Adventure 20: The Mysterious Duck part 16

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Master Wonder Mage
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Adventure 20: The Mysterious Duck part 16

Post by Master Wonder Mage » Tue Jul 31, 2012 4:27 am

Welp, here it is. 36 .wlv's and 27 .dia's of absurd duck-hating fun. The longest .dia has 29 full interchanges. That's about all I'm going to say, except that I am sick of this adventure and please withhold any negative commentary for a 24 hour time period. And I'm only half-joking. Uses my music pack, MoFI textures, and the random music piece I released earlier today, duck textures, and a couple of random textures included in the .zip. Story based.

Edit: Since I stuck together the level list for yotyot, I figured I would post it.

Part 1
Part 2
Part 3
Part 4
Part 5
Part 6
Part 7
Part 8
Part 9
Part 10
Part 11
Part 12
Part 13
Part 14
Part 15
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Last edited by Master Wonder Mage on Tue Jul 31, 2012 6:59 pm, edited 4 times in total.
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llarson
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Post by llarson » Tue Jul 31, 2012 4:29 am

YAY! Downloading. I enjoy your levels.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 4:30 am

Oh, gosh. Accidentally uploaded what I have of Thwart Wars part 8 so far. Oops. :oops: Please disregard this until fixed.
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llarson
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Post by llarson » Tue Jul 31, 2012 4:32 am

Oh sorry. It's my fault for being quick. Take your time.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 4:37 am

Okay, back up. Forgive that little fluke and DO NOT PLAY MY LEVEL IN PROGRESS! IF I GET ONE INKLING THAT YOU DID YOU WILL DIE!
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llarson
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Post by llarson » Tue Jul 31, 2012 4:39 am

Master Wonder Mage wrote:Okay, back up. Forgive that little fluke and DO NOT PLAY MY LEVEL IN PROGRESS! IF I GET ONE INKLING THAT YOU DID YOU WILL DIE!
*gulp* Yes sir master wonder mage
Anyways can't wait to start 8)
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Jul 31, 2012 4:39 am

Finally! It's been 8 months! I'm looking forward to participating in this epic tennis again. :D
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Post by ab-47 » Tue Jul 31, 2012 6:34 am

This level will be interesting. :)
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
ab-47
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Post by ab-47 » Tue Jul 31, 2012 8:25 am

well, here's my reply to this.

Action (9/10): I liked some of the action areas, but the most annoying was in the obstacle course

Puzzle(8/10): there were good puzzles, but not that hard for me, the POP area with the turtles was fun though!

Story(10/10): Nice efforts!

Scenery(8/10): some rooms were empty looking, the rest was nice looking!

Bugfree(8/10): I noticed A mistake in the obstacle course level, You could simply skip the last escape with the chomper beside the fast shooting fireflower, by blinking past the button, without pressing it.

cutscenes(9/10) I love cutscenes! but I prefer cutscenes that has a lot of action and moving!

Overall(52/60): cool level! I hope more you make more, I'm lusting puzzles! :D
LEVEL LIS1
The Hidd3n Archive, Part Four: [36%, In Progress]
The Hidden 4rchive, Part Three (Redeemer's Edition)
The Apocollab [0%, Confirmed, Planning]
Are Cookie and Ash Gay? [Cancelled]
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 12:26 pm

Next TMD level will be mostly puzzles, with another element or two thrown in, depending on what MNIK does.
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Nobody
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Post by Nobody » Tue Jul 31, 2012 4:30 pm

I like the story so far, and the obstacle course was awesome, but I'm missing the Duck8 texture for some reason.
i should change my signature to be rude to people who hate pictures of valves
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 4:45 pm

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llarson
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Post by llarson » Tue Jul 31, 2012 6:13 pm

Woo! Finished it. Can't wait to see what happens next. Can I make a character similar to:
The chomper that was with red? as he's my fave. I know his name but I'm not telling for spoilerish reasons.
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
My Level List
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 6:30 pm

I mentioned the chomper earlier on in part 12. But yeah, I understand that it's really fun to type like thisssssssss.
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llarson
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Post by llarson » Tue Jul 31, 2012 6:33 pm

Master Wonder Mage wrote:I mentioned the chomper earlier on in part 12. But yeah, I understand that it's really fun to type like thisssssssss.
Thanks :D
"Cabbage is useless"~Came to me in a dream
"Aparagus is Unlovable"~Common knowledge
"Radishes are Ugly"~Came to my mind
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Jul 31, 2012 9:52 pm

Finished it! That was really, really long for a tennis adventure. Oh well, it makes this tennis all the more awesome. :D

Also, you ended at the perfect spot for me. Part 17 is going to be fun to make! :twisted:

A few problems with this adventure, though (SPOILERS FOR THOSE WHO HAVEN'T FINISHED THIS YET):
-The Slip teleporter activation can be repeated.
-You can ignore Slip in the dining hall (I think?)
-Typo: "enterance". I've noticed you making this typo a lot. The correct spelling is "entrance".
-Missing Ozi and Slip in the cutscene where Ozi refuses to submit. Also, you got Ozi and Quinty mixed up in the dialogues there.
-The Duckoid under the tent might be a bit hard to notice.
-Typo: "communicater". The correct spelling is "communicator".
-Non-invisible Chompers in woods after the Ranx delivery.
-Grammatical error: "I'll right it on the back of the envelope." It should be "I'll write it".
-You forget to remove the sign near the Chomper in the Main Factory.
-The General Command in front of the Duckoid Door of Doom repeats.
-Missing word: "need" (in the dialogue right before the fight with the ScritterFlower thingy)
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Master Wonder Mage
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Post by Master Wonder Mage » Tue Jul 31, 2012 10:12 pm

MyNameIsKooky wrote:
-The Slip teleporter activation can be repeated. Couldn't think of an easy way to fix this, so I didn't bother. Not an important glitch, and I hoped no one would notice. :oops:
-You can ignore Slip in the dining hall (I think?)Oops, I meant to fix that and forgot when I went to do the last fixes and tests
-Typo: "enterance". I've noticed you making this typo a lot. The correct spelling is "entrance". ...
-Missing Ozi and Slip in the cutscene where Ozi refuses to submit. Also, you got Ozi and Quinty mixed up in the dialogues there. They're there, just off screen. Couldn't figure out how to fix this without spending several hours doing so. And not surprising about the Quinty thing. I caught myself several times.
-The Duckoid under the tent might be a bit hard to notice.OH WELL
-Typo: "communicater". The correct spelling is "communicator".Not much to say.
-Non-invisible Chompers in woods after the Ranx delivery.I think I forgot to delete some.
-Grammatical error: "I'll right it on the back of the envelope." It should be "I'll write it". The result of spending a 10-12 hour day working on an adventure.
-You forget to remove the sign near the Chomper in the Main Factory.Noticed but forgot
-The General Command in front of the Duckoid Door of Doom repeats.Oh.
-Missing word: "need" (in the dialogue right before the fight with the ScritterFlower thingy)Oop.
Comments in bold and white.
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Wonderman109
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Post by Wonderman109 » Thu Aug 02, 2012 3:01 am

Link disappeared for some reason... :?

EDIT: It's back now somehow...
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Master Wonder Mage
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Post by Master Wonder Mage » Thu Aug 02, 2012 3:04 am

...you were probably logged out...
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Wonderman109
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Post by Wonderman109 » Sat Aug 04, 2012 2:38 pm

Missing ScritterRed.bmp :( :?
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Aug 04, 2012 2:40 pm

The textures are posted and required in the part 14 topic.

You should probably play this series from the beginning if you want to understand everything.
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Wonderman109
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Post by Wonderman109 » Mon Aug 06, 2012 5:26 pm

*bump* I'm stuck with the magic removal area, in the Pop zone. I don't know where to start, as usual...
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StinkerSquad01
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Post by StinkerSquad01 » Mon Aug 06, 2012 5:29 pm

Start by popping the two bridges near the buttons, and popping a button.
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Wonderman109
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Post by Wonderman109 » Mon Aug 06, 2012 5:51 pm

Yeah, that's the only part I figured out...what about after..where do I direct the turtles? And when do I need to use the rainbow button and the 2nd moss button? :?
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