It is quite... how shall we say, "Avant Garde". Enjoy
 
  You are surrounded by a pristine forest, but, most of your troubles lay inside.

{Please don't forget to get the new texture as well.}
Thanks to Kiki for testing and feedback.
 
  
 
   
   I had lots of fun playing this beauty, The fast finger two step came in handy for sure,  Lots of neat puzzles to work out.
 I had lots of fun playing this beauty, The fast finger two step came in handy for sure,  Lots of neat puzzles to work out. 
   
  
 
   
   
 
Here is some help for the two impenetrable signs:Liz Mayhew wrote:Read your impenetrable sign by the blue sphere. Read your equally impenetrable sign by the cannon
There are two ways of destroying the Chompers, but only one will see you home.Liz Mayhew wrote:found 2 different ways of disposing of the chompers.
To blast the middle box, place the reflector just below the white gate.Lillie wrote:Can't work out the reflector/prism room
I can blast two boxes only

Here is the solution for the third room:TASHA wrote:I have worked my way to the 3rd room (on my own) but after that I'm lost.
After the cannon fires push the metal box up and then down again to protect the wood box.
Push the other two wood boxes right into the water.
Push the bottom box on the red button.
After the cannon fires, push the metal box down and slide the cannon left inside the red gate and step aside.
When the cannon fires again, it will destroy the box on the red button and consequently destroy itself as the gate closes.
Push the box in front of the large tree left into the ditch by the two Teleporters.
Roll the left blue sphere left to lure the middle sphere out.
Push the barrel down so it beside the Sticky Cube.
Roll the red sphere right.
Roll the middle blue sphere down and left into the ditch.
Push the metal box into the ditch to complete the bridge.
Use the prism as a stopper to position the left sphere to destroy the barrel beside the Sticky Cube.
There are a couple of extra moves (up and right) which will roll the far right blue sphere into the water on top of the submerged red sphere and complete the exit bridge.
Now roll the left blue sphere down to destroy the barrel beside the Sticky Cube to collect the coin.
Slide the prism on the red button to collect the last two coins and exit.
 
   
  ).  I had also got as far as doing the right thing with the cannon/red gate and also had the barrel in the right position - I just couldn't work out what to do with the spheres!
 ).  I had also got as far as doing the right thing with the cannon/red gate and also had the barrel in the right position - I just couldn't work out what to do with the spheres!   
 
 
  
    
    
   
The above walk-thru above addresses the left blue ball's extra moves to complete the exit bridge:Amnon wrote:There was one point in the walkthru that I did not get:
it says quite early to place the barrel next to the sticky cube, but I could not complete this level without having to use the barrel somehwere else first, to help direct the left-blue ball (otherwise, the right-blue ball would not move and so the final bridge could not be crossed). Did I miss something?
°°pathways°° wrote:There are a couple of extra moves (up and right) which will roll the far right blue sphere into the water on top of the submerged red sphere and complete the exit bridge.
A prism (not a barrel) is used to stop the rolling blue ball.Amnon wrote:I could not complete this level without having to use the barrel somehwere else first, to help direct the left-blue ball

Exactly so - but when I roll the left-blue ball up and right, the result is that it is no longer in line with the barrel-next-to-the-sticky-cube.There are a couple of extra moves (up and right) which will roll the far right blue sphere into the water on top of the submerged red sphere and complete the exit bridge.
Roll blue ball left against tree (not prism).Amnon wrote:when I roll the left-blue ball up and right, the result is that it is no longer in line with the barrel-next-to-the-sticky-cube.
 
   
  
  - and in fact a lot of the moves were things I'd considered individually, but I couldn't figure out how to make it all work together in the slightest! Everything else up to that point I could manage, but even with the solution it was still a bit of a trick to make it work right
 - and in fact a lot of the moves were things I'd considered individually, but I couldn't figure out how to make it all work together in the slightest! Everything else up to that point I could manage, but even with the solution it was still a bit of a trick to make it work right   
 


