Main Storyline Adventure 3: Dream Cave

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Wonderman109
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Main Storyline Adventure 3: Dream Cave

Post by Wonderman109 » Fri Jul 18, 2014 6:07 pm

Another mega-level of mine, although this time the puzzles are ordered instead of being slammed down in a hub. Storywise, you finally meet your first major antagonist. And then stuff happens.

Note while playing this: Some wlvs, such as the graveyard one and the temple one, can MAV or glitch the Cmd-4ed objects if reloaded sometimes. When you start those wlvs, save right away and not again. Try to do them the first time without getting hurt. It also helps to save the previous wlv at the end each time in a 2nd save slot.

The thwart texture for (REDACTED) goes in the Custom folder you have to make in your main WA Editor folder. It's easier for me than the object-texture folder.
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Wonderman109
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Post by Wonderman109 » Mon Jul 28, 2014 3:15 am

Has anyone gotten through this yet?
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Jutomi
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Post by Jutomi » Mon Jul 28, 2014 5:31 am

To be honest, this series, I hadn't even gotten to. :oops:

Sorry. :oops:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Mon Aug 25, 2014 1:36 am

Seriously, has anyone finished this? I re-played it today after almost a month and it really isn't that hard...I spent a lot of time on this particular level. :(
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yot yot5
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Post by yot yot5 » Mon Aug 25, 2014 1:13 pm

Okay, I haven't played any adventures for a long time, but I'll try and start work on this one. :)
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yot yot5
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Post by yot yot5 » Mon Aug 25, 2014 1:53 pm

I've reached the puzzle around the flipbridge on the Beach. It's a great adventure so far, but my game seems to be glitching. I'm able to kill one chomper and flash the other, but when I try to re-flash the chomper onto the white button, my game AIOOBs (like a memory access violation, but the pop-up says "array index out of bounds" instead). I've never encountered this before so I'm not sure how to fix it. Any suggestions?
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Wonderman109
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Post by Wonderman109 » Mon Aug 25, 2014 4:10 pm

You're in the beach area, I assume?
You don't need the chompers. Just kill them. The crab is the main creature you need to work with, and that's not for a while after you're done with the chompers.
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SearchForReality
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Post by SearchForReality » Tue Aug 26, 2014 2:32 am

I guess I will try this. I have nto played the previous parts though and I don't think I will. :|
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Wonderman109
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Post by Wonderman109 » Tue Aug 26, 2014 3:39 am

Well, you should if you want to understand the storyline. I put a lot of work in these storyline levels. They're huge.
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Wonderman109
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Post by Wonderman109 » Tue Aug 26, 2014 1:43 pm

yot yot5 wrote:I've reached the puzzle around the flipbridge on the Beach. It's a great adventure so far, but my game seems to be glitching. I'm able to kill one chomper and flash the other, but when I try to re-flash the chomper onto the white button, my game AIOOBs (like a memory access violation, but the pop-up says "array index out of bounds" instead). I've never encountered this before so I'm not sure how to fix it. Any suggestions?
Ah wait hang on- 1,1 is exposed so you can collect the orange key at the end-so you can't flash monsters that move towards you. That's why the AIOOB happened-the flashed chomper moved off 1,1 and you tried to re-flash air while there was still a flashed object. You would need to move the chomper back to 1,1 and keep it there, which you can't do. So don't use the chompers.

And the flipbridge is also unneeded it's just a red herring
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