New Level-Exit When Done

Post, download, and discuss custom levels for Return To Wonderland.
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kiki
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New Level-Exit When Done

Post by kiki » Tue Dec 26, 2006 2:38 am

:D :D :D This one is using Theo's "Temple2" texture. :D :D :D

Enjoy! :D :D :D
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Keeks
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TheoX
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Post by TheoX » Tue Dec 26, 2006 3:37 am

Wow! This was a toughie! :shock:
I had no idea what to do for a while, but then ideas started to form and I solved through trial and error.
I messed up several times when I didn't move fast enough, especially at the end, when the white gate shut and I couldn't activate the timer again - you're evil for putting those break tiles there. :twisted: :lol: :shock:
I also forgot about a certain coin hiding behind a wall on my second to last try... :roll:
Got it after many tries, thanks for the fun and thanks for using my texture! :D
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kiki
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Post by kiki » Tue Dec 26, 2006 3:53 am

Theo wrote:thanks for the fun and thanks for using my texture!
Your welcome and thanks for making the kewl texture, And bravo on solving this level. :D :D :D
Keeks
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Liz Mayhew
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Post by Liz Mayhew » Tue Dec 26, 2006 5:28 pm

What a fab puzzle Keeks! Loved every minute of working this one out, from the clever boulder bit at the start to the dramatic ending. :D :D

Quite a bit of misdirection going on here, and it took a lot of puzzling to find what went where. :?: :idea:

Love that texture Theo! Very atmospheric. :D 8) :D
Lizzie

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To arr is pirate!
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bob roest
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Post by bob roest » Tue Dec 26, 2006 5:45 pm

This was a fun puzzle Keeks! I always think it lends an extra element of interest when you have to set things up along the way before you can make it to the exit (it's one of the reasons I liked k82994's 'Alien Terrace' so much). I know it generally means more restarts but I don't mind when the level is as engaging as this one was!

All my thanks and BTW...I did get socks for Christmas :wink:
bob
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Lutz
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Post by Lutz » Wed Dec 27, 2006 12:33 am

Excellent fun. Had the hardest time with the Kaboom. Finally found a way to blow him up and save a box. Great fun all the way, thanks :D

And thanks for a beautiful texture, Theo :D
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TASHA
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Post by TASHA » Thu Dec 28, 2006 3:18 am

Been working on this one on & off all day, Keeks, but finally got it solved. The old boomie gave me some problems & then deciding what to put where took a bit of trial & error. Was so happy to make it ALMOST to the exit but wasn't quite prepared if you know what I mean & got shut out. Next time thru was a WINNER.

Fab masterpiece!!! :P :P
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Lillie
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Post by Lillie » Sat Dec 30, 2006 5:40 pm

Exit When Done??? Yeah right!!! Shame it took me so long to get "done!" :lol: :lol: :lol:

I think I was making this harder than it actually was! A lot of misdirection going down in this one Keekster :twisted:

Finally got into the last room and missed my cue :twisted: :twisted: :twisted: Knew better next time!

Great stuff H R Puffinstuff - thanks :D
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Loirae
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Post by Loirae » Sun Dec 31, 2006 8:14 am

Still looking for the exit. Well, I found it. Just haven't found the right path. :(
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kiki
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Post by kiki » Mon Jan 01, 2007 12:29 am

Lowray wrote:Still looking for the exit. Well, I found it. Just haven't found the right path.
just let me know where it is that your stuck and I will get you going.

Muhahahahahahahahahahahahahah takes a breath hahahahahahahahaahahah :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
Keeks
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wonderfull
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Post by wonderfull » Tue Jan 02, 2007 4:41 am

Took umpteen dozen tries to get this gem figured out. The kaboom, gave me fits and then following the bouncing ball was nervewracking, but once I got the scent of the finish line I ran for my life and didn't look back (good thing; I think the gate slammed shut on me tooshie!!) Image
Thanks Kiks!!
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Loirae
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Post by Loirae » Tue Jan 02, 2007 8:39 am

Nope, no more help needed. Finally got through it by rethinking my item list. Very good!
Muzozavr
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Post by Muzozavr » Fri Jan 19, 2007 8:00 am

And people think MY levels are hard? :roll:
Your difficulty puts mine in a dust! :twisted:
I really was stuck on this one, but for some reason, it was one of those levels, on which I glue down, and don't ask for help even after several days.
What an evil STINKEROOTITOOTIDAM this one was. :wink: :twisted:
At the very start I always tried to press all three buttons AND to have the cyan timer pressed for some reason. :lol:
The kaboomie gave me some trouble, but not that much.
At first, I put those two boxes in the lake near them -- oh you are evil for putting an X floor there!!! :x
Surprisingly I didn't have any problems with the white gate, but at my second to last try I forgot one coin and was staring on the locked exit. :roll:
Did it after many, many tries!!!
Great stinker, many thanks.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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uneekrose
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Post by uneekrose » Tue Jan 30, 2007 12:25 am

I did it, and without a hint or spoiler. Granted it took me a few tries. Thought it was funny since Peeque picked up 33 coins and time left was 3:33. I've actually been able to crack almost all your levels from last month, maybe I'm finally catching on to your evil ways Keeks. Trying to get in as many levels as I can before I leave and everyone I've played of yours as just fallen into place for me. Thanks Kiki that was fun.


Ohhh I'm a rainbow wizard......woohoo
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kiki
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Post by kiki » Tue Jan 30, 2007 2:51 am

:D :D :D Congratulations Monica on becoming a Rainbow Wizard and for solving this stinker.

maybe I'm finally catching on to your evil ways Keeks.
:lol: :lol: :lol: :lol: :lol: :lol: Excellent!
Keeks
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wonderlandlover
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Post by wonderlandlover » Mon Feb 12, 2007 4:08 pm

Can you tell what I did this weekend? :D I can officially say that the cobwebs are gone from my brain now.

This was tough! It was very hard to know heads from tails with this one. I very slowly worked my way through. Very good level! Thanks!

EDIT: This was actually supposed to be for "X Doesn't Always Mark the Spot". But, these comments could just as well fit here. :D Actually, the biggest impression I got with this one was "misdirection". There were too many ways to do things, but only one right way!
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rescuefire
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Post by rescuefire » Mon Oct 29, 2007 10:02 pm

Ok so I've got it all figured out....at least I think so except for the first boomer area. I can get away from that area and work out each of the other areas but when I go through the grey TP I don't have two boxes left over to get back through that boomer room again.

Am I supposed to fill both water holes before I leave the boomer room? I can't seem to blow the boxes in the corner and still have two left.

Does anyone remember this doozie? Help please :oops:
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annedanner
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Post by annedanner » Tue Oct 30, 2007 12:03 am

Hey Robyn,

I downloaded the game to try to remember it.

You should have only one box left in the boomer room which goes in the water at the top of the boomer room. Then you time the barrel to kill the second boomer so that you don't get killed, also. The boxes in the tramp room go 1. to fill in the second water hole in the boomer room (where you stood to push the barrel) and 2. in the hole just to the right of the lower tramp.

You get to the boulder and last box room via the white TP.

I sure hope this helps. Let me know if you need me to finish that game.
Anne
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