What an adventure this was. The wise man's saying helped much and I had a great time playing this finale level. It's great to finally know from where the gold stars come. Loved the opening, like a continuation of the previous level. And really loved the ending. It was worth all the hard work stinky had to do to get there.
Each & every one has been so creative & challenging & this one was truly a MASTERPIECE. Wished I had a penny for every time I had to start over but each time I got a little further & learned a little more especially about things I should have done but didn't do. Finally the exit was in sight & I soared to find the source of the gold stars.....and what a sight it was.
CONGRATULATIONS Keeks... ya know I've only "attempted" your levels, but I'm getting braver and wiser all the time ... So I'll definitely give this one a go, be ready for lots of cries for help.
Rosie, you forgot to mention I'll be there... in spririt & good wishes, I'm really sorry I'm going to miss meeting the "Master of Comedy" himself......... Mr. Mahaloof.
Everyone a winner Buddy! What would we do without your levels everyday! It is truly amazing how you come up with a new level and concept EVERY day! BRAVO!
Still stuck on the first room - but will keep at it
You are a TERRIFIC level maker and a great chum to boot! xxx
Lillie The Beanhead! "Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
Finally finished this master piece, literally a room at a time and no I didn't do what you said I should have done at that point I thought I'd have to to KY.
Really was a pretty level and a MAJOR brain strain. Yikes even looking was a nightmare.
Thanks for all the great fun.
Loirae's texture was absolutely fabulous for this! And boy, did I love that gold star!
Loirae wrote:
Loved the opening, like a continuation of the previous level
You took the words right out of my mouth!
I sat stumped with the boulder/tramp room forever. Step-by-stp, the fog lifted, and I was slowing able to make sense of it all. It really helped when I figured out how to get the yellow button.
I think my favorite part of this level was the red and purple timers. What a brilliant idea! Once I saw that, the middle section of this quest became clear. I had not done what the sign suggested after the long conveyor ride, so another restart.
These are now among my favorites from all your levels! Absolutely superb!
Congratulations, Mr. Keekster!450 simply amazing levels!
You've outdone yourself with this brilliant level. Spent most of the time doing stupid things with the blue spheres and finding a way to the yellow button. Needed a few tries to get the timer part right and then I stood in front of the exit gate - one coin short . Ran into every wall possible in the hope you could have hidden it somewhere near the exit. But then I alt-X-ed out and discovered an area I've never seen before So back to the start again and this time I visited the grumpy miners and finally got my gold.
Thanks for all the fun and entertainment
Liz wrote:This one has a fantastic fantasy beginning - I'd love to know how you do that.
I started out with having Stinky on a conveyor in the far right corner, As the level starts up he is TPed to the far left conveyor, As the screen is scrolling to catch up, Stinky is already way ahead on the conveyor.
I had to put in another TP at the top or it wold be one of those where your looking at the bottom of the level and no Stinky in sight.
Kaz has recently done some levels where she used this effect quite nicely.
A wee hint to get to the yellow button and past the blue sphere room--
Spoiler-- As you come off the conveyor push the red sphere into the water-
Then jump down and collect the coin at the bottom of the ice-
Do not touch the blue spheres yet-
The jump sequence is L-L-R-R-L-R-L-D-D-U, After you start sown the jumping will automatically take you to the yellow button-
After you land push the cannon into the water-
Step up and around and push the grey down and quickly move down to the the spot above the tramp-
when the boulder passes over quickly jump over and wait below the tramp until its safe to proceed-
Push the lower blue sphere left and run back and down and wait for its return then push it up-
Collect the coin and move on-
This will get you past the blue sphere area, Good luck!
Sorry it took so long to get here Keeks, I got sidetracked by the Halloween contest!
No hints necessary for this, just lots of restarts, especially around that box generator! Fabulous ending to the series and a fitting level for no. 450!
My congratulations on the milestone and I'm eagerly looking ahead to the next 50
Haven't finished this yet, but figured out that jump sequence on my own, whoopee! Great looking level, Kiki.
Rosie, you forgot to mention I'll be there... in spririt & good wishes, Wink I'm really sorry I'm going to miss meeting the "Master of Comedy" himself......... Mr. Mahaloof
Aww, thanks a bunch for the compliment, Laura.
You know, there's a rumour going on here implying that I'll be recommended for a Royal medal from the Order of the Stiff Tart. If that happens, I'll have to hire an expensive suit and walk around like a penguin...
Ah no, Kiki, things are much easier.
Whenever you feel down and out, when you feel that life doesn't take you seriously anymore, when the midlife crisis threatens to overwelm you and you feel lost and confused and in dire need of a pat on the shoulder and lots of compliments, just make a new level and number it 900, so we'll know what 's going on and everybody will rush in with a hip hip hurray!!!!
Great idea, nah?
Wtg Bud ... I've been distracted by the Halloween Comp and just got around to whipping this one into shape. Looked awesome as usual.
I've been a little stuck in the middle but thought I'd better post before you hit that #900 Excellent and unique creativity and I loved the "invisible" start.
UPDATE: Still working on this masterpiece! Your advice re the blue sphere bit was just the ticket
I'm now stuck in the middle (or maybe it's still very near the beginning ). If I get the pink and red timers activated, I can't get rid of the bunch of barrels below to the left, because the means of their destruction is always blocked.
This is such a clever level and I'm so enjoying working out those bits I can get!
Hi Keeks - finally got to play and finish this lil' cracker!
Looked absolutely fantastic with your design and Loopity's texture and dcls's model! Loved the wall tile in the pyramid - looked ace and the ending was spectacular!
Had a stinker with landing on the yellow button but Like Lizzie, I had the hardest time with getting through to the next area whilst the boxes were being cannoned to keep the timers open. I eventually devised a cunning plan with my last wood box. Can't tell you how many times I got to the last boulder puzzles having forgotten to either get that coin on the travelator, or having forgotten about the seven dwarfs
Fantastic level Keeks - I really enjoyed playing through it
CONGRATS once again on numero four fif tee
You da bomb diggity doo da and then some
Lillie The Beanhead! "Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
Spoiler--- Don't activate the box gens until all the little tasks are done in that area, Thus leaving a clear shot at the reflector and the barrels, I always leave the first box that i pushed down into the little room with the first cannon for last.
PS--Don't forget the coin in the boomer area and there is one in the pyramid lake that requires the transporter to locate and collect.
These Quest were really really great Kiki, the only one I needed help for was the 'finale' and the hint you left got Stinky and I on our way. We messed up so many times, forgetting to do something, then we got the 'goofy fingers syndrome' and boxes, cannons and boulders weren't going where we wanted. Then I really enjoyed the note you left after the long converor ride, which meant a do-over. Loved the keg boulder bit (another do-over). Should have remembered that one. Loved the tramp through the air, thought I saw my house from way up there. Thank you for the fun and adventure keeks.