Pegnose Peegue has docked at Port Pirate. He plans to marry Governor Qookie and rule the area. Loof-Lad gets some help with his plans to foil the plot!
Using all the same houses, textures and models as for PQ2 - Port Pirate.
If you don't have them already, here they are:
You do not have the required permissions to view the files attached to this post.
I'm stuck I got through the whole puzzle and can't exit. I'm assuming it's cuz I never got that sphere rolling over the red timer...must be a gate hidden in there somewhere!
I'm hoping I'll get it soon hehehe
As always this level looks GREAT! And is fun to figure out Mz Liz! Thanks for this
Blessed are those who can give without remembering and take without forgetting.
Another fun level, Liz! Loofy worked his way through, getting shot in the back, sphered, and gated. Finally found the right pathway to get certain things done and made his way along with Cap'n Keeks to the coffeehouse. Great fun, Thanks!
Nice one Lizzie - that little rest has done you good! I was trying to achieve the impossible at the start for the loooongest time - got it sussed after .. ooooo .. 15 attempts
Another terrific level in this epic adventure. Had the most trouble coordinating my helper in the red timer area...killed us both off too many times to count. Loved it Lizzie ,tanks!
I decided after 6 dozen restarts that it's easier just to kill off the lil blue guy. I can get the boxes moved around with the two guys and some fast timer work and then get all the coins and STILL can't figure out how to get the barrel to blow.....I guess I need some help with that please
That is if there really is a timer button under that barrel...otherwise never mind hehehehe
Blessed are those who can give without remembering and take without forgetting.
A beautiful level Liz, Everything fell right into place...After the 22 restart and I then was very proficient with all the puzzle elements this beauty had to offer.
Love the signs and just remember Capt. Keeks is always standing by to carry on.
Thanks for the great fun.
The purpose of both shadow guys is to blow the kegs to start the conveyors on the ship and at the red gate area. The ship area is easy. Here's how to get the red gate area done:
Push the red sphere up onto the conveyor, step down and follow the yellow path in the screenie. Wait until the red gate closes so that the blue guy can't move right, then follow the white path. The barrel is blown up and the conveyors are activated. Then Peegue and Loof have to work together to get into the next section.
You do not have the required permissions to view the files attached to this post.
I am so glad you posted that pic. I have been trying to get Looflad past that sphere going back and forth over the timer seems like forever. I knew there was another way but I just wasn't seeing it. I was using the blue dude to blow the other barrels and the boulder for the single barrel. Then I figured I was doing it backwards but not sure how to switch the blue dude with Loof.
This was so much fun and quite a challenge. Took several tries getting the timing right so Loof didn't get shot in the behind while going from ship to ship. The bottie got me completely by surprise as did the green sphere blocking the way off the ship.
But Looflad and Capt'n Keeks finally worked well together and made it off the ship. I sure hope they find the voodoo lady and she can help. Thank you Liz.
I was trying to use the blue dude to push the box and boulder. Good job you told us what he was supposed to be doing. Then I thought I'd done everything else right and still couldn't get to the exit, until I noticed I was still missing two crucial things. Had a hunt round for them and then they were both on their way to the Voodoo Lady.
You sure are good at getting those red/blue dudes to do your bidding. I finally got everything lined up and made my way to the coffee house. I look forward to seeing what's next