The theme of this level is that it uses custom...stuff. It is dedicated to the wonderful concept of having an editor to make your own custom levels, and now, with all the many brilliant custom additions that we have today.
Special thanks to everyone who made, edited, and/or found these level textures, icons, wops, object textures, background textures, water textures, music tracks, superadjustable objects, and, of course, to MS for the editor and Player itself, (or we wouldn't have anything else of the above anyways)

Here is all you need to download to play this adventure: (mainly of textures)
This adventure is standalone and has little dialog. Just so you know.
Tips and Tricks:
1. You can see the shadows of the invisible chompers in the first room.
2. You can kill all of the fireflowers, chompers, and spikeyballs in the first room if you're crafty.
3. Be careful in the 2nd room. Again, save often.
4. Save every step you take if you want to get the white gems in Room 3.
5. If you missed some coins and gems, you should look around the cages in the first room, in the main area of the first room, and in the 3rd room right side.
EDIT: New version to fix the Mace/Maceball incident.