NES Super Mario Brothers

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MyNameIsKooky
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Post by MyNameIsKooky » Wed Oct 07, 2009 11:28 pm

If you read it, it's quite interesting to hear about whats out there in this mere 40 KB Rom. It's amazing, really.
Muzozavr
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Post by Muzozavr » Thu Oct 08, 2009 8:31 am

Umm, you do realize this is the game reading random junk as level data, and therefore it has nothing to do with what the level designers actually intended?

Which is why it's funny. :lol:
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Oct 08, 2009 7:21 pm

Yes, I do realize that. The levels are preselected and the 'extra' levels represent chunks of valuable data. For example, we know that World E-1 represents a chunk of RAM data since the level is different each time. (Try it with PIGOAP and see for yourself.)

However, not everything is garbage. The game selects its levels by using what I like to call Area ID. Area ID selects one of the 128 different Areas based on what number is in the Area ID byte. For Example, World 1-1's Area ID is 25. This causes Area 25 to load upon entry to World 1-1.

Changing the byte that contains 1-1's Area ID makes the game load a different Area for 1-1.

What about all those extra Areas? There are many more Areas that are completable. For example, there is an underwater 1-1 and an overground 1-2.

Some extra Areas are dangerous RAM data, some are just garbage level data from some other data in the ROM, and some Areas don't load at all. Areas that don't load are called blackouts. Blackouts occur when the game can't handle the RAM data, preventing us from seeing what stuff was inside the Area.

However, the levels inside blackouts are alive and playable when entered via pipe.

Hacking the extra Areas can lead to major malfunctions in the game. When I tried to edit Area 4A by Hex-Editor, the game crashes when Mario walks into something. That proves Area 4A represents the collision data. The extra Areas are impossible to edit in any Level Editor. :|

Anyone want some pictures of the extra Areas?
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Blast!10
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Post by Blast!10 » Fri Oct 09, 2009 8:58 am

Guess what I did!!!

:twisted:

I killed Bowser without the hammer and without the fire flower! :twisted:

@MNIK: Yes I do want pictures of them. Are you becoming the cbloopy of SMB hacking or something? :shock:
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Oct 09, 2009 7:12 pm

Blast!10 wrote:@MNIK: Yes I do want pictures of them. Are you becoming the cbloopy of SMB hacking or something? :shock:
Yep. :lol:

Here are the pictures. The Area ID is above each picture as well as what the Area is for.

Note that odd Areas such as an overground castle and an underwater coin room have different enemies than their normal counterparts.


AREA 00: UNDERWATER BONUS
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AREA 01: 2-2 & 7-2
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AREA 02: UNDERWATER PART OF 8-4
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AREA 03: UNDERWATER 3-3
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AREA 04: UNDERWATER 8-3
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AREA 05: UNDERWATER 4-1
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AREA 06: UNDERWATER 6-2
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AREA 07: UNDERWATER 3-1
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AREA 08: UNDERWATER 1-1
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AREA 09: UNDERWATER 1-3
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AREA 0A: UNDERWATER 2-3 & 7-3
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AREA 0B: UNDERWATER 2-1
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AREA 0C: UNDERWATER PIPE ENTRY
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AREA 0D: UNDERWATER 5-1
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AREA 0E: UNDERWATER SKY BONUS
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AREA 0F: UNDERWATER 4-3
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AREA 10: UNDERWATER 6-3
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AREA 11: UNDERWATER 6-1
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AREA 12: UNDERWATER WARP ZONE
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AREA 13: UNDERWATER 8-1
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AREA 14: UNDERWATER 5-2
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AREA 15: UNDERWATER 8-2
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AREA 16: UNDERWATER 7-1
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AREA 17: UNDERWATER NIGHT SKY BONUS
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AREA 18: UNDERWATER 3-2
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AREA 19: UNDERWATER 1-2
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AREA 1A: UNDERWATER 4-2
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AREA 1B: UNDERWATER COIN ROOMS
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AREA 1C: UNDERWATER 1-4 & 6-4
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AREA 1D: UNDERWATER 4-4
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AREA 1E: UNDERWATER 2-4 & 5-4
Image

AREA 1F: UNDERWATER 3-4
Image

That's it for the underwater Areas. There will be more Area pictures to come soon. :D
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 10, 2009 1:17 am

Up next, THE OVERGROUND AREAS!

AREA 20: 3-3
Image

AREA 21: 8-3
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AREA 22: 4-1
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AREA 23: 6-2
Image

AREA 24: 3-1
Image

AREA 25: 1-1
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AREA 26: 1-3
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AREA 27: 2-3 & 7-3
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AREA 28: 2-1
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AREA 29: PIPE ENTRY
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AREA 2A: 5-1
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AREA 2B: SKY BONUS
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AREA 2C: 4-3
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AREA 2D: 6-3
Image

AREA 2E: 6-1
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AREA 2F: WARP ZONE
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AREA 30: 8-1
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AREA 31: 5-2
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AREA 32: 8-2
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AREA 33: 7-1
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AREA 34: NIGHTTIME SKY BONUS
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AREA 35: 3-2
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AREA 36: OVERGROUND 1-2
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AREA 37: OVERGROUND 4-2
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AREA 38: OVERGROUND COIN ROOMS
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AREA 39: OVERGROUND 1-4 & 6-4
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AREA 3A: OVERGROUND 4-4
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AREA 3B: OVERGROUND 2-4 & 5-4
Image

AREA 3C: OVERGROUND 3-4
Image

AREA 3D: OVERGROUND 7-4
Image

AREA 3E: OVERGROUND 8-4
Image

AREA 3F: BLACKOUT

Coming soon, underground pictures. Those get into the extra areas. :wink:
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:17 pm

No comments? :cry:

Here are the underground Areas.

AREA 40: 1-2
Image

AREA 41: 4-2
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AREA 42: COIN ROOMS
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AREA 43: UNDERGROUND 1-4 & 6-4
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AREA 44: UNDERGROUND 4-4
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AREA 45: UNDERGROUND 2-4 & 5-4
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AREA 46: UNDERGROUND 3-4
Image

AREA 47: UNDERGROUND 7-4
Image

AREA 48: UNDERGROUND 8-4
Image

AREA 49: BLACKOUT

AREA 4A: COLLISION DATABLOCK
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AREA 4B: 137-1
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AREA 4C: BLACKOUT

AREA 4D: GROUNDWATER
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AREA 4E: BLACKOUT

AREA 4F: RAM
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AREA 50: T-1
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AREA 51: BLACKOUT

AREA 52: BLACKOUT

AREA 53: RAM
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AREA 54: UNDERGROUND L-PIPE TRAP
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AREA 55: BULKY FLOOR
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AREA 56: BLACKOUT
Image

AREA 57: RAM
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AREA 58: 127-1
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AREA 59: DOUBLE WATER CORRIDOR
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AREA 5A: BLACKOUT

AREA 5B: RAM
Image

AREA 5C: LONG ROPES
Image

AREA 5D: BLACKOUT

AREA 5E: BLACKOUT

AREA 5F: S-2 (RAM)
Image

Any comments?
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speegled
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Post by speegled » Sun Oct 11, 2009 5:23 pm

:shock: :shock: :shock: :shock: :shock:

How long did that take to post and figure out?
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:25 pm

Well I've been playing SMB for a few years so... a few years maybe. :lol:

Ready for the Castle Areas?
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orza6006
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Post by orza6006 » Sun Oct 11, 2009 5:26 pm

Woah.

Far more than I can understand. Looks cool though.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:27 pm

They look interesting, right? YOU WANNA PLAY THEM, RIGHT? :twisted:
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:34 pm

Well if you do, I can post a ROM hack where you can play those! :D
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speegled
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Post by speegled » Sun Oct 11, 2009 5:38 pm

O YEAH!
TRY THIS COOL FORUM.

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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:42 pm

Okay. First up is the extra underwater Areas!

I will post all of the extra underwater Areas and extra overworld Areas into one ROM. After that I will do underground and castle Areas.

Please wait for like 10 minutes. I need to compile all the extra overworld and underground Areas into one ROM and test it. When I'm done I'll post it. :D
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speegled
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Post by speegled » Sun Oct 11, 2009 5:43 pm

Me cant wait!
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 5:46 pm

Did you have enough experience to complete the first world of the normal SMB?
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orza6006
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Post by orza6006 » Sun Oct 11, 2009 6:38 pm

MyNameIsKooky wrote:You all know about the good ol' Super Mario Brothers from the NES, right? :D

Well, now you can play an exact (almost) copy on your computer! :D

TO PLAY:

1. Extract both zip files.
2. Go into the Virtua folder and double click the "VirtuaNES.exe" file in there.
3: A window with a black screen will appear. Go to File > Open and open the .nes file found in the Super Mario Bros folder you extracted.
4: The game should start up and you're ready to play! :D

THE CONTROLS:

These are the controls you need to know. They might be hard to get used to, but they will be a cinch after a while. Press Start at the title screen to play. (The title screen is a little different, but other than that, it's a perfect copy.)

Z: Run/Shoot Fireballs
X: Jump
Enter/Return: Start/Pause
S: Save State (Useful for insanely hard things like in IWBTG.)
L: Load State

The VirtuaNES emulator is equipped with hundreds of Game Genie codes that I managed to find on the internet. I haven't tested every single one of them, though. Game Genie codes will alter the gameplay of the game. When you exit the VirtuaNES window and open it again, the codes will be turned off.

To use Game Genie codes, go to Tools > Game Genie and a menu of cheat codes will come up which I sorted into categories so you can easily find a certain type of cheat. I recommend you don't use the Game Genie codes until you get used to using the VirtuaNES emulator first.

Enjoy! :D

NOTE: Once this topic gets a few replies, I'll post some really cool stuff for the NES Super Mario Brothers.

Here is the ROM and the VirtuaNES emulator:

EDIT: The download for the ROM has been deleted. Google "super mary [p1][!].nes rom" (without the "s) and click on the 3rdish result. The ROM is called super mary [p1][!]. It's found by the bottom of the list. Download that.
Extract both?

I only see one - Virtua, and I've extracted that. What's the second file??

1100th Post!
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Blast!10
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Post by Blast!10 » Sun Oct 11, 2009 7:02 pm

EDIT: The download for the ROM has been deleted. Google "super mary [p1][!].nes rom" (without the "s) and click on the 3rdish result. The ROM is called super mary [p1][!]. It's found by the bottom of the list. Download that.
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orza6006
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Post by orza6006 » Sun Oct 11, 2009 7:24 pm

I realised. Thank you.

The controls are a bit weird, but I'm getting used to them.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Oct 11, 2009 7:51 pm

When I was making the ROM with the new Areas, something went horribly wrong. I was editing an extra Area and then the ROM wouldn't load at all when I tried to play it. :cry:

I'm going to have to try again tomorrow or later.
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Oct 13, 2009 10:09 pm

Blast!10 wrote:Guess what I did!!!

:twisted:

I killed Bowser without the hammer and without the fire flower! :twisted:

@MNIK: Yes I do want pictures of them. Are you becoming the cbloopy of SMB hacking or something? :shock:
You used a Starman time cheat thing.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Oct 17, 2009 7:52 pm

BUMP HONK BUMP.

I will be taking any requests from people who want to play abnormal levels such as the Castle version of 1-2 or the Underground version of 1-1. I can post ROMs with those abnormal levels in it.

Just say "Underground 1-1" if you want me to post a ROM with an underground 1-1. :D
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Oct 19, 2009 10:12 pm

Uh, hello? Anyone want levels like an underground 1-1?
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orza6006
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Post by orza6006 » Tue Oct 20, 2009 4:42 pm

Underwater 7-4, please!
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Sammy_P
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Post by Sammy_P » Tue Oct 20, 2009 4:52 pm

I wanna see the castle areas!
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MyNameIsKooky
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Post by MyNameIsKooky » Tue Oct 20, 2009 7:46 pm

Alright, Orza! Would you like an underground 1-1 and a castle 1-1 with that? :D
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Sammy_Bro
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Post by Sammy_Bro » Tue Oct 20, 2009 9:33 pm

:D
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MyNameIsKooky
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Post by MyNameIsKooky » Thu Oct 22, 2009 4:03 pm

Only an underwater 7-4? Anything else? Anyone? :|
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Qloof234
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Post by Qloof234 » Thu Oct 22, 2009 5:01 pm

I've concluded just now that my DSi is not a fan of working online...

Sometimes. [/unrelated]
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maxnick
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Post by maxnick » Thu Oct 22, 2009 8:15 pm

AREA 0D: UNDERWATER 5-1

AREA 47: UNDERGROUND 7-4
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