
I like the very end a lot, too (this is a spoiler though, so I'm not going to say it).

TheoX wrote:Haha!laura n. wrote:GWhile peeking around, did I notice a fireball spitting venus flytrap, now that's![]()
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Anybody ever seen the movie "Little Shop of Horrors"
![]()
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A classic movie! "Feeeeeed me Seymour!!!"![]()
The rainbow crystals remind me of Marble Blast.
Has anyone played that game?
The fireball-spitting flytrap... Hmm... "I wish it would stand somewhere else, though. Unless, of course... ???"About new ideas (yes or no)
First, a trailer is a trailer... it cannot show all the game's content. Maybe your ideas DID make it in then?
Second, particularly about Steel Kegs and Rainbow Chompers.
With Steel Kegs you've given a very vague description. If you won't give some better description of what should they do, it simply isn't possible to put it in in the reasonable deadline. The time is coming...
I think Rainbow Chomper idea is gameplay-wise good, but might be hard to program. I'm no specialist here, but it seems that proper pathfinding might be a problem. Again, the time is coming...
Third, the game is not released yet, so many things could be changed even if the time is coming and some parts of the trailer might be simply WRONG after the release, although I don't think so.
Fourth, even if your ideas didn't make in, they might get in the next game.
The Raft suggested for Deluxe version is a perfect example. It didn't enter. But in the Platinum, it was expanded for void and lava, and entered under the name TRANSPORTER.
Fifth, even if your ideas really really didn't make it in, shut up a little bit, because the main point of the game is to be FUN, isn't it?? You might still like the game after the release. Moreover, with the spirit shown in the trailer, quite a lot of ideas don't fit. Sharks for example... Steel Rock for another... Early variant of Special trampolines with each jump multiplied by 2... (overflow) Jupiter trampolines... (the game is reverted to more grid-like engine) So, what if your ideas simply don't fit here? Designing the game is like solving a jigsaw, but with each piece made-on-fly. If some pieces don't fit it often can be a painful remove (especially when all the code is dependant on this particular object!). Who knows, your ideas might just be the main charm of the next game! Who knows...![]()
Patrick, you can also host your videos on Google.szai14 wrote:Is there a way to download the video ?
The added keyboard support would be very helpful.Midnight Synergy wrote:It is a possibility that we'll add limited keyboard support.
Yes, Patrick has already mentioned this (and posted one screenshot a very long time ago).Mark wrote:BTW, will WA include an editor for level creation?
If you mean that Loof's quote in my post, it's a sign text from platinum level 03 "Meanwhile..." and was related to push cannons.- the above quote is not mine (I don't know who wrote it) - just so that there's no confusion
Totally true. I see many early ideas in this thread that simply don't fit for the game. Gameplay-wise or anyhow...- while I certainly read the ideas in the "fun ideas" thread, I know that many many of them simply don't apply to Wonderland Adventures. Many are great ideas, but they don't fit the game. In fact, I always thought that the thread was more in line of ideas for a potential future rtw update (note the word "potential").
Especially true with the light of previous point. It would be silly to take it as written-in-stone, while even screenshots weren't so.- and finally, while I do take your (collective) opinions into account, there is obviously no obligation, stated or implied, that any ideas actually make it into a game. I think the "fun ideas" thread is great, and lots of fun to read, but it certainly shouldn't be taken as any kind of a "feature list" for an upcoming game. That would only disappoint you.
I say pleeeeeease never! They are always interesting to discuss, and even if something will be outdated, Peegue's Puzzles never die out...and maybe we can lay this issue to rest?
I LOVE Marble Blast! I thought that too! (It's the best game besides Wonderland)TheoX wrote:Haha!laura n. wrote:GWhile peeking around, did I notice a fireball spitting venus flytrap, now that's![]()
![]()
Anybody ever seen the movie "Little Shop of Horrors"
![]()
![]()
![]()
![]()
A classic movie! "Feeeeeed me Seymour!!!"![]()
The rainbow crystals remind me of Marble Blast.
Has anyone played that game?
It is possible, but you have to be quick. In fact- It could be easier. e.g: Stinky is stuck in a room with a chomper. Make little Stinker go above cannon as to lure chomper. chomper dies. Move Stinker to button and open gate for Stinky.Blast!10 wrote:and if it doesn't work, I'm not buying it. (What about a chomper-luring level? HOW CAN ANYONE COMPLETE A CHOMPER-LURING LEVEL WITH MOUSE CONTROL???)
Pfff! You wish!paulm12 wrote:I7. Will Wonderland Adventures be on any other game platform? (Wii would be nice)