WA: TUKC

Help Topics, Bug Reports, Feature Requests, etc.
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Nobody
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WA: TUKC

Post by Nobody »

I may be creating a new adventure using the MOFI Hub system. Any level designers?
Last edited by Nobody on Tue Apr 21, 2009 12:03 am, edited 1 time in total.
i should change my signature to be rude to people who hate pictures of valves
maxnick
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Post by maxnick »

What does LM stand for??? :? :? :? :?: :?: :?:
Uijt jt nz tjhobuvsf.
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Nobody
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Post by Nobody »

That's not important.

I'm thinking of changing the title anyway.
i should change my signature to be rude to people who hate pictures of valves
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Nobody
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Post by Nobody »

Help! The player starts in the wrong spot! I need to know where it starts!
i should change my signature to be rude to people who hate pictures of valves
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cbloopy
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Post by cbloopy »

Nobody wrote:That's not important. I'm thinking of changing the title anyway.
Right, so now, what does TUKC stand for? :lol: :wink:
Nobody wrote:Help! The player starts in the wrong spot! I need to know where it starts!
From this post (bookmark it in your browser!):
cbloopy wrote:MOFI always starts a new game on 1.wlv, (x,y)=(37,8 )
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Qloof234
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Post by Qloof234 »

Quoting cbloopy from the Hacking thread:
cbloopy wrote:One more thing: in MOFI the game starts on hub level 1 (x,y)=(37,8.). You can easily get around this by putting a LevelExit object there to warp you to whatever location on whatever hub level you want, to get to the real starting point of your adventure.
It's not possible to directly change it, unfortunately.
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mqdar
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Post by mqdar »

*hesitates*

Oh the shame of people posting at the same time, oh the shame... xD :lol:
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
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JohnEmmanuel143
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Post by JohnEmmanuel143 »

You got that right!

:lol: :lol: :lol: :lol:
!!!!!!WA:TMS Announcement!!!!!!!
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mqdar
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Post by mqdar »

JohnEmmanuel143 wrote:You got that right!

:lol: :lol: :lol: :lol:
:)
:lol: :lol: :lol:

Anyway, I'll try creating some levels, Nobody. Even though I'm thinking about doing my own adventure using the MOFI hub (a 'closely guarded' secret :P ), so far it's all 'in my head'. :lol:
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
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Qloof234
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Post by Qloof234 »

:lol: :lol: :lol:


I just noticed that, now it's twice that I've had that happen to me :lol:
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Nobody
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Post by Nobody »

Sorry I'm late. :? :P

TUKC: The Unexpected Kidnapping Case.

mdqar: Okay! I'll send you a PM telling you where I am right now.
i should change my signature to be rude to people who hate pictures of valves
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DEEMAN223344
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Post by DEEMAN223344 »

Where does the WA1 demo start?
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cbloopy
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Post by cbloopy »

That's off topic. The starting location 9.wlv (x,y)=(13,7). But I did more testing and found out that the wg.exe in WA1 demo is not suitable for general custom adventure use, because I don't think it has any programming for spikeyballs or chompers, and will MAV on any levels that use them. It would probably be necessary for you to use the full version of wg.exe.
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Nobody
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Post by Nobody »

Does anyone else want to create some levels for me? :D
i should change my signature to be rude to people who hate pictures of valves
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Nobody
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Post by Nobody »

Nobody( not me)?
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Nobody
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Post by Nobody »

YOU SHALL BE REWARDED.

MAYBE. :lol:

I need designers!

Unless it's going to be just me and mqdar!
i should change my signature to be rude to people who hate pictures of valves
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