I Wanna Be The Guy: hilariously hard game

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mqdar
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Post by mqdar » Sun Feb 01, 2009 5:35 pm

The second screen.

There's only one path out of the first screen, so what do you mean? :?
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Post by jdl » Sun Feb 01, 2009 6:03 pm

The very first screen is the one where, if you go down, white bars appear blocking your path up and you get killed by spikes. If you go up, it leads to the second screen. The second screen, is where you first meet the falling apples. The third, is where you go cloud hopping. :wink: In the cloud hopping room, you can go two ways, up and left.
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Post by Muzozavr » Sun Feb 01, 2009 6:12 pm

Falling apples and cloud hopping... not much advice can be given, sorry!

As for paths, there's a way to go in every direction from the first screen...

To go down, just jump far enough past the last spike-wall and it won't trigger.
To go left, go where the second spikewall is, and when it JUST starts going away, doublejump back up to trigger the first spikewall, then fall down and wait until the spikewall goes there. Then doublejump back up, and walk through the wall.
To go up, well you know already. :lol:
To go right... actually I have no idea how to do that and it only allows you to skip a small bit of the upper path and you eventually need to return anyway, so going to the right is pretty much useless. The fake wall is behind the third spikewall...
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Post by mqdar » Sun Feb 01, 2009 6:29 pm

Where do you learn all this? :o :?

Oh I see. I never learned about going up, because when I tried, I didn't know how to double-jump, and for going left, didn't notice that sneaky wall. :twisted:

I'm talking about going down. That's where I'm stuck. I've found the secret, but it's still so difficult.
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Post by mqdar » Sun Feb 01, 2009 6:36 pm

Oh my, I went up, and those falling apples! Aren't they so mean? :lol: :lol: :lol:
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Post by jdl » Sun Feb 01, 2009 6:57 pm

I couldn't get past that spike wall on the first screen when I go down. Whats down there anyway??? Death? :evil:
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Post by mqdar » Sun Feb 01, 2009 7:27 pm

jdl wrote:I couldn't get past that spike wall on the first screen when I go down. Whats down there anyway??? Death? :evil:
Yes, death, until you find the secret. :wink: 8)
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Post by jdl » Sun Feb 01, 2009 7:31 pm

Ok, I did it. How do I get past the room with all the spikes? One spike moves for some reason... Is there a invisable block? If so, can you post a picture where it is because I can't find one. :?
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Post by Muzozavr » Sun Feb 01, 2009 8:36 pm

jdl, you must SHOOT (!) the spike that moves, and it will fall down, making a platform for you to stand on. Then you have to conquer a huge annoying sequence of appearing and disappearing blocks. It's all memorisation, really.
P.S. When you get to the screen with a starry background, run through or you'll cry.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by mqdar » Sun Feb 01, 2009 9:34 pm

Muzozavr wrote:jdl, you must SHOOT (!) the spike that moves, and it will fall down, making a platform for you to stand on. Then you have to conquer a huge annoying sequence of appearing and disappearing blocks. It's all memorisation, really.
Exactly!
I still haven't mastered those appearing and disappearing platforms. Oh, they are so annoying. When you don't step on them, they don't show you the right pattern. :twisted: :roll: :lol:
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Post by jdl » Mon Feb 02, 2009 10:35 pm

OMG Muzozavr!!! What do you call this???

And I'm suposed to run??? :shock: :lol:

I was just sitting there playing and thought "A starry background... Cool!" and then I heard the music and thought... "Ok... What is going on??? Wait, it couldn't be... Could it?" Then after I thought that, he fell right on me!!! I was like "WHAT THE?!?!???!!!" How random can this game get anymore??? :lol: :twisted:
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Post by jdl » Mon Feb 02, 2009 11:24 pm

Ok, I got past there. My computer was doing something wierd so I couldn't do it right the first few times. Anyway, now I gotta fight Bowser, YAY!!! Oh, what a game... :lol:
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Post by mqdar » Tue Feb 03, 2009 3:11 am

Ok, I'm getting a bit nervous.

Muzo, can you assure me that no scary faces pop up? Embarrassing, but I'm so paranoid about it, thanks to some other stupid game that I played ages ago. :evil:
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Post by Muzozavr » Tue Feb 03, 2009 7:33 am

I've gottten up to Mecha Birdo on the upper path, the wheeled spikes on left path, and Bowser/Wart/Wily on bottom path and seen them personally.
If you're THAT paranoid, you can always find a "Let's Play" on Youtube and see the whole game for yourself.

Except the traps are so sudden, some might just take the role of the scary face. Like the HUGE moon which DROPS on you. :shock: :lol:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by mqdar » Tue Feb 03, 2009 7:37 am

I mean, places where, if you don't do it exactly right, a scary face suddenly pops up. An actual face which is scary, and which you hardly expect to see. The moon is just the moon, not an actual face, isn't it?
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Post by Muzozavr » Tue Feb 03, 2009 7:44 am

As far as I'm aware, no faces. :lol:
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Post by mqdar » Tue Feb 03, 2009 7:47 am

Yay! :D

Well, I've got past the block sequence, through that space room (got crushed the first time :lol: who is that character? I don't usually play with volume on, because it's so loud), and down into an interesting place. Sure enough, it looked perfectly safe, but you know what that means. :twisted:
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Post by Muzozavr » Tue Feb 03, 2009 8:19 am

Gutsman is from the first Megaman. The section seems to be modeled after the SECOND (!) Megaman game with some Mario enemy thrown in.
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Post by jdl » Tue Feb 03, 2009 9:38 pm

How do you beat Wart? I'm desprate. No matter how fast I shoot that BB, (Bullet Bill) it always come straight at me and I can't jump over it. :(
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Post by Muzozavr » Tue Feb 03, 2009 11:45 pm

Stand somewhat closer, and SHOOT THE HECK out of the bullet bill.
If your game lags you can't do that, so you MAY have to dodge instead. Jump into the spike pit at the left and try to dobulejump out past the bullet bill. It's hard but possible.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by mqdar » Wed Feb 04, 2009 8:29 am

Bowser... hmm.

How did you know that was Bowser?! Is it just general knowledge that I haven't learned, or is it game-specific knowledge? :?

Jdl, well assuming that that flying egg-dragon is Bowser, that's where I'm at. But the effort leading up to here... oh god. :lol: :twisted:
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Post by Muzozavr » Wed Feb 04, 2009 8:54 am

Super Mario Bros is general knowledge. :lol:
To kill Bowser, try to shoot the bomb so that it explodes the underside of the vehicle. (not in the face)
Wart... self-explanatory.
Now Dr. Wily, THAT'S hard. It's in the same three-part boss. :shock:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by mqdar » Wed Feb 04, 2009 6:57 pm

OMG, not more Mario. :? :lol:

I never heard the name "Mario" until I joined this forum, I think. So that's not general knowledge for me. Is it just me, or is it to do with New Zealand? Oh New Zealand...
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Post by dlcs18 » Wed Feb 04, 2009 7:36 pm

Mario is Nintendo's italian (therfore not New Zealandian or however you supoosed to say that) plumber and is the top of the socks when it comes to Video Games :P
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Post by Qloof234 » Wed Feb 04, 2009 7:45 pm

dlcs18 wrote:Mario is Nintendo's italian (therfore not New Zealandian or however you supoosed to say that) plumber and is the top of the socks when it comes to Video Games :P
Shortly followed by the blue hedgehog? :wink:
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Post by Muzozavr » Sun Feb 15, 2009 5:00 pm

Found another way in the Megaman part, and fighting Mother Brain right now, and what I see... OH GOD!! :shock:
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Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by jdl » Mon Feb 16, 2009 12:51 am

I quit IWBTG for a while. I can't get past Wiley's fire. :x :evil:
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Post by Muzozavr » Mon Feb 16, 2009 1:05 am

In the screen right before yellow lasers, there's another path.
When you're on the brick at the bottom right, it opens up a small hole. Fall down and navigate an insane freefalling course. You're then in the Metroid area, and OH GOD! :lol:
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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Post by Sammy_P » Mon Feb 16, 2009 1:40 am

I just won very hard/hard mode!!
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Post by Nobody » Mon Feb 16, 2009 1:55 am

Sammy_P wrote:I just won very hard/hard mode!!
I didn't know you had this...
i should change my signature to be rude to people who hate pictures of valves
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