Discuss the games (no level solutions or off-topic, please).
Moderators: ~xpr'd~, tyteen4a03, Stinky, Emerald141, Qloof234, jdl
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ben-09
- Rainbow Master
- Posts: 764
- Joined: Mon Jan 09, 2006 8:32 pm
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by ben-09 » Wed Dec 19, 2007 7:04 pm
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Attachments
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- the screenshot
- ghost and coin glitch.JPG (58.05 KiB) Viewed 4869 times
Generation 59: Community experiment. The first time you see this, take the generation # and add 1. Put in your signature.
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DEVINT
- Rainbow Seeker
- Posts: 233
- Joined: Wed May 16, 2007 11:03 pm
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by DEVINT » Wed Dec 19, 2007 9:05 pm
you probably have too many coins

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tyteen4a03
- Rainbow AllStar
- Posts: 4386
- Joined: Wed Jul 12, 2006 7:16 am
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Contact:
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by tyteen4a03 » Thu Dec 20, 2007 8:45 am
There is a bug that don't let you collect so many coins.And it will make a lot of weird things too.Try not put more than 200 coins.
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ben-09
- Rainbow Master
- Posts: 764
- Joined: Mon Jan 09, 2006 8:32 pm
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by ben-09 » Fri Dec 21, 2007 1:34 am
Generation 59: Community experiment. The first time you see this, take the generation # and add 1. Put in your signature.
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dlcs18
- Rainbow MegaStar
- Posts: 3282
- Joined: Sun Jul 09, 2006 9:44 pm
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by dlcs18 » Fri Dec 21, 2007 4:28 pm
I don't know why you would need more than 200 coins in a level...
dlcs18
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Muzozavr
- Rainbow Spirit Chaser
- Posts: 5648
- Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Sat Dec 22, 2007 3:10 pm
For a 99x99 that would be actually pretty normal...
The game has general problems when there are too many objects of a certain kind. It only happens with some of them, but when it does, the game goes wild.
As far as I know it happens with coins, bonus coins, and motherships. Now it's seen to happen with a ghost. Thanks for the info.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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maxnick
- Rainbow Master
- Posts: 986
- Joined: Fri Sep 14, 2007 12:27 am
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by maxnick » Fri Dec 28, 2007 8:33 pm
I got that to but another glich I got was that ghosts were flying up and flashing!!

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EDIT: It also works with chompers!!!!!
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Attachments
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- GLICH2.LV6
- The level with the chomper glich!!
- (8.1 KiB) Downloaded 282 times
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- GLICH.LV6
- The level with the ghost glich!!
- (8.1 KiB) Downloaded 287 times
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stinky2
- Rainbow Keeper
- Posts: 334
- Joined: Fri Nov 02, 2007 12:01 pm
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by stinky2 » Wed Jan 02, 2008 5:50 pm
cool levels
Too busy with EHM2007
My record:
Atlanta Thrashers: 1 Stanley cup (4 seasons)
Detroit Red Wings: 4 Stanley cups (8 seasons)
Dallas Stars: 1 Stanley cup (2nd season in progress)
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maxnick
- Rainbow Master
- Posts: 986
- Joined: Fri Sep 14, 2007 12:27 am
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by maxnick » Wed Jan 02, 2008 9:52 pm
Thank You!

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Muzozavr
- Rainbow Spirit Chaser
- Posts: 5648
- Joined: Wed Jan 11, 2006 2:55 pm
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by Muzozavr » Thu Jan 03, 2008 8:41 am
OMG, chompers lying on their side?!
Chompers are also problematic in this case...
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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maxnick
- Rainbow Master
- Posts: 986
- Joined: Fri Sep 14, 2007 12:27 am
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by maxnick » Thu Jan 03, 2008 1:43 pm
Muzozavr wrote:OMG, chompers lying on their side?!
Chompers are also problematic in this case...
I think all monsters will lay on there side like that if there are to many of them.

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billy bob
- Rainbow SuperStar
- Posts: 2895
- Joined: Wed Nov 07, 2007 4:37 pm
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by billy bob » Fri Jan 04, 2008 10:26 am
After you play the glitch levels there are shadows everywhere.
Last edited by
billy bob on Sat Mar 05, 2011 7:11 pm, edited 1 time in total.
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billy bob
- Rainbow SuperStar
- Posts: 2895
- Joined: Wed Nov 07, 2007 4:37 pm
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by billy bob » Fri Jan 04, 2008 10:28 am
Deleted...
Last edited by
billy bob on Sat Mar 05, 2011 7:12 pm, edited 1 time in total.
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Blast!10
- Rainbow Star
- Posts: 1739
- Joined: Thu Nov 02, 2006 7:26 pm
- Location: New Hampshire
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by Blast!10 » Fri Jan 04, 2008 3:35 pm
I think you may sometimes see monsters lying on their side for a split second when a level starts. The process of making them stand upright is probably denied when there are too many of them.
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321
- Rainbow Wonderlander
- Posts: 158
- Joined: Fri Dec 21, 2007 10:28 pm
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by 321 » Mon Jan 21, 2008 1:17 pm
can you make the level able to download?
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billy bob
- Rainbow SuperStar
- Posts: 2895
- Joined: Wed Nov 07, 2007 4:37 pm
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by billy bob » Sat Mar 05, 2011 7:16 pm
Sorry for this, but I just realized that the same thing happens with Kaboom!s!
Blast!10 wrote:I think you may sometimes see monsters lying on their side for a split second when a level starts. The process of making them stand upright is probably denied when there are too many of them.
Yes, you have to die first. Just before the level starts from death, not from level selection, pause, and you will see enemies on their sides.
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VirtLands
- Rainbow Master
- Posts: 756
- Joined: Thu Dec 29, 2005 1:49 am
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by VirtLands » Sun Mar 06, 2011 12:12 am
Wow, that's a lot of typing, and I can't wait to play this and see those glitches.
DEVINT wrote:I dont think the levels coming soon. This was posted in 2007 
I should have seen that this topic was from 4 years ago. Oops.
Last edited by
VirtLands on Tue Mar 08, 2011 8:27 pm, edited 1 time in total.
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DEVINT
- Rainbow Seeker
- Posts: 233
- Joined: Wed May 16, 2007 11:03 pm
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by DEVINT » Sun Mar 06, 2011 9:43 pm
I dont think the levels coming soon. This was posted in 2007

I'm one of those odd guys who doesn't enjoy the WA series