible to help.
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yarjor
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Post by yarjor » Wed Apr 23, 2014 4:17 am

Uhh, I more specifically need help with the spring on top.
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Wonderman109
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Post by Wonderman109 » Wed Apr 23, 2014 8:52 pm

It rotates counterclockwise every time you step on the square below it. :wink:
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Apr 24, 2014 2:15 am

so like

what are we supposed to do in the invisible murderer dude area

EDIT: wait nevermind i figured it out
Wonderman109 wrote:MNIK: Well, you can't claim you own the tiles just because you accessed them first, and I don't know how to find them on my own. :|
You're right. Sorry, I was sort of in a bad mood that day. :oops:
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Apr 24, 2014 5:43 pm

Just finished this! I didn't find it scary but then again I'm the maker of The End. :lol:

Cool stuff here and I hope to see more. :)
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Wonderman109
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Post by Wonderman109 » Thu Apr 24, 2014 11:31 pm

MyNameIsKooky wrote:so like

what are we supposed to do in the invisible murderer dude area

EDIT: wait nevermind i figured it out
Wonderman109 wrote:MNIK: Well, you can't claim you own the tiles just because you accessed them first, and I don't know how to find them on my own. :|
You're right. Sorry, I was sort of in a bad mood that day. :oops:
Everyone has theirs, I tried not to overreact. :)
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