Will Editor3D be open source?

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Caton
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Will Editor3D be open source?

Post by Caton » Sat Dec 06, 2014 11:47 pm

will the editor be open source?
and when I mean the editor I mean not the game only the editor.
Last edited by Caton on Sun Dec 07, 2014 12:51 am, edited 1 time in total.
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Qloof234
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Post by Qloof234 » Sun Dec 07, 2014 12:01 am

Why would you only make the Editor open-source?
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Post by Caton » Sun Dec 07, 2014 12:11 am

no.
I'm asking if it will be open source.
and ms would not mind, because it's only the editor
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Post by Qloof234 » Sun Dec 07, 2014 12:29 am

Okay, let me rephrase that.

What's the point in making just the Editor application open-sourced? We wouldn't be able to add new gameplay elements with just the editor's code.
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Post by Caton » Sun Dec 07, 2014 12:32 am

if the editor was open source then I could add more music and new objects in the editor.
and ms would not mind of the editor being open source
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Post by garirry » Sun Dec 07, 2014 12:36 am

Caton wrote:if the editor was open source then I could add more music and new objects in the editor.
and ms would not mind of the editor being open source
You need to have the game be open-source to add content, making the editor be open-source is less important than having the game be.

Also, MS would never release the source code of any of his games.
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Post by Caton » Sun Dec 07, 2014 12:42 am

yeah, but the editor he might make it open source.
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Qloof234
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Post by Qloof234 » Sun Dec 07, 2014 12:55 am

Again, what's the point? Other than fixing bugs, we can't do anything with just the Editor's code.
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Post by Caton » Sun Dec 07, 2014 12:56 am

ControlObjects Code.

Code: Select all

Function ControlObjects()
Select ObjectType(j)
case 1
ControlPlayer(l)
case 290
ControlThwart(l)
End select
End Function
Last edited by Caton on Sun Dec 07, 2014 12:59 am, edited 1 time in total.
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Post by Caton » Sun Dec 07, 2014 12:57 am

Midnight Synergy, Is Editor3D going to be open source?
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Post by Caton » Sun Dec 07, 2014 1:00 am

Qloof234 wrote:Again, what's the point? Other than fixing bugs, we can't do anything with just the Editor's code.
MS will never give away the source code of his games.
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Post by Qloof234 » Sun Dec 07, 2014 1:09 am

Okay, that's enough. First off, no, Patrick's almost certainly not going to make the Editor open-source. It's his code, I don't think he'd want to open-source it just like that.

Second off, again - Having the Editor's source code wouldn't allow us to add new gameplay objects. That's not how it works. True, we can make reasonably make "custom" objects, but we're not adding anything new there - What we're doing is taking advantage of the file format for in-Editor objects to use them in ways that the game natively supports, but doesn't use by default.
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Post by Caton » Sun Dec 07, 2014 1:19 am

WA BETA?
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Jutomi
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Beta Testing

Post by Jutomi » Sun Dec 07, 2014 1:22 am

I know you'd love to add your own content to this game - and, you can to some extent. :)

But I'm pretty sure it's done, as is, and unless mod support's made(which I doubt would happen)
getting something like a source code is pretty unlikely - for most things. :|

But not impossible - that's all up to Patrick, not us. ;)
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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Post by Caton » Sun Dec 07, 2014 1:23 am

True.
Patrick if you want to make the editor3D open source please say yes
Patrick if you don't want to make the editor3D open source please say no
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Post by Emerald141 » Sun Dec 07, 2014 1:32 am

Caton
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Post by Caton » Sun Dec 07, 2014 1:46 am

why does ms use skype?
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Post by garirry » Sun Dec 07, 2014 1:48 am

Caton wrote:why does ms use skype?
A) What exactly brings you to this conclusion?
B) Even if he did, what is the problem?
C) Why jump to something so off-topic?
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Post by Caton » Sun Dec 07, 2014 1:50 am

I look at one of the previews of wa3 pics.
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Post by Caton » Sun Dec 07, 2014 2:05 am

I hope ms says yes if he did I would be so happy. :D
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Qloof234
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Post by Qloof234 » Sun Dec 07, 2014 2:25 am

Okay, please stop posting in this thread. If Patrick decides to open-source the Editor for whatever reason, he'll tell us about it (considering the Editor's already released, though, I don't think he's going to open-source it). Bumping the thread every fifteen minutes isn't going to increase the chances of that happening.
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Post by Caton » Mon Dec 08, 2014 1:34 am

just saying if the Wonderland Adventures Editor V0.03 was open source we could add new custom objects and add custom magic and fix bugs and add new custom stuff to the editor and add new adjustments and It would be a lot of fun. :D
and It is the final WA Editor. so MS might make it open source.
and add new stuff and share it on pcpuzzle with our custom game with adventures and hubs
What do you think Patrick?
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Post by Midnight Synergy » Mon Dec 08, 2014 4:10 am

No.

The game or editor is not open source, nor will it be.

Caton - please stop posting (or PMing) me repeated requests. If you want to ask a question once, that's fine - but don't keep repeating yourself. If you don't get an answer right away, there's no need to post again. You're on a probationary period here... don't push it.
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