The Mad Hatter: Part 3

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tooncool64
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The Mad Hatter: Part 3

Post by tooncool64 » Tue Aug 19, 2014 2:37 am

More story then puzzle. NOTE TO WONDERMAN:
Make the mirror room like a hub please. And use that scritter as a main.
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tooncool64
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Post by tooncool64 » Tue Aug 19, 2014 2:43 am

Oh and please give a review after completetion.
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tooncool64
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Post by tooncool64 » Tue Aug 19, 2014 4:13 pm

Any Review?
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Post by garirry » Tue Aug 19, 2014 5:59 pm

Well, I haven't really completed it, but I don't really like this stage. (sorry to tell you that) The stage is overfilled with superfast enemies, and the adventure is short and has pretty much no puzzles in it.

I recommend you do stages that have much more puzzles and that are a little longer.
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tooncool64
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Post by tooncool64 » Tue Aug 19, 2014 7:36 pm

If you really like puzzles check out my Main story series. The second one is better then the first.
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Jutomi
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Kooky Puzzle

Post by Jutomi » Tue Aug 19, 2014 8:31 pm

This was beautiful. I enjoyed the dialogue in this very much. :lol:

The puzzle, though, certainly were less puzzley.
I'm fine with that, though. A tennis thwack mainly in involvement is sometimes good. :D
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Sun Aug 24, 2014 11:31 am

I'm confused. Where are you supposed to go in the first area?
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tooncool64
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Post by tooncool64 » Sun Aug 24, 2014 3:25 pm

Into the fire flower. It says in the dialogue.
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Wonderman109
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Post by Wonderman109 » Sun Aug 24, 2014 3:29 pm

...I can't walk into any of the flowers?...
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tooncool64
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Post by tooncool64 » Sun Aug 24, 2014 3:31 pm

The arrow is in the upper right corner. Try to get rid of the spikeyballs first.
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Wonderman109
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Post by Wonderman109 » Sun Aug 24, 2014 3:51 pm

Well, this level was very...um...strange. I think I'll hold off Part 4 for now.
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tooncool64
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Post by tooncool64 » Sun Aug 24, 2014 3:57 pm

D: it wad bad :(
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Master Wonder Mage
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Post by Master Wonder Mage » Sun Aug 24, 2014 11:01 pm

tooncool64 wrote:D: it wad bad :(
I don't know yet, I have to beat that puzzle in Wonderman's still. :)
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Wonderman109
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Post by Wonderman109 » Mon Aug 25, 2014 1:32 am

tooncool64 wrote:D: it wad bad :(
It wasn't horrible, but it could still be much better. You should also try to realize that players aren't ready to react to a new wlv the second they enter, because that TNT in wlv 3 lagged horribly and made that part nearly impossible.

Also, in Discord's Jail, which was more organized, you had the chompers come after you right away with no gates in the wlv after you rescue the stinker with the red hat. (Forgot his name.) You can't even get the coin, and there's an extra gem I couldn't find either.
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Jutomi
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Designs from Infurity

Post by Jutomi » Mon Aug 25, 2014 3:22 am

109th Man of Wonder wrote:because that TNT in wlv 3 lagged horribly and made that part nearly impossible.
Well, that part was a bit strugglesome with me,
but I honestly enjoyed it in one way because of that.
Having to time a laggy loadout properly was really enjoyable, for me. :mrgreen:
I solved it by waiting long enough, just before the flowers shot again(maybe even while), and went on the other arrow.
I enjoyed it, but, I don't know if I would be a reliable source of this since I make tedious adventures too. :lol:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Wonderman109
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Post by Wonderman109 » Mon Aug 25, 2014 4:08 pm

Yeah, you're not the most reliable source. :P

I admit that section WAS fun in that the lag made it tricky, but there should have been gates and a button so you could prepare in the wlv itself rather than the wlv before.
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