Runtime Error in RTWP [ Spoilerish ]

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Blast!10
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Runtime Error in RTWP [ Spoilerish ]

Post by Blast!10 » Sun Jul 22, 2007 10:12 am

I wanted to play WOND006.LV6 and I got this APT. Nothing obvious caused it. :? :? :? :x
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Last edited by Blast!10 on Wed Jul 25, 2007 5:07 am, edited 1 time in total.
drushing
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Post by drushing » Mon Jul 23, 2007 2:53 am

I got a memory access violation when I tried to play so it is probably not your computer causing problems.
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uneekrose
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Post by uneekrose » Mon Jul 23, 2007 2:00 pm

I didn't have any problems playing it except when I went to exit out of the game I got an MAV then an error window came up. Probablybecause there's so many trees. Try changing your screen resolution.
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Blast!10
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Post by Blast!10 » Tue Jul 24, 2007 1:01 pm

My normal screen resolution is 1024x768 (EDIT: and 32 bit). I run the game on 800x600, 16 bit, fullscreen. What do you mean to change?
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uneekrose
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Post by uneekrose » Tue Jul 24, 2007 1:15 pm

When you first start the game you can change settings for it.
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Blast!10
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Post by Blast!10 » Tue Jul 24, 2007 2:16 pm

I know. :lol: I've used these settings once, but the screen and text didn't look good when I took a screenshot so I changed it back to 800x600
EDIT: I've tried it with these settings, but it got even worse! :(
I open WOND006.LV6, hear the normal sound when a level starts then suddenly, I hear the "critical stop" sound, and nothing more happens, I have to hit Alt+Tab. I see my normal desktop, then I go back to RTW (through the taskbar of course). I see this screen:
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uneekrose
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Post by uneekrose » Tue Jul 24, 2007 2:41 pm

I don't know what to tell you. In the pic I posted is the settings that I use. Seems to work for me. Sometimes if there's a lot of elements and items in a level I have problems.
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Blast!10
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Post by Blast!10 » Tue Jul 24, 2007 3:21 pm

I opened it up in the editor and it works ok. I sould remove some trees.
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uneekrose
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Post by uneekrose » Tue Jul 24, 2007 7:12 pm

Yes, you can try that. I had to do that to a level awhile back, it had to many models, after I removed some of them (a lot of them) it worked just fine.
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Blast!10
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Post by Blast!10 » Wed Jul 25, 2007 5:06 am

YAY! :D :D
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