StinkerSquad01 wrote:Nope. For cutscenes without the player we'd just put them in a fake wall.
Or VERRRY good Video editor.
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That would mean doing things manually, which defeats the purpose.Koopson44 wrote:StinkerSquad01 wrote:Nope. For cutscenes without the player we'd just put them in a fake wall.
Or VERRRY good Video editor.
That's... not what I meant.Koopson44 wrote:StinkerSquad01 wrote:Nope. For cutscenes without the player we'd just put them in a fake wall.
Or VERRRY good Video editor.
Severely doubt it. That'd require a lot of recoding.Muzozavr wrote:Any way of hacking the exe to allow the game to keep going even after you die and the player model disappears? I wouldn't need the ability to move, but the ability to center the camera on something that isn't there would be of GREAT help.
You mean "transparity" instead of "pure blackness"?DEEMAN223344 wrote:It would take some work and make things a bit more restrictive, but you could temporally replace textures with blackness to make the player and HUD invisible.
Black pixels in a texture are interpreted as transparency by the WA engine.Muzozavr wrote:You mean "transparity" instead of "pure blackness"?DEEMAN223344 wrote:It would take some work and make things a bit more restrictive, but you could temporally replace textures with blackness to make the player and HUD invisible.
Nothing. The player object has an ActivationSpeed of 0, meaning that it's impossible to deactivate. Maybe if you changed the ActivationSpeed via CMD 4 it would be doable, but since that command is really "new" I haven't tried it yet.Muzozavr wrote:Since there's a difference between "destroy" and "deactivate": what happens when your stinker gets deactivated?
Just tried this. The end result is that the player's hat, glasses, and shadow all disappear, and you can't interact with some objects(presumably all buttons, not sure)MyNameIsKooky wrote:Maybe if you changed the ActivationSpeed via CMD 4 it would be doable, but since that command is really "new" I haven't tried it yet.
Is there any way I could help?Qloof234 wrote:Just tried this. The end result is that the player's hat, glasses, and shadow all disappear, and you can't interact with some objects(presumably all buttons, not sure)MyNameIsKooky wrote:Maybe if you changed the ActivationSpeed via CMD 4 it would be doable, but since that command is really "new" I haven't tried it yet.
EasyMuzozavr wrote:...rip out all the graphical resources from the WA games and then use some 3D modelling program like Blender to put it all together.
Don't ask me. My dad won't let me edit any files after what happened last time.Muzozavr wrote:Oh wow. So, due to time constraints and my video card being a piece of crap I can't really do anything, at least for now... but thank you. Whenever somebody makes full use of this... it's going to be amazing.