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DEEMAN223344
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Post by DEEMAN223344 » Sun Jun 24, 2012 1:28 pm

UGH!!! It happened again.
MS really needs to do something.
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Emerald141
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Post by Emerald141 » Sun Jun 24, 2012 1:43 pm

I still don't see why this glitch is so important.
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DEEMAN223344
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Post by DEEMAN223344 » Sun Jun 24, 2012 1:53 pm

It's annoying.
Also, SS01 wants you to change the poll on the chat topic.
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Emerald141
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Post by Emerald141 » Sun Jun 24, 2012 5:27 pm

DEEMAN223344 wrote:It's annoying.
Also, SS01 wants you to change the poll on the chat topic.
Please try to stay on topic.

Anyways, since I don't currently have any mainstream storyline ideas, I'm going to work on TGT7 for my next adventure. After that, maybe I'll make my PotZ submission FOR REAL THIS TIME.
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Dark Drago
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Post by Dark Drago » Mon Jun 25, 2012 10:22 am

Last edited by Dark Drago on Fri Jul 06, 2012 1:40 pm, edited 2 times in total.
MyNameIsKooky
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Post by MyNameIsKooky » Tue Jun 26, 2012 4:26 pm

There's a 90% chance that my 50th adventure will be released tonight!
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yot yot5
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Post by yot yot5 » Tue Jun 26, 2012 5:07 pm

MyNameIsKooky wrote:There's a 90% chance that my 50th adventure will be released tonight!
ALREADY???

You are are very fast worker...
MyNameIsKooky
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Post by MyNameIsKooky » Tue Jun 26, 2012 5:13 pm

yot yot5 wrote:
MyNameIsKooky wrote:There's a 90% chance that my 50th adventure will be released tonight!
ALREADY???

You are are very fast worker...
Well, this adventure is more focused on atmosphere than puzzles, but yeah.
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yot yot5
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Post by yot yot5 » Tue Jun 26, 2012 5:16 pm

MyNameIsKooky wrote:
yot yot5 wrote:
MyNameIsKooky wrote:There's a 90% chance that my 50th adventure will be released tonight!
ALREADY???

You are are very fast worker...
Well, this adventure is more focused on atmosphere than puzzles, but yeah.
Ah.

Could you release it within 1 hour or after another 12? I was about 10 comments late on Emerald's because of the darn time zones.
MyNameIsKooky
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Post by MyNameIsKooky » Tue Jun 26, 2012 7:56 pm

I think it'll take me a few more hours to finish and I'd like to release it ASAP (preferably at night in my time zone).
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Post by MyNameIsKooky » Wed Jun 27, 2012 1:24 am

Hopefully it will be finished within the next two hours.
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Post by MyNameIsKooky » Wed Jun 27, 2012 3:31 am

Doing final test runs.
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Dark Drago
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Post by Dark Drago » Wed Jun 27, 2012 11:08 am

ADV 13 - THE MOON TEMPLE

STORYLINE:
Its simple.
Uncover the mystery behind it!
It is said the areas around the temple and the mushroom cave are spooky.
Find out what causes the spook.

PICTURES:
Here's one part of the adventure:
This place is near MUSHROOM CAVE
Image
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LittleZbot
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Post by LittleZbot » Wed Jun 27, 2012 6:46 pm

That looks nice!
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.

May these Wonderlanders find more adventures in passing than they ever had in life.
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yot yot5
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Post by yot yot5 » Thu Jun 28, 2012 12:38 pm

My 14th adventure, Under The Snow, is about half done. I still have 7 more puzzles to make!
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Dark Drago
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Post by Dark Drago » Fri Jun 29, 2012 10:02 am

I'm going to make a trilogy...
"THE SAND CURSE"

It has these 3 adventures:
14. Walking The Hot Sands
15. Underground Mystery
16. The Sun Temple

How do you like the idea???
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yot yot5
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Post by yot yot5 » Fri Jun 29, 2012 11:15 am

Dark Drago wrote:I'm going to make a trilogy...
"THE SAND CURSE"

It has these 3 adventures:
14. Walking The Hot Sands
15. Underground Mystery
16. The Sun Temple

How do you like the idea???
Very good adventure names, but remember these three guidelines:

1: Quality over quantity!!! Making one 30-minute adventures is much better than three 10-minute adventures.
2: Design unique ideas for puzzles/action! Your levels have a lot of old stuff. Old stuff can be fun, but we all love new ideas!
3: Make a fun, mysterious storyline concept with room to improve. As you make more and more adventures, an awesome storyline will form.

You're not a bad adventure maker, you just rush through these things. Take time to perfect every adventure!
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Dark Drago
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Post by Dark Drago » Fri Jun 29, 2012 11:42 am

yot yot5 wrote:
Dark Drago wrote:I'm going to make a trilogy...
"THE SAND CURSE"

It has these 3 adventures:
14. Walking The Hot Sands
15. Underground Mystery
16. The Sun Temple

How do you like the idea???
Very good adventure names, but remember these three guidelines:

1: Quality over quantity!!! Making one 30-minute adventures is much better than three 10-minute adventures.
2: Design unique ideas for puzzles/action! Your levels have a lot of old stuff. Old stuff can be fun, but we all love new ideas!
3: Make a fun, mysterious storyline concept with room to improve. As you make more and more adventures, an awesome storyline will form.

You're not a bad adventure maker, you just rush through these things. Take time to perfect every adventure!
Surely! :D
Every adventure will take at least 5 rooms and 3 to 4 puzzles each room.
I'm going to focus in this ascending order.
1. Length
2. Fun
3. Dialogue
4. Puzzle
5. Scenery

There are lots of questions and mysteries in each and every dialogue. :D
Last edited by Dark Drago on Fri Jun 29, 2012 2:56 pm, edited 2 times in total.
ab-47
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Post by ab-47 » Fri Jun 29, 2012 12:56 pm

that's what I call by a desert! 8)
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yot yot5
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Post by yot yot5 » Fri Jun 29, 2012 2:19 pm

Dark Drago wrote:Surely! :D
Every adventure will take at least 5 rooms and 3 to 4 puzzles.
I'm going to focus in this ascending order.
1. Length
2. Toughness
3. Dialogues
4. Puzzle
5. Scenery

There are lots of questions and mysteries in each and every dialogue. :D
You don't need to make adventures tough! Replace Toughness with "FUN-NESS" and it'll be a good plan.
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Dark Drago
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Post by Dark Drago » Fri Jun 29, 2012 2:54 pm

yot yot5 wrote:
Dark Drago wrote:Surely! :D
Every adventure will take at least 5 rooms and 3 to 4 puzzles.
I'm going to focus in this ascending order.
1. Length
2. Toughness
3. Dialogues
4. Puzzle
5. Scenery

There are lots of questions and mysteries in each and every dialogue. :D
You don't need to make adventures tough! Replace Toughness with "FUN-NESS" and it'll be a good plan.
Aka~ I meant I'll concentrate fourthly on toughness...
Which means it won't be tough at all :D
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Dark Drago
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Post by Dark Drago » Fri Jun 29, 2012 4:30 pm

PROGRESS:
Adventure 14 - 10% done
This adventure is quite easy but highly puzzley
Just started the main dialogue with Guggenheimer.
Out of the 7 planned and revised rooms, I've started the room where player meets him outside the sun temple.
I'm working slowly and patiently.
That's it for today.
I'll post progress once in a day.
The next time, I'll send a pic too.

RELEASE:
I may release mostly on July 4th or 5th.
I'm really taking care of every single part of the adventure.
Last edited by Dark Drago on Sun Jul 01, 2012 10:09 am, edited 2 times in total.
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|Cookie|
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Post by |Cookie| » Fri Jun 29, 2012 11:15 pm

ab-47 wrote:that's what I call by a desert! 8)
Really good, ab-47! :D
you are really COOL at making the adventures looking good! :D
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Wonderman109
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Post by Wonderman109 » Fri Jun 29, 2012 11:21 pm

ab-47 wrote:that's what I call by a desert! 8)
Now THAT'S a real desert.

Nice one, Ab-47. I can't wait for the level after seeing this!
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StinkerSquad01
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Post by StinkerSquad01 » Fri Jun 29, 2012 11:24 pm

Deserts don't have trees, even dead ones...? Looks neat either way.
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Post by Wonderman109 » Fri Jun 29, 2012 11:26 pm

StinkerSquad01 wrote:Deserts don't have trees, even dead ones...? Looks neat either way.
If the desert was recently a forest but got set on fire a few months ago... :lol: :roll:
ab-47
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Post by ab-47 » Sat Jun 30, 2012 1:39 am

Thanx for the reply everyone, since cactus trees need models and palms need mofi, ill stick to dead trees.
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Dark Drago
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Post by Dark Drago » Sat Jun 30, 2012 4:50 am

I forgot to mention.
Nice desert.
It looks better when screenshot from player
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epicdude15
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Post by epicdude15 » Sat Jun 30, 2012 5:58 am

im making an adventure called
AdVOIDing,
a portal leads you to the past and future so a magical spell to the other side of life will work...
Set in the void...
To a green grass place,
You can only use the rainbow portal once at every world (timezone)
everything may change...
last thing:
BEWARE:
Foreth the Pyramid ofeth darkness may beith alive foreth it was never dead.
This talk is hard!!!!
read all the signs at the start,
especially
Those people who played my random adventure...
Well as soon as it comes out i say,
Good luck
encouragement by : yotyot's teleportation place thing
R u Srs?
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yot yot5
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Post by yot yot5 » Sat Jun 30, 2012 10:54 am

My next adventure has been lengthened, so it might not be released for a while. I want to include a few more cutscenes to do with Balrash and Company.
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