New Level (Advanced)-Chomper Trouble

Post, download, and discuss custom levels for Return To Wonderland.
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TheoX
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New Level (Advanced)-Chomper Trouble

Post by TheoX » Mon Aug 16, 2004 2:00 pm

Here's my 13th RTWD level, Chomper Trouble.
It is a tricky little level, with a few chompers (Yes, I like chompers :lol: )
It contains popo's cute doghouse model.
Oh yes, for this level to work right, remane kenneldown.3ds to model1.3ds and rename fidodown.3ds to model2.3ds.So here's the level and model :)
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(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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popo
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Post by popo » Mon Aug 16, 2004 3:50 pm

Thanks for telling us which models you used Theo. :D

You could also have put those two models in a folder called 'Theob13m' with the skin file and used that folder in the editor for your level and uploaded it. It would have been a smaller file and it would have been ready to use. :wink: :D :D
Pauline
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TheoX
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Post by TheoX » Mon Aug 16, 2004 7:41 pm

Is it possible to make a zip file? Or will uploading the folder just work by itself? :wink:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
LinkyNStoof
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Post by LinkyNStoof » Mon Aug 16, 2004 8:41 pm

TheoX wrote:Or will uploading the folder just work by itself? :wink:
It is not possible to upload folders here, only individual files, or zip files with folders inside them.
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TheoX
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Post by TheoX » Tue Aug 17, 2004 2:18 am

I don't know how to make a zip file though... :?
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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loof101
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Post by loof101 » Tue Aug 17, 2004 2:44 am

you need Winzip. I do not have Winzip.

loof 101
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Post by Ramonda » Tue Aug 17, 2004 3:25 am

If you are able to unzip a file, then there is a good chance that the same program can be used to zip one up also.

What do either of you use to unzip with?

You do not have to have Winzip. There are many different zip programs available and some of them are free and learning to zip is easy with them.
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loof101
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Post by loof101 » Tue Aug 17, 2004 3:38 am

I:

1.download to my documents
2.extract to custom houses/models

that is what I do.

does this mean I can make zips :?:

loof 101
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popo
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Post by popo » Tue Aug 17, 2004 7:17 am

I have always been able to make zip files with whatever comes with Windows. I've never had Winzip or any other program.

Right click on the folder and select 'send to' and click 'compressed/zipped folder' from the list. It's as easy as that. :D
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Post by Ramonda » Tue Aug 17, 2004 1:28 pm

loof101 wrote:I:

1.download to my documents
2.extract to custom houses/models

that is what I do.

does this mean I can make zips :?:

loof 101
More than likely. Try it like Popo said. Let us know if you need help.
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ol'gramma
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Post by ol'gramma » Tue Aug 17, 2004 9:10 pm

I know what what's next, after going thru the red teleporter.
I have to get my route set, and....
OUTFOX 'EM.

A terrific puzzle as usually, Theo, I love this kind! :lol: :lol: :lol:

ol'gramma
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Salin
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Post by Salin » Wed Aug 18, 2004 10:09 pm

So, is this playable????????

I can`t make all the gates open, even if I use the chompers I miss the red or yellow gate????

Am I THAT stupid??? If so, ( and I think that is) this is a very good level :lol:

Inger
:lol: 8) :lol:
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Salin
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Post by Salin » Thu Aug 19, 2004 12:29 pm

Salin wrote:
even if I use the chompers
:

Of course I mean the dogs!!!

Inger
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TheoX
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Post by TheoX » Thu Aug 19, 2004 3:58 pm

Hmm... This level is kind of hard to explain...I'll do my best...
When you come out, first collect the coins. Then let the chompers loose by going on the ice path that leads you to push the box onto the button.
Slide out of there, then go down to the bottom left corner, and push the box to reveal a button. Step off of it. That will leave a chomper stuck on a button, as well as a box, on another button beside it. Then lure the second chomper down and around to below the ice at the bottom (with another set of buttons). He should be on the green button and you should be two spaces above him. Go right to send a box (and you) onto the button beside the chomper. Now you should have two more buttons pressed.
Finally, step on the blue switch in the near-bottom-left. Lure the chomper out, and down and around to the aqua switch, leaving the chomper on it.
Now go in each of the dog houses.

Hope this helps :wink:

I'll leave the water puzzle for u to figure out. :wink:
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by Davimad » Thu Aug 19, 2004 4:29 pm

Well done Theo, another excellent level from you.

More like this please.


Thanks

M.A.D. :lol:
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lgrapes
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Post by lgrapes » Sun Aug 22, 2004 2:18 am

I finally finished this level...Thanks TheoX :D

Very cute and good use of the ice patches...they really helped me out when I was in a sticky situation...the box generator was pretty ingenous also :twisted:

Thanks for another great level :D

Lori
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TheoX
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Post by TheoX » Thu Aug 26, 2004 1:33 pm

Glad u liked it! :D
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Post by Amnon » Mon Dec 26, 2011 1:29 pm

Fun and easy, thanks!
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Mark
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Post by Mark » Tue Dec 27, 2011 7:13 am

This was entertaining trying to puppy train all of gramma's pets.
I still recall the day that Lillie recommended your levels to me.
You remain one of my favorite designers and are greatly missed.
Thank you for the wonderful legacy of fun puzzlers. 8)
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