New Level (Adv) - Theo in Blue *

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Mark
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New Level (Adv) - Theo in Blue *

Post by Mark » Fri Dec 22, 2006 1:14 am

When I saw Theo's new Blue Tiles texture I was inspired.

Have Fun! :D

Update
Removed Kaboom from the original level.
Added a new version with Kaboom for extra challenge.
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Last edited by Mark on Tue Dec 26, 2006 10:43 am, edited 13 times in total.
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TheoX
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Post by TheoX » Fri Dec 22, 2006 1:48 am

Oh boy am I having a hard time with this level! I cannot get anywhere! :wink:
I've tried all sorts of trial-and-error (LOTS of error), but nothing has got me anywhere. Also, I'm dumbfounded by how to get both of those coins on each side of the box at the top.
So, how about a little hint? :)
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I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
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Post by Mark » Fri Dec 22, 2006 1:53 am

TheoX wrote:So, how about a little hint? :)
It's a jumping puzzle.
The cannon and Kaboom are very important.
And one object is a red herring. :wink:

EDIT:
Th Kaboom has been removed from the level since
his appearance was not necessary for the solution.
Last edited by Mark on Fri Dec 22, 2006 3:02 pm, edited 1 time in total.
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Post by TheoX » Fri Dec 22, 2006 1:56 am

Thanks, but I just had a revelation and figured something out, and then saw your hint, so I think I'm on the right path. :wink:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by kiki » Fri Dec 22, 2006 2:42 am

:D :D :D Absolutely beautiful puzzler Mark!
You at some of your best, Just a fabulous jumping joy ride.
Believe it or not, Something along the same lines has been running through my mind. I got the jumping part right away, It was the rest that took some sorting out.
A fine tribute level for Theo, Hes quite the design wizard himself.
Ace level! :D :D :D
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Post by TheoX » Fri Dec 22, 2006 3:24 am

Finally, I figured out this Marksterpiece! :D
I actually figured it out without your hint, becuase by the time I saw your hint, I already knew it was a jumping puzzle (I figured out a certain something based on something I had to do on one of your alias's levels), and I already figured out which object was a red herring (it was an object that obviously couldn't be brought anywhere). :wink:
Oh, and I didn't use the Kaboom! in any way to solve the puzzle, but you said the Kaboom! was important... :?
Anyway, thanks for the fun, I truly loved solving this one. :D
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by Mark » Fri Dec 22, 2006 4:19 am

TheoX wrote:I didn't use the Kaboom! in any way to solve the puzzle
You're 100% correct, Theo!
I just removed Kaboom from the level.
You know me, the eternal minimalist. :wink:
Last edited by Mark on Fri Dec 22, 2006 3:00 pm, edited 2 times in total.
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Post by TheoX » Fri Dec 22, 2006 11:45 am

Well, I liked the Kaboom! there, becuase it provided a bit more challenge, so I think I'm just going to leave it there. :lol:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by Mark » Fri Dec 22, 2006 2:31 pm

TheoX wrote:Well, I liked the Kaboom! there, becuase it provided a bit more challenge.
It's really not a challenge when you can quickly step on
the blue button and destroy Kaboom with the gate. :oops:

Just created an alternate version for those who miss the Kaboom.
You can no longer destroy him with the blue gate. :wink:
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Post by TheoX » Fri Dec 22, 2006 8:35 pm

Thanks Mark! Completed the challenge. :)
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by bob roest » Sat Dec 23, 2006 12:17 am

Took up the challenge version and it lived up to it's name! Very cool jumping move at one point 8)

Thanks for the fun Mark!
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kiki
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Post by kiki » Sat Dec 23, 2006 3:31 am

:D :D :D Nice little extra challenge, Thanks Mark :D :D :D
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Post by Amnon » Sun Dec 24, 2006 2:00 am

What an amazing level:

If I didn't know it was written by Mark, I would definitely believe that it is unsolvable. Finally I had to look at the hint, that it is a jumping puzzle, and from that point on it did not took long to complete.

Well done Mark on yet another unbelievable level.
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Mark
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Solutions

Post by Mark » Tue Dec 26, 2006 10:43 am

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Post by Lillie » Sat Dec 30, 2006 12:11 am

What a brilliant level - I have been coming back to it on and off for days! This is you at your very best Mark! I had the hardest time with the first moves/jumps (brilliant by the way!) 8) 8) 8)

Excellent level Mark - as per usual :P
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Post by Muzozavr » Sat Mar 03, 2007 10:00 am

Had to peek at the video on this one. :roll:
As soon as I saw the first jump done, I closed the movie, went back and did both versions in a few minutes.
A typical Marksterpiece of a level -- so simple, yet so tough to figure out.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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