BALLZ - Demo 2 Out

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Dark Drago
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BALLZ - Demo 2 Out

Post by Dark Drago » Sat May 19, 2012 7:00 am

At last, my own unique game!

This game is a simple platform-shooter game. There are tons of balls in the world. Not many are kind. Explore the world of balls!

Image
Image

Clicky for demo 2: http://darkdragogames.weebly.com/ballz.html
The download link is before the screenshots
Last edited by Dark Drago on Thu May 24, 2012 4:13 am, edited 2 times in total.
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Dark Drago
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Post by Dark Drago » Sun May 20, 2012 5:14 am

More updates!

Image

PROGRESS:
1/8 worlds completed!
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epicdude15
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Post by epicdude15 » Sun May 20, 2012 5:54 am

what a name :lol:
R u Srs?
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Dark Drago
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Post by Dark Drago » Sun May 20, 2012 7:44 am

I thought very SIMPLE! like a big SIMPLETON!
When I wanted to make a ball game; that time this name struck me first!
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|Cookie|
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Post by |Cookie| » Sun May 20, 2012 8:13 am

Dark Drago wrote:I thought very SIMPLE! like a big SIMPLETON!
When I wanted to make a ball game; that time this name struck me first!
GAAH.
I'm making a game called ball adventure.
But it's not like your game!
Is your game have a storyline? :?
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Dark Drago
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Post by Dark Drago » Sun May 20, 2012 9:33 am

Well, the story is to defeat king BALLLORD ( ball lord). You need to travel through 8 worlds for the sake!

UPDATE:
PROGRESS - 53%
8/15 levels in DEMO1

New pics! Explore the 2nd world - sandy desert!

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Dark Drago
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Post by Dark Drago » Mon May 21, 2012 4:54 am

NEW UPDATES:

The cool screenshots of the METEOR world!

Image
Image
Image

PROGRESS:
DEMO 1 -82%
13/15 levels done!

Demo 1 coming very soon!
Last edited by Dark Drago on Mon May 21, 2012 12:29 pm, edited 1 time in total.
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Dark Drago
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Post by Dark Drago » Mon May 21, 2012 8:28 am

DEMO 1 released
It comes with 3 worlds!
Last edited by Dark Drago on Thu May 24, 2012 4:15 am, edited 1 time in total.
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boywhoflies
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Post by boywhoflies » Mon May 21, 2012 3:19 pm

I tried it. It's fun! :D
Mr. Robot never dies! :D

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Post by |Cookie| » Mon May 21, 2012 6:43 pm

It's fun!
I win it,but when you win the game it will show you:

Code: Select all

_________________________________________
ERROR in
action number 1
of  Step Event
for object e9:

Error in expression:self.x-pla.x>0
 position 12: Unknown variable x
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Dark Drago
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Post by Dark Drago » Tue May 22, 2012 2:59 am

You mean after the 3rd castle boss?
Then its demo 1 end
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Dark Drago
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Post by Dark Drago » Tue May 22, 2012 8:12 am

PROGRESS:
Demo 2 - 55%
Levels - 9/15

Worlds 4&5 pix!
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Image
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StinkerSquad01
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Post by StinkerSquad01 » Tue May 22, 2012 12:17 pm

I don't like this game very much.

The graphics are not very good, or at least the ones you made, because I can tell that some of those graphics are not yours. The engine is also pretty lame. There are collision bugs, and some other bugs as well. The ones that really bugged [no pun intended] me were when try the go off a ledge to a block below, I would stop at the very edge, and when hitting the side of a block, I don't really collide, the character spazzes out and teleports repeatedly right in front of the block. Sometimes, the difficulty is pretty annoying, too. With no variable jumping, it is almost impossible to dodge two bouncing enemies on one block. There is also the not-so-good health system, I recommend having a period of invincibility after being hurt. That's my 2-cents.
Last edited by StinkerSquad01 on Tue May 22, 2012 8:26 pm, edited 1 time in total.
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Post by Emerald141 » Tue May 22, 2012 8:24 pm

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Dark Drago
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Post by Dark Drago » Wed May 23, 2012 2:22 am

Fault finders are welcome!
Bcos they'd be the persons who can improve my game.

I THANK YOU FOR ERROR REPORTING

I'll fix the collision bugs in demo2
Moreover, a minigame doesn't need that good graphics, right? :D
Last edited by Dark Drago on Thu May 24, 2012 6:13 am, edited 2 times in total.
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StinkerSquad01
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Post by StinkerSquad01 » Wed May 23, 2012 3:13 am

Dark Drago wrote: 2. SS01 you could have reported bugs in a calmer manner rather than using "LAME" and etc
6. I'll also like to thank boywhoflies and kidkidaaa1 for appreciating this game, but I'm disappointed in behalf of the others
2. I am only giving my honest opinion, and you haven't really been the nicest guy either, see Emerald's post in Sammy_Bro's ragequit topic, something about you saying something about his ego.

6. *sigh* You need to learn to take crticism, okay?

No offense, but I am getting a bit fed-up with the way you act. :roll:
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StinkerSquad01
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Post by StinkerSquad01 » Wed May 23, 2012 3:19 am

Sorry for DP, I am on a tablet and it is just easier.


In response to 1, mini-games don't really have a plotline, as you are on a quest to defeat "Ballord." Your logic does not really make sense. :?
5.
I don't like this game very much.
If you make improvments, it would be better.
8. Did I mention shooting? :? Edit: Do you mean that is being added?
Last edited by StinkerSquad01 on Fri Jun 29, 2012 10:24 pm, edited 5 times in total.
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Dark Drago
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Post by Dark Drago » Wed May 23, 2012 3:22 am

StinkerSquad01 wrote:
Dark Drago wrote: 2. SS01 you could have reported bugs in a calmer manner rather than using "LAME" and etc
6. I'll also like to thank boywhoflies and kidkidaaa1 for appreciating this game, but I'm disappointed in behalf of the others
2. I am only giving my honest opinion, and you haven't really been the nicest guy either, see Emerald's post in Sammy_Bro's ragequit topic, something about you saying something about his ego.

6. *sigh* You need to learn to take crticism, okay?

No offense, but I am getting a bit fed-up with the way you act. :roll:
I don't think talking about someone's ego is wrong, but the thing is I apologized. Although I felt things were like that.
The way I act you say? Can someone tell me how to be nicer? By the way, how old are you?
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StinkerSquad01
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Post by StinkerSquad01 » Wed May 23, 2012 3:27 am

Just try to think how you will make others feel before you post, and read what you say over again. As for my age, why does it concern you?
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Dark Drago
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Post by Dark Drago » Wed May 23, 2012 3:35 am

DELETE
Last edited by Dark Drago on Thu May 24, 2012 6:13 am, edited 1 time in total.
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Dark Drago
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Post by Dark Drago » Wed May 23, 2012 8:12 am

PROGRESS:
full version
31/40 - 77% done

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Post by StinkerSquad01 » Wed May 23, 2012 12:09 pm

Dark Drago wrote: AND I'M NOT ABLE TO FIX THE WALL FALL STICK GLITCH
SO I TURNED IT INTO A FEATURE - STICKY HOLD GRIP
SO THAT YOU CAN AVOID FALLING OUT OF CONTROL
The "grip" only happens occasionally. So you might wanna redo the engine..
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Dark Drago
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Post by Dark Drago » Wed May 23, 2012 1:37 pm

StinkerSquad01 wrote:
Dark Drago wrote: AND I'M NOT ABLE TO FIX THE WALL FALL STICK GLITCH
SO I TURNED IT INTO A FEATURE - STICKY HOLD GRIP
SO THAT YOU CAN AVOID FALLING OUT OF CONTROL
The "grip" only happens occasionally. So you might wanna redo the engine..
will try
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Post by Sammy_P » Wed May 23, 2012 3:26 pm

*passes game award Most Laziest Explosion Sprite to Dark Drago*

no offense
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Post by boywhoflies » Wed May 23, 2012 8:18 pm

Just so you know, I find that it's quite flawed as well. I did enjoy playing it, though.
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Post by Emerald141 » Wed May 23, 2012 10:56 pm

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Dark Drago
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Post by Dark Drago » Thu May 24, 2012 3:41 am

Okay emerald;

Deep sorry from bottom of my heart!
I'll look forward to be a better person

But what you meant by:
Emerald wrote:The way you act is that you take it rather poorly when criticized, as seen when you said you were "disappointed" in me and SS01 when we said we found some faults with it, and also when you snapped at LittleZbot when he noted Clogo World's visual similarity to SMW3. You also very often come across as egotistical and rude yourself, as you laud and advertise your own accomplishments and occasionally take credit for other peoples' (i.e. taking credit for Epigam), while mostly shrugging off other people's ideas and accomplishments. You also word what you say very harshly and demeaningly.
What did you mean by taking credit for epigam?
I still don't get what epigam's meaning is?
Do you mean to say I give importance only to my games rather than others' games?
If that is so, I'm really sorry; I didn't know I was doing that
As far as I know, ballz is not completely similar to any other game.
Please reply :D

And 1 more question "is egoistic or egotistical the correct words?I really don't know:oops: "
Sammy_P wrote:*passes game award Most Laziest Explosion Sprite to Dark Drago*

no offense
thanks; I don't know why but I simply like the word -lazy

DEMO 2!
I have removed the wall collision bugs but still I couldn't remove sticky hold glitch. It comes with 6 worlds
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Post by Emerald141 » Thu May 24, 2012 12:18 pm

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Post by hoomdoom » Thu May 24, 2012 10:21 pm

StinkerSquad01 wrote:I don't like this game very much.

The graphics are not very good, or at least the ones you made, because I can tell that some of those graphics are not yours. The engine is also pretty lame. There are collision bugs, and some other bugs as well. The ones that really bugged [no pun intended] me were when try the go off a ledge to a block below, I would stop at the very edge, and when hitting the side of a block, I don't really collide, the character spazzes out and teleports repeatedly right in front of the block. Sometimes, the difficulty is pretty annoying, too. With no variable jumping, it is almost impossible to dodge two bouncing enemies on one block. There is also the not-so-good health system, I recommend having a period of invincibility after being hurt. That's my 2-cents.
I thought it was O.K. :)
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Dark Drago
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Post by Dark Drago » Fri May 25, 2012 6:42 am

PROGRESS:
80%
Full version - 36/45 levels done
World 9 is full of bonus and fun only

I'm taking a week's break from ballz designing and gonna be contributing to Wonderland works
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